Pelagic Guardian

Either the society where the Pelagics come from has different creatures from our own, or the sea life around the Cove has taken a more otherworldly form as a result of the corruption.

The protectors for the Pelagics, these octopus-like creatures will make their priority to guard their allies with their shields so that they can decimate the intruders in safety. Arrayed in the armor of the Old Gods, these hulking, upright cephalopods single-mindedly defend their brethren and the uncanny, sunken ruins they have claimed as their own.

It unclear were these creatures came from, some say that these creatures were ordinary Octopus until Ancestor open the Portal and awoke Thing, it evil and corruption started to leak into seas, twisting and mutating local sea life. Other say that the Pelagics created these creatures for some sinister purposes. Other more crazier rumors say that these creatures were once human until they were sacrificed the Pelagics’ Sea God and those who survived became this ritual became this guardian beasts. However considering that many of the unholy, fungal infected, bloodsucking, or other nightmarish horrors that stalk the Estate were human once in some form or other this theory is not seems so far-fetched.

What really disturbing about these creatures is that they used the ancient weapons, armor and shield used by the warriors of the original human inhabits that once inhabited the Cove.

Behavior
The Pelagic Guardian is an Eldritch type that appears in the Cove. These grueling adversaries will almost always guard an ally before taking any other action, ensuring their pelagic brethren that they may inflict both physical and psychological horrors upon their enemies from behind the safety of their abyssal defender. This, combined with its high protect and health, make it a nuisance that cannot be ignored, and should be dealt with by inflicting Blight or Marking for increased damage.

Octocestus does not do much damage, but does inflict bleed. Plague Doctor's ability to cure bleed and inflict blight make her invaluable against this type of foe. Uniquely among average-sized monsters, this one will not trigger any stall penalties when left alone, not stress damage nor reinforcement call - as long as the heroes can deal with its continuous bleed attack, it can be used easily to restore health and remove stress without camping.

The Guardian is one of the few enemies that will not cause stress or summon reinforcements if the hero team spends too long killing it, in deference to its very high PROT value. Use this as an opportunity to stunlock it as the last opponent and heal up.

Abilities
Apprentice =

Veteran =

Champion =