Abomination

The Abomination is one of the playable Character Classes in Darkest Dungeon.

The Abomination cannot embark alongside the religious hero classes, who are the Crusader, Leper, Vestal and Flagellant. Note that whether his companions are actually religious or not doesn't change anything, so a Faithless Vestal will refuse to work with him and a God-Fearing Highwayman will have no issue.

Combat Skills
"Beaten, branded and imprisoned for untold decades, this furtive vagrant hides a terrible secret. The Eldritch poison coursing through his veins has given him unspeakable power, at a terrible cost. As his form changes, so too does his role in combat!"

- Guild

The Abomination has two different sets of abilities, which changes whenever he switches forms using Transform. Transforming into Beast form does not count as an action, allowing the Abomination to Transform and use another Skill on the same turn. Upon Transforming back into Human form, Transform cannot be used again for the duration of the battle. If the Abomination is in Beast form when a battle ends, he automatically transforms back to Human mode.

Camping Skills
"The Abomination spends his restful moments lost in the myriad symptoms of his condition. Pulse-pounding self-buffs provide opportunities for even greater effectiveness in the next melee, while concentrating on suppressing his terrible impulses can alleviate some of the party's apprehension."

- Survivalist

Equipment
"Protected by cursed chains and a thick, leathery hide, the Abomination can withstand the pressures of frontline combat as well as any plated footman. His terrible claws are each the size of daggers, and his progressive mutation manifests in unspeakable strength, speed, and a profusion of bile."

- Blacksmith

Customisation
As for any hero, the Abomination has four different possible colour palette, ranging from brown to red to two different shades of green.

Trivia

 * The Abomination hero class was designed by Josh Lauer, a Lord-Tier Kickstarter backer.
 * Josh Lauer is a fan of werewolves, and that is where the idea of the abomination came from.
 * The name of the Abomination's highest level armor, Inhuman Bondage, is also the name of the patch that he was added in.
 * Based on some of his barks, before his mutation the Abomination spent time as a scientist and in a monastery.

Barks
"Those of faith have no tolerance for those with my condition."

- Abomination

"I will not serve with this... creature."

- Abomination

"Feel the wrath of the hopeless."

- Abomination

"I can sense the strength within you."

- Abomination

"Flesh. Blood. Raw hearts and sliced livers!"

- Abomination

"I can feel it!"

- Abomination

"There is no greater poison than what already flows through my veins."

- Abomination

"We did not come this far to turn craven!"

- Abomination

"What could you possibly fear? It's only death!"

- Abomination

"They are vulnerable! Strike!"

- Abomination

"I will not be bound again!"

- Abomination

"Destruction is all I can give to this world!"

- Abomination

"We will crush them!"

- Abomination

"It is time I pulled myself inside out!"

- Abomination

"Mother, mother! Are we off to the monastery?"

- Abomination

"What lies beyond this gilded ornament?"

- Abomination

"We are the very world! It is us!"

- Abomination

"Iceberg? What is an iceberg?"

- Abomination

"Whatever awaits, it cannot be worse than what I've endured."

- Abomination