Disease

Diseases are negative conditions that are contracted from enemy attacks, traps and occasionally as a random quirk at the end of a dungeon.

They can be cured in the Sanatorium or by using camp skills.

Diseases
Bad Humors

-20% Max HP

Black Plague

-75% Blight Resist -75%Disease Resist -10% MAX HP -5 SPD

Bulimia

-30% Heal Received in Camp

Creeping Cough

-5 ACC -5 DODGE -1 SPD

Ennui

-25% Virtue Chance

The Fits

+3 SPD -5 ACC -5% CRT

Lethargy

-5 SPD

Lockjaw (Tetanus)

-5 AC -10% DMG

Rabies

-10 ACC +15% DMG

The Red Plague

-75% Bleed Resist -10% Max HP -5% CRT

Spotted Fever

Syphilis

-5 ACC -10% DAM -1% Max HP

Vertigo

-50% Move Resist

Wasting Disease

-50% Disease Resistance

The Worries

-20% Stress Resist