Rabid Gnasher

These poor beasts were warped and twisted to bear the likeness of the Weald as it is now; a blackened evil that seeks nothing but death. The Gnashers are very agile enemies found in the Weald, and will never be alone, for they hunt in menacing packs surrounding the area. Their howls and snarling can be heard echoing through the thickened groves, always scanning its prey and waiting for the chance to strike... preferably when foolish heroes fail to guard their camps.

Behavior
The combination of high speed, bleed and disease inflicting attack make these enemies a high priority target. As said above, these hunters never appear alone and will commonly appear in pairs of two, aided by a seemingly random enemy in the back lines. Another scenario is a group of three Gnashers appearing on their own, which may prove very troublesome. Due to their considerable dodge chance, accuracy remains a serious issue in dispatching these mangy canines. Unfortunately, failure to dispatch them will result in terrible consequences, as their high CRIT not only has a higher chance of inflicting bleeds and diseases, but will inflict party-wide stress as well. It should be noted that when using Rabid Rush, they will move forwards, so use the positioning of multiple Rabid Gnashers to your advantage in order to kill the Gnasher that will take its turn first; the further back a Gnasher is, the more likely it is that it will take a turn.

Abilities
Apprentice =

Veteran =

Champion =

Trivia
It can be surmised that all Gnashers have rabies due to fact that all of them have a chance to inflict Rabies.