Trinkets

Trinkets are equippable items that are commonly obtained while adventuring in the dungeons, earned as rewards from quests, or bought at the Nomad Wagon. Certain trinkets are earned by defeating specific enemies. Each hero is able to carry up to two different trinkets at a time. If a hero dies, their trinkets will be lost, but added to the loot at the end of the battle. The trinkets confer stat bonuses and penalties when worn, and it is up to the player to use them to their full effect.

Trinkets have different rarities, which are denoted in game by color and description.

Trinkets can be sold in the hamlet from the Trinket Inventory by holding shift and clicking on them. Sell values for trinkets are as follows:
 * (very) Common 750
 * Common 1125
 * Uncommon 1500
 * Rare 2250
 * Very Rare 3750
 * Very Rare 150 - A subset of trinkets that are dropped occasionally by defeating the certain enemies.
 * Ancestral 7500.

A new subset of ancestral items were introduced in the Fiends & Frenzy update, Ancestor's trinkets. Ancestral trinkets not belonging to the Ancestor Set were later reclassified as Very Rare trinkets. The Inhumanbondage update added a new subset of trinkets that can be found by defeating the new enemies. The music boxes are found by defeating a Madman and the heads are found by defeating The Collector. With the full release of the game, defeating the Champion versions of the bosses in the Ruins, the Warrens, the Weald, and the Cove, also awards a Trophy trinket exclusive to that boss.

The list below is organized first by rarity, then alphabetically.