15 July 2015 patch

The following patch was deployed on 15 July 2015, named Corpse and Hound.

Build Update #9706 (PC and Mac, Hotfix)

 * added option for Debug Output viewing: toggle it on via the OPTIONS screen
 * added more CONTROLS screen text
 * Man-at-Arms/Retribution NERF to initial attack damage, scaling riposte dmg bonus, riposte crit bonus
 * fungal artillery acc+
 * L3/L5 monsters dmg and crit+
 * fixed missing Medical Ward strings
 * fixed missing Houndmaster "Pep Talk" camping skill
 * adjusted suprise percentages
 * increased dark stress some
 * fixed a few bugs and draw errors

Build Update #9706 (PC and Mac)

 * Houndmaster Hero!
 * Steam Cloud Save
 * In-Game Glossary: access it by clicking the BOOK icon in town
 * Sanitarium reworked: lock positive quirks, treat diseases
 * Diseases and Quirks now separate
 * Replaced enemy tooltip with full enemy panel!
 * Corpses in combat
 * Medicinal Herbs and Holy Water now consumable
 * Class adjustments and skill changes
 * Lots of general balancing and tuning
 * Audio enhancements
 * …and more!