Ordainment



Enemies in Darkest Dungeon II may be Ordained, granting them various buffs depending on the Confession.

During each run, the probability that an enemy will be Ordained increases with each Region the party traverses. Later Confessions also increase the probability of Ordainment. Lair bosses and Act bosses will never be Ordained; however, mini-bosses like Death, the Shambler, and Cultist mini-bosses may be, potentially making the encounter much more difficult than usual.

Chance

 * Region 1: 0%
 * Region 2: 25%

Chance

 * Region 1: 0%
 * Region 2: 33%
 * Region 3: 75%

Chance

 * Region 1: 0%
 * Region 2: 40%
 * Region 3: 80%

Chance

 * Region 1: 0%
 * Region 2: 50%
 * Region 3: 90%

Chance

 * Region 1: 0%
 * Region 2: 50%
 * Region 3: 90%