Implication

The Implication is a rare enemy found in Darkest Dungeon II that can be encountered during road battles. It is part of the Pillager faction.

Description
Many war machines can be seen laying dormant amidst the trees of The Tangle, where the Lost Battalion was meant to stand against the cult and it's ravenous descent from atop the Mountain. Though most were overtaken by the strangling roots that ushered the poor soldiers to their eternal restless slumber, some of them yet remained salvageable. Those who did salvage them however, were no decent folk. The opportunistic and unsympathetic pillagers turned the weapons that were supposed to protect the people onto the poor souls who yet persisted trough the crumbling world. Used as tools of terror and slaughter alike, what was once a droplet of hope for humanity's survival against the looming threat of the void now serves as a reminder that monsters were here long before the cultists.

The Implication's power is diminished only by its inadequate users; while it is able to dish tons of damage to the party, it cannot fire without first loading a shot, which takes up an entire turn. During the reload process, the pilots of the Implication will patch up it's hull, refreshing it's Block+ Tokens. The Implication will also Move back during reloading, repositioning in such a way that allows it's attack to hit more targets.

Additionally, the Implication's attacks may miss due to it's operators' lack of experience using it. Should that happen, the heroes will suffer no damage, and will be allowed a moment to regain their composure, healing 1 Stress to each hero that would have otherwise been hit.

Combat Skills
BOOOOOOOM! and MISFIRE! will target more heroes depending on how far back the Implication is when the skills are used.

Trivia

 * The Implication is an enemy version of the Brigand Pounder boss from the first game. Its name is a reference to a description of the Brigand Pounder made by the Ancestor who describes it as "A war machine of terrible implication".