The Sluice



"Tread carefully and quickly. This is swine country."

- The Academic

The Sluice is one of the routes that can be traveled in Darkest Dungeon II.

Abandoned waterways, these dark and cold places were the perfect place for beasts to multiply unchecked. They formed a small civilization down below, hidden from everyone, and although they look like brute animals they may have a spark of... otherwordly intelligence.

Unmapped The Sluice does not count as one of the three regions that must be traversed to reach the Mountain

Provides Extra Candles when finishin a run. The Sluice does not carry any region modifiers or quests. It is essentially a difficult but short 'bonus' region that grants an opportunity for extra rewards, at the risk of difficult enemy encounters with little to no chance for re-supply. Enemies Wild and aggressive creatures, these beasts will not hesitate to attack anyone who invades their territory. The main faction of enemies in the Sluice are The Swines Swine Skulker Swine Skiver Swine Brute Wilbur

Strategy

 * Enemies in this region are highly resistant to Blight.
 * Combat turnorder enemy swine skulker.png Skulkers have a unique buff when Stealth giving them more DMG and CRIT, this gives them a potential for heavy damage, It is advisable to carry some form of  Stealth removal when entering this region
 * Combat turnorder enemy swine brute.png Swine Brutes/Wilbur deal heavy cleave damage and Stress. It is advisable to kill these enemies first if possible and use   debuffs to keep them at bay.
 * Combat turnorder enemy cave swine skiver.pngSwine Skiver are very dangerous enemies, dealing heavy damage, debuffs and Disruption to the Party. If possible they should always be killed on sight.

Narrator Quotes

 * When selecting The Sluice as the next route at an Inn:
 * "Unmapped, unexplored. A risky proposition."
 * Upon arrival in The Sluice:
 * "Tread carefully and quickly. This is swine country."