20 May 2022 Patch

The following patch was deployed on 20 May 2022 for Darkest Dungeon II.

Gameplay

 * 1) Act 2 Boss: HP increased to 200/350/150 from 100/250/75
 * 2) Act 2 Boss: Increased combo token torch damage dealt by Dying Light
 * 3) Leviathan: Fixed an issue where Eyes of the Storm was sometimes not revealed in the academics view after use.
 * 4) Inn: Will now replace as many dead heroes as possible with those that are unlocked

UI

 * Replaced Boss portraits with their colored versions
 * Final round poptext color adjusted
 * Added inkfire vfx to combat banner portraits
 * Updated completed and failed goal colors

Bug Fixes

 * Fixed an issue where death's door status effects weren't being applied on load.
 * Fix the cathedral in cultist mountain combat arenas
 * Fixed an issue where corrupted narration/tutorial save data was creating a softlock
 * Fixed some issues with the roster having multiple instances of the same class and causing errors around game over
 * Fixed an issue with the Stagecoach failing to load properly when applying new liveries
 * Fixed an issue with loot rolls and them not saving correctly for lair and guardian node fights
 * Updated FMOD version to correct user issues with their sound device not being recognized in game.
 * Updated Localization to add missing narration string and other small edits.