Flagellant (Darkest Dungeon II)

Base =

Upgraded =

"Zealotry - an undying blight upon the soul."

- -The Academic

The Flagellant is one of the 12 heroes in Darkest Dungeon II.

Class Description

 * FRONT RANK
 * BLIGHT
 * DURABLE
 * SACRIFICIAL SUPPORT

Combat Skills
Flagellant will always start each run with Punish, Fester, Deathless, Endure and Lash's Gift.

Flagellant skills work differently from the rest of the heroes as they change depending on the Path you have chosen. All skills will be seen in the Hero Paths sections. Pain Unique token that can only be used by Flagellant,

Toxic The flagellant cannot be Resolute or Meltdown, instead he will be Toxic. Toxic is exclusive to Flagellant and gains new effects
 * When damaged: Token pain heal.png Heal 10-15% per token.


 * Add Token toxic.png Toxic: +2 to Attacker when Hit.
 * -2 Affinity negative blue.png Affinity pips with all other team members.
 * Clear all Skills Cooldown.
 * -10%Deathsdoor dd2.png Blow Resistance
 * Reduce HP  to 30%
 * If HP  < 30% : Heal to 30%  HP

Scourge: When Playing Scourge Hero Path Toxic gains new effects:
 * +1 Dealt
 * Reduce HP  to 45%
 * If HP  < 45% : Heal to 45%  HP

Hero Paths
Each hero path changes certain Flagellant skills and how they interact with each other. Wanderer= "To seek is to find."

Default skills. Wanderer rewards candles at the second inn.



















Maniac = "Sacrifice and sensation to the last!"

Sacrifice Blight potency in favor of flexible position, debuff, and disruption. Affected Skills







Not Affected Skills













Exanimate = "Let me but sample the bitter taste of death!"

Low health grants great potency to Blight and buff alike. Affected Skills









Not Affected Skills













Scourge = "Im purged of beauty, empty of all but blight!"

A role that revels in divesting other of their burdens. Toxic gains new effects. Affected Skills









Not Affected Skills













Unique Trinkets 🔸Each Hero has their own 3 unique Trinkets, exclusive only to them.

Barks
Combat =

Landing a CRIT

 * TBA

Stalling

 * TBA

Bleed

 * TBA

Blight

 * TBA

Burn

 * TBA

Horror

 * TBA

Stress

 * TBA

Torch Decrease

 * TBA

Entering Death's Door

 * TBA

Ally On Death's Door

 * TBA

Surviving Hit on Death's Door

 * TBA

Ally Surviving Hit on Death's Door

 * TBA

Hit by CRIT

 * These lost souls need guidance!

Ally Hit by CRIT

 * TBA

Pushed by Enemy

 * TBA

Meltdown (Phased out)

 * TBA

Fog Appears (Shroud)

 * TBA

Fog Fades (Shroud)
Positive Act Outs=
 * TBA

Stress Healing Partner - General

 * TBA

Buffing Partner - General

 * TBA

Healing Partner - General

 * TBA

Combo Attack - General

 * TBA

Retaliation - General

 * TBA

Protection - General

 * TBA

Attacking Ally - General

 * TBA

Praise for Support Skill - General

 * TBA

Praise for Attack - General

 * TBA

Stress Heal in Coach - General

 * TBA

Stress Self in Coach - General

 * TBA

Stress Healing Partner - Hopeful

 * TBA

Buffing Partner - Hopeful

 * I don't lend my strength to the unworthy!

Praise for Support Skill - Hopeful

 * TBA

Praise for Attack - Hopeful

 * TBA

Stress Heal in Coach - Hopeful

 * TBA

Stress Healing Partner - Amorous

 * TBA

Healing Partner - Amorous

 * TBA

Protection - Amorous

 * TBA

Praise for Support Skill - Amorous

 * TBA

Praise for Attack - Amorous

 * TBA

Stress Heal in Coach - Amorous

 * TBA

Stress Healing Partner - Respectful

 * TBA

Retaliation After Partner is Attacked - Respectful

 * A necessary piece of my sacred plan, you are.

Combo Attack with Partner - Respectful

 * Follow my path and be rewarded!

Praise for Support Skill - Respectful

 * TBA

Praise for Attack - Respectful

 * TBA

Stress Heal in Coach - Respectful
Negative Act Outs=
 * TBA

Dealing Stress Partner - General

 * TBA

Insult for Support Skill - General

 * TBA

Insult for Attack - General

 * TBA

Attacking Ally - Hateful

 * ''TBA'

Stress Damage on Ally - Hateful

 * TBA

Insult for Support Skill - Hateful

 * TBA

Insult for Attack - Hateful

 * TBA

Stress Damage on Ally - Suspicious

 * TBA

Stress Damage on Ally on Road - Suspicious

 * TBA

Insult for Support Skill - Suspicious

 * TBA

Insult for Attack - Suspicious

 * TBA

Stress Damage on Ally - Resentful

 * TBA

Stress Damage on Ally on Road - Resentful

 * TBA

Insult for Support Skill - Resentful

 * TBA

Insult for Attack - Resentful
Affinity=
 * TBA

Adding Buff

 * TBA

Guarding Ally

 * TBA
 * TBA
 * TBA

Adding Token

 * TBA

Follow Up Attack

 * TBA
 * TBA
 * TBA

Follow Up on Debuffed Enemy

 * TBA

Healing Ally

 * TBA
 * TBA
 * TBA

Revenge Attack on Enemy

 * TBA
 * TBA

Moving Positions - Positive

 * TBA

Removing DoTs

 * TBA
 * TBA
 * TBA

Stress Healing

 * TBA
 * TBA

Jealous of Buff

 * TBA

Jealous of Guarded Ally

 * TBA
 * TBA
 * TBA

Jealous of Token

 * TBA

Jealous of Food (Unused)

 * TBA

Jealous of Healing

 * TBA
 * TBA
 * TBA

Moving Positions - Negative

 * TBA

Jealous of DoT Removal

 * TBA
 * TBA
 * TBA

Positive Road Banter

 * TBA
 * TBA
 * ''TBA'

Negative Road Banter
Inn Items=
 * TBA
 * TBA
 * TBA

Armor Repair Kit

 * Pfeh. What good are leathers and plate?

Blasphemous Idol

 * Waste of good blood, heh heh.

Book of Bawdy Tales

 * An uninventive way to get one's blood hot.

BOOK: My time in the Desert

 * Distant wonder and sensation yet to be uncovered.

Book of Creative Insults

 * I have been called worse.

Poetry

 * TBA

Boxing Gloves

 * Eh heh heh heh.

Calming Incense

 * Soothing as a session with my prayer barbs.

Candles and Chocolate

 * My flesh is sacred. Have you something to confess?

Ceremonial Drum

 * Thunders like the pulse in one's ears!

Clarifying Poultice

 * Sharpen the senses that I may feel it all the more.

Clotting Poultice

 * *derisive snort*

Dartboard

 * How idle your mind must be.

Slime Mold

 * I taste little these days. Down it goes.
 * (If full) - I prefer to stay a little hungry.

Stale Bread

 * Dry, powdery, tastes of ash...
 * (If full) - Already too much.

Apple and Cheese

 * Another aimless indulgence.
 * (If full) - Do I look as though I require more?

Steak and Spuds

 * Only as much as I require to survive...
 * (If full) - Riches of the stomach merely slow me down.

Flapjacks

 * Very well - I accept.
 * (If full) - Heave your scraps elsewhere.

Tinned Delicacies

 * Careful you don't cut yourself. Heh heh.
 * (If full) - Riches of the stomach merely slow me down.

Invigorating Stew

 * TBA

Holy Beads

 * I prefer my own - and their... modifications.

Impermeable Poultice

 * Heh heh. The blight will find a way in regardless...

Leeches

 * TBA

Meditative Totem

 * Through blood and flesh, all can be consecrated.

Nightshade Concoction

 * Mmm. Another!

Pipeweed

 * Our senses are a blessing - you'd dull them?

Playing Cards

 * Look at all the swords in that fellow!

Restorative Herbs

 * My own methods usually do the trick...

Roast Pig

 * Replenishes the blood.

Songbook of Amorous Ballads

 * Hast thou mastered body and blood?

Songbook of Touching Dirges

 * I sing naught for Death - she hasn't earned it.

Songbook of Rousing Tunes

 * Yes! - feed your fury! Your passion! *whip crack*

Soothing Poultice

 * Only tend what you 'must', healer

Speed Bag

 * TBA

Stimulating Poultice

 * Hah! Yes! I am newly awake!

Stitching Kit

 * How about 'I' use this needle on 'you'?

The Wine

 * TBA

Knotted Tug Rope

 * No hooks? No barbs? Just... rope?

Wax Inoculant

 * I shall not waste to some pathetic illness!

Whetstone

 * I'll be using this a while. Heh heh.

Whiskey Barrel

 * How easily simple folk find delight.

Whiskey Bottle

 * Cask strength? Pour some on my arm here...

Whiskey Flask

 * Best purify my wounds.

Whittling Tools

 * Crude. Cheap. Yet sharp. They'll do.

Wild Tea

 * My vision runs red, rapturous red!

Morbid Joke

 * TBA

Improvised Strategy

 * TBA

The Very Best

 * TBA

Experimental Remedy

 * TBA

War Paint

 * TBA

Tar-Filled Colambre

 * TBA

Oddly-Tuned Lute

 * TBA

Precious Collection

 * TBA

Guided Meditation
Hero Shrines=
 * TBA

Shrine 1

 * TBA

Shrine 2

 * TBA

Shrine 3

 * TBA

Shrine 4

 * TBA

Shrine 5

 * TBA

Shrine 6
Locations=
 * TBA

Oasis

 * TBA

Creature Den

 * TBA

Resistance Encounter

 * TBA

Resistance Encounter Success

 * TBA

Resistance Encounter Retreat

 * TBA

Assistance Encounter

 * TBA

Exiting Assistance Encounter

 * TBA

Valley Assistance Encounter

 * TBA

Region Gate

 * TBA

Exiting Crossroads

 * TBA

Exiting Hospital

 * TBA

Exiting Hoarder

 * TBA

Exiting Valley Hoarder

 * TBA

Exiting Watchtower

 * TBA

Exiting Hoarder

 * TBA

Exiting Academic's Study

 * TBA

Cultist Encounter Success

 * TBA

Cultist Encounter Retreat

 * TBA

Tangle Lair Success

 * TBA

Tangle Lair Retreat

 * TBA

Foetor Lair Success

 * TBA

Foetor Lair Retreat

 * TBA

Sprawl Lair Success

 * TBA

Sprawl Lair Retreat

 * TBA

Shroud Lair Success

 * TBA

Shroud Lair Retreat

 * TBA

Exiting Oblivion's Ingress

 * TBA

Exiting Academic's Cache
Quirks/Diseases= TBA Travelling Stress=
 * TBA

Travelling Stress Heal

 * TBA

Travelling Stress Heal

 * 'TBA

Trivia

 * The Flagellant is one of the eleven Heroes returning from Darkest Dungeon.
 * His predetermined name is Damian, in reference to Peter Damian, an italian monk and cardinal who's known for the introduction of self-flagellation as a method of religious discipline.
 * Despite his appearance, the Flagellant is not an undead, since Death (Darkest Dungeon II) failed to take him : his starveling body is caused by his own lack of care, to the point of his blood being rotten and toxic, while his face ended up being ripped by himself.
 * The Flagellant is the only hero who has one "Combat" memory in his hero shrine story.
 * Most of the Flagellant's moves have either been reworked from the first game or simply renamed to reflect his DoT becoming Blight from Bleed. Of note:
 * Acid Rain is the Blight counterpart to Rain of Sorrows.
 * Sepsis is the Blight counterpart to Exsanguinate.
 * Deathless is a reworked version of Redeem, with the Scourge version performing just like Redeem.
 * Lash's Gift was originally a camping skill that restored his health and healing any blight or bleed afflicted.