Flagellant (Butcher's Circus)

Unique Attributes

 * The only Affliction the Flagellant can receive is Rapturous, which gives +25% DMG and -20 DODGE. While Rapturous, the Flagellant will often randomly attack enemies, other party members, or even himself, among other effects. He can never obtain a Virtue, and will always become Rapturous upon reaching 100 stress.
 * When the Flagellant falls below 40% HP, he receives a buff for +20% DMG and +7% CRIT.
 * When the Flagellant reaches Death's Door, every other member of the party is healed for 10% of their max HP, and the Flagellant obtains a buff for +5 ACC, +20% DMG, and +20% Stun, Bleed, Blight, and Debuff Resist. Additionally, he will never gain Recovery debuffs. (He will, however, still obtain debuffs from heart attacks.)
 * Should the Flagellant die, he will heal the remaining party members for 10 HP.

Combat Skills
"Exhaustion" debuffs (From Exsanguinate and Redeem) cannot be cleared by "Clear Debuffs" skills.

(All buffs and debuffs last for 3 rounds unless otherwise specified.)

Tactical Analysis
The Flagellant is notably less useful in the Butcher's Circus than in the single player campaign. The main difference is that in single player is the fact that the enemy AI will frequently attack him, even though it benefits him. But when playing against other human players, they will typically ignore the Flagellant entirely until he is the last hero remaining, significantly narrowing his usability.