Horror



Horror is a stress over time effect, represented by a black skull. At the beginning of an affected hero's turn, they will take stress equal to the horror strength. Lasts for a specified amount of turns (accessible by hovering cursor over black skull). In the base game, the only creatures that can inflict horror are the Squiffy Ghast, which does 5 stress and it lasts for 4 rounds; Ghouls, which does 3 stress and lasts for 3 rounds and Madmen, who also deal 3 for 3, but also deal a debuff that inflicts more stress with the same attack. Laudanum can be used to clear its effect. Horror attacks can be stacked on top of each other for more stress per turn. It can be cured with Laudanum.

It was originally an unavoidable status effect, but now it can be resisted. How is not currently known. It have became noticed that heroes with higher Virtue chance are more resist to Horror,than minimum chance to resist horror is 1% as it is minimum virtue cap and maximum is 60%.

The Crimson Court DLC adds even more monsters that can inflict horror.

Trivia

 * Horror icon cannot be seen through enemy skills in in-game skill screen that is right to Resistances screen.