Disease

Diseases are negative conditions that are contracted from enemy attacks, traps and occasionally as a random quirk at the end of a dungeon. They can be cured in the Sanitarium or by using camp skills.

List of Attacks That Can Cause Disease

 * Ghoul: Howl ("The Worries" only)
 * Swine Wretch: Vomit (Any)
 * Maggot: Grave Nibble (Any)
 * Fungal Artillery: Rain of Blight, Escape Cloud (Any)
 * Rabid Gnasher: Rabid Rush ("Rabies" only)
 * Sea Maggot: Brine (Any)
 * Deep Stinger: Salty Gouge, Shocker (Any)