Large Ectoplasm

Large Ectoplasms are bigger and tougher versions of their basic counterparts, possessing similar replication abilities. With greater mass comes greater resilience and the ability to hit harder - the weight of its attacks alone can daze those who are struck by them.

Behavior
Large Ectoplasms may be encountered on their own, or may be fought if two regular Ectoplasms merge to create one. Large Ectoplasms can do respectable damage and inflict debuffs on your party - on top of that, they retain the ability to use Cytokinesis to summon additional Ectoplasms into the fight. The Bounty Hunter and Houndmaster's marking abilities can come in handy here, reducing the Ectoplasm's PROT and allowing you to kill it quickly. You'll also want to control the Ectoplasms it summons: if any remain alive when you finish the large one off, they may well just use Ectoplasmic Profusion to create a replacement and leave you right back where you started.

Abilities
Apprentice =

Veteran =

Champion =

*If the slime attacks and is killed by a Man-at-arms (Retribution) or Highwayman (Duelist's advance) with Riposte active, then a slime will not be summoned.