The Collector (Darkest Dungeon II)

"The baleful King seeks a new trophy..."

- -The Academic

The Collector is a mini-boss in Darkest Dungeon II.

Description
The Collector is a dangerous enemy that will hunt the heroes when they have a trophy from a Lair boss equipped or in their inventory.

Once it appears it will summon 3 Collected Heads. The Collector will attack the heroes with moderate DMG and applying Taunt and Combo, giving his heads access to powerful effects in their abilities such as Stun and Bleed. The Collector is able to re-summon any Collected Head that has been killed.

Once defeated, The Collector will leave behind a powerful trinket, valuable treasures (Baubles), and potentially a unique deliverable.

Spawn Probabilities
The following is a table displaying the weighting [1], and a rough equivalent percentage for the Collector to appear at a given road fight in lieu of regular enemies, depending on how many trophies the player is holding [2].


 * [1] - Darkest Dungeon 2 uses a weighting system to determine enemy encounters (And item drops / shop stock). Every possible outcome (Either a sub-table, or an outcome) is assigned a weighting, and then the game rolls a random number between 1 and the total weight of the table of outcomes, with the number determining the outcome.
 * [2] - If equipped, the Collector's Chandelier Stagecoach Item counts as an additional trophy, if the player has atleast one trophy in their possession. Multiple Chandeliers will not stack.
 * [3] - The player requires a trophy for the Collector to spawn, the Collector's Chandelier on its own will not enable the Collector to replace fights.
 * [4] - This is the maximum spawnrate for the Collector, however is impossible to reach without modifying save files or the game, as it requires the player to have 4 trophies (1 equipped, 3 in the inventory) while the player can only acquire 3 trophies legitimately.
 * [5] - Excludes Sluice enemies.
 * [6] - Despite the probability for the Collector to spawn being the same in each region, Pillager road fights feature different tables depending on the Region, so each region is listed for comprehensiveness.

Collected Heads
Dismas=

Junia=

Barristan=

The Collector's trophies assist it in battle either by protecting it, adding Positive Tokens to The Collector, healing or by disrupting the heroes with Stun and Bleed. If they use their abilities against Heroes with Combo, the effects will be more dangerous.

Killing one of the Collected Heads will not leave a corpse behind, and The Collector has an increased chance of re-spawning the Collected Heads for every Collected Head (15%/ 50% / 100%) that is currently dead. Only one of each Collected Head can be with The Collector, and Collected Heads immediately take their turns after being spawned. Collected Highwayman=

Collected Vestal=

Collected Man-at-arms=

Rewards

 * Mastery Points: 2 


 * Reduces Loathing Icon roadblock obliviontear .png


 * 1 of 3 Unique Trinkets


 * Unique Deliverable Item


 * 12 Relics 


 * 12 Baubles 


 * 2 Stacks of Combat Items DD2 Holy water.png


 * 2 Stacks of Inn Items Armor repair kit dd2.png


 * 1 Stagecoach Equipment Super storage trunk.png

Intro Lines

 * Vo narr battle collectorboss 01.wav
 * Vo narr battle collectorboss 02.wav
 * Vo narr battle collectorboss 03.wav