19 May 2022 Patch

The following patch was deployed on 19 May 2022 for Darkest Dungeon II.

Build 0.13.34356 - Hotfix

 * Changed starting torch in the Valley from 50 to 75
 * Cabin Boy should no longer spawn a size 2 monster if there are not enough slots available for it
 * Fixed Occultists Abyssal Artillery vfx not being correctly aligned
 * Fixed Corrupted Bile Gland trinket: bleed chance is now correctly set to 20% from 8%
 * Fixed tiny critical heal poptext
 * Fix for Fish Mongers attacks animations being assigned to the wrong skills
 * Fix for language dropdown not fitting all the text in other languages
 * Fixed an issue with the Ordained Icon having a small mouseover area in the Academic's View
 * Various save and generation issues fixed
 * Various string fixes
 * Various vfx polish improvements