Plague Doctor

The Plague Doctor is one of the playable Characters in Darkest Dungeon. She used to be the only class who could cure bleed and blight on other heroes.

Combat Skills
"A doctor, researcher and alchemist who prefers to hang back, eating away at her foes with stacking damage-over-time abilities like toxic clouds & plague-filled grenades. She is equally effective in a support role, blinding and confusing foes while enhancing a party's survival with damage-increasing tonics, and remedies for bleed and blight effects."

- The Guild

Camping Skills
"The Plague Doctor makes use of experimental remedies and risky healing practices to cure her companions' ailments, and restore their vigor. Eager to prove the effectiveness of her latest untested concotion, she will inject herself - blindly faithful in its beneficial results."

- Survivalist

Tactical Analysis
The Plague Doctor is an effective support character who specialises in Blight Damage. She also has the unique ability to reliably cure both Bleed and Blight on allies, while providing a small heal.

Many players like to take full advantage of her ability to hit multiple backline targets with both stuns and blight, rather than individual enemies in the front rank - as the damage output per target is almost the same. However, you should tailor your use of skills to the enemies you're likely to face in the given area.

She is most useful in the Ruins and Cove, where almost all enemies are vulnerable to Blight skills, and strong against Bleed.

She is much weaker in the Weald and Warrens, where the opposite is true. However, she can still stun and remove bleed/blight and at camp she can purge diseases. She can still inflict damage if you want by giving her the Bloody Herb to boost the DMG/ACC of her incision skill.

She has good synergy with the Occultist, with their combination allowing significant (and less risky) heals, as well as the ability to swiftly defeat enemy backlines.

Equipment
"The Plague Doctor wears only light cloth - intent on remaining as far from melee combat as possible. From a distance she lobs toxic sachets that can blind, disorient, and eat away at her foes."

- Blacksmith

Each Hero has trinkets unique to them that only they can equip. The Plague Doctor has eight; 3 common, 2 Crimson Court and 1 uncommon, rare and very rare. In the base game, her trinkets are herbs, vials and a censer. The Crimson Court DLC adds a subject notes and dissection tools.


 * }


 * }

District Bonus
The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive buffs to heroes.


 * }

Customization
As for every hero, the Plague Doctor has four different colour palettes to choose from: black, white, green and red.

Barks
"One more cadaver for the cart."

- Plague Doctor

"Excise the tumor!"

- Plague Doctor

"This needle is for me. Finally."

- Plague Doctor

"Fear wears off in time, much like a mild poison."

- Plague Doctor

"Here...quaff this tonic. It restores the humors."

- Plague Doctor

"Smoke this leaf. It will restore your confidence."

- Plague Doctor

"Inhale this. It *should* make you feel much better"

- Plague Doctor

"The leeches shall purify your blood."

- Plague Doctor

"I will heal this afflicted land."

- Plague Doctor on becoming Powerful after a successful resolve check. "Mmm... Deformed at birth or merely hideous?"

- Plague Doctor

"Butcher! No precision at all!"

- Plague Doctor

"You make a better patient than a surgeon."

- Plague Doctor

"Your wounds aid my studies immensely"

- Plague Doctor

"Pah! Your rank odors suggest a fungating wound!"

- Plague Doctor

"Mewling lambs - all of you!"

- Plague Doctor

"Not me! I am a learned scholar!"

- The Plague Doctor

Trivia

 * One of the Plague Doctor's pregenerated names is "Paracelsus," who is credited as the founder of toxicology.
 * The predetermined name of the Plague Doctor is Badu.
 * While most characters have seven trinkets, The Crusader, Highwayman, Plague Doctor and Vestal all have the most at eight.