Loathing

""The loathing whispers....""

- -The Academic

Loathing is a mechanic present in Darkest dungeon 2. It represents evil taking over the world and it's the heroes' responsibility to fight it.

The objective of Loathing is to increase the difficulty of the expedition mainly by increasing battle disadvantage and Torch drain. Loathing has 5 phases and although the first four can be manageable. The player should not allow loathing to reach 5 as it presents a much greater threat than any of the previous phases.

Increasing Loathing
Naturally the loathing will increase each time you arrive at the inn. The "Doomsayer" quirk will also increase it one level through its own road banter. If Loathing is less than 3 The inn will give until it has 3 Loathing. If is 3 The inn will give until it reaches 4. If is 4 The inn will give 5 Loathing.

Decreasing Loathing
Loathing will decrease by one each time the heroes complete a fight in Resistance encounters, Cultist encounters and The Lair. Heroes must complete the battles, as simply arriving and rejecting the battles or not completing the Boss of the lair will not grant the loathing decrease.

Loathing levels
Loathing has 5 levels in total, its effects are listed below:

Trivia

 * Since it only occurs during road battles, if you get 5 loathing a safe road with a Resistance Encounter or Cultist Encounter node will reduce the loathing to 4 avoiding the Exemplar.