Pets

"They can't fight but perhaps they can calm."

- -The Academic

Pets are a new mechanic in Darkest Dungeon 2. They are attached to the Stagecoach and have their own slot, giving various buffs to heroes, Stagecoach equipment and combat.

From all pets that the player has unlocked in The Intrepid Coast, 3 can randomly appear in the first inn's store for free and Like the Infernal Flame once the Pet is equipped it cannot be removed.

Strategy

 * There are a number of ways to mitigate the scouting penalty from the Shambler's Spawn.
 * The Unabridged Edition trophy from the Librarian cancels out the scouting penalty.
 * Certain region goals (e.g. "Avoid the Hospital", or "Clear a Creature Den") will always reveal the node to be visited or avoided.

Trivia

 * Many pets in the game are references to the first original game :
 * The Slime and Carrion Eater are monsters from the Weald and the Warrens.
 * The Shrieker is a special boss.
 * The Tick and the Crocodilian are both from The Crimson Court DLC, the latter being a mini boss.
 * The Pliskin is a monster from the Shieldbreaker DLC.