5 August 2022 Patch

The following patch was deployed on 5 August 2022 for Darkest Dungeon II.

Gameplay

 * Combat start pop text and token are now back in sync
 * Fixed for movement in combat being delayed by poptext.
 * Fixed an issue where the UI would not refresh correctly after item use
 * Fixed and issue with immobilize tokens not working on move effects before the next turn
 * Fix to completed road events being considered not executed for post battle visuals
 * Fixed some more issues with combat indicators not appearing correctly
 * Fixed and issue with kill effects not respecting if you actually hit the target (It was killed in a different dimension)

Dreaming General

 * Fixed an issue with the Dreaming General's Taproot not correctly responding to actions if hit by both a Combat Item and standard attack in the same turn
 * Taproot actions are now queued up to activate at the end of a Hero's turn in order to work with the new Free Action system

Cultists

 * Fixed an issue with the Cultist Altar's "Altar of X" buffs being incorrectly removed when a Cultist other than the Altar dies
 * Cultist Altar no longer targets corpses
 * Cultist Herald's Clarion Call now deals 2-3 Stress damage instead of 3
 * Mashes containing 3 or more Heralds have been removed
 * Some mashes containing 2 Heralds have been adjusted
 * Updated Academic's camera for Exemplar, Herald and altar Cultists
 * CLeaned up the presentation timing on the new free action version of Worship skills.