Swine Skiver

"The porcine horrors of the Warrens delight in the manic cruelty of the hunt.

''There is no finer sport to the Pig-Men than the pursuit of screaming victims through the labyrinthine squalor of the Warrens. Although their blood lust is insatiable, they are not overly fond of drawn out chases. Thus Skivers have been bred and trained as expert javelineers. Even the swiftest runner cannot outpace a hurled missile! Then, slow, potent, paralytic toxins do the rest of the work, reducing the pursued prey to a crawling, twitching wretch – screaming for mercy that will never come!"

Behavior
The Swine Skiver will always spawn in either position 3 or 4, usually the latter. He will then open with Spit to Roast which will move him forward. Then he will mainly use Cripple Them, striking your three heroes in the back. If you bring him to position 2, he might use Goring Flight, a weaker attack that moves himself back to position 4 where he will keep using Spit to Roast or Cripple Them. In position 1, he can only use Goring Flight.

Strategy
It is advised to take him out quickly, as he will do a lot of damage to your last 3 ranks' heroes. A single Crit with Cripple Them can put your heroes on Death's Door. The most effective way to prevent him from doing much lasting harm is to pull him to the front. In position 2, he might use Goring Flight, a weak attack that can only do 4-8 DMG. In position 1, he can't use anything besides Goring Flight.

That said, Goring Flight sends him to position 4, so you must be vigilant in keeping him from the back where he can safely rain javelins on your team.

Spawning
The Swine Skiver only appears in Champion level dungeons in the Warrens.

Trivia
Goring Flight is programmed to move Swine Skiver back 4 positions, despite only needing to move back 3 positions to always end up in position 4 after executing Goring Flight.

Swinefolk

 * Swine Chopper
 * Swine Slasher
 * Swine Wretch
 * Swine Drummer
 * Swinetaur

Bosses

 * Swine Prince
 * Wilbur
 * Flesh