Vestal (Darkest Dungeon II)

Base = Upgraded =

"A sister of battle - repudiated but unbowed!"

- -The Academic

The Vestal is one of the 11 heroes in Darkest Dungeon II.

Class Description

 * BACK RANK
 * RANGED DMG
 * HEALER
 * SUPPORT

Combat Skills
Vestal will always start each run with Hand of Light, Illumination, Judgement, Divine Grace and Consecration of Fortitude.

Vestal skills work differently from the rest of the heroes as they change depending on the Path you have chosen. All skills will be seen in the Hero Paths sections.

Vestal is able to generate 3 tokens exclusive to her that will increase the effectiveness of the heroes giving her and her allies more powerful effects.

Conviction Unique token that can only be used by Vestal. Gives powerful effects depending on skills and Hero path.

Consecration of Light Token that can be used by vestal and her allies, gives Offensive tokens. When applied the token remains in the rank instead of the hero (Similar to Controled Burn).


 * Turn Start: Add
 * Turn Start: Add (75%) or  (25%)

Consecration of Fortitude Token that can be used by Vestal and her allies, gives Defensive tokens. When applied the token remains in the rank instead of the hero (Similar to Controled Burn).


 * Turn Start: Add  (50%)  or (50%)
 * Turn Start: Add (50%) or  (50%)

Hero Paths
Each hero path change certain Vestal skills and how they interact with the tokens. Wanderer= "To seek is to find."

Default skills, Vestal is currently the only hero who receives a unique buff for being a Wanderer apart from the candles.

Turn Start:


 * Add Conviction Token conviction.png



















Confessor = "Submit and be purified!."

Rank flexible role that specializes in debuffs and token Removal

Turn Start:

Affected Skills
 * Add Conviction Token conviction.png
 * Token conviction.png Increases Debuff Chance









Not Affected Skills













Chaplain = "Faith is my shield; piety, my armor!."

Rank-flexible role focused on party defense.

Affected Skills
 * Gain Token conviction.png When Hit
 * Token conviction.png Enhances Stun and Move Resist







Not Affected Skills

















Seraph = "Witness ye the holy radiance of the Light!."

Back rank support role that specializes in Consecrations.

Affected Skills
 * Gain Token conviction.png When Consecration Activates
 * Consecration Last 5 Rounds







Not Affected Skills























General
Vestal is both a support and a damage dealer, having great flexibility regarding her skills and ranks. However, Vestal's low speed and big Cooldowns on her skills along with her unique Conviction token make it crucial to plan and choose well which skills to use in combat as Conviction is able to make skills much more powerful (Consuming these tokens in the process). Both Consecrations,  Sanctuary, etc. can be used to support the team and generate large amounts of Positive tokens  while waiting to get Conviction , and then use them in her skills such as  Divine Grace  or  Mace Bash  either for large amounts of healing  to her allies or to deal a devastating blow to the enemies. In the front ranks Vestal can use Hand of Light  to give herself and her allies  Strength. This in preparation with x3  Conviction can make   Mace Bash do large amounts of damage while also buffing the adjacent ranks DPS, this can work very well with heroes likeHellion  or Highwayman. When paired with Highwayman the player can consider not  Upgrading  Consecration of Light so it gives guaranteed  Strength paired with the Critsfrom Take Aim. On the other hand when Using Chaplain path Hand of Light will giveStrength to herself but  Block to her allies, increasing team survivability. While in the back ranks  Consecrations and other support skills like Ministration gives you the time to get  Conviction, skills like  Divine Grace can heal a great amount of 50% HP  when  x3  Conviction, on the other hand don't underestimate  Judgement's  potential damage as +100% extra damage and the 4Burn  is able to kill several units by itself and more when it CRITS.

Trivia

 * The Vestal is the first hero whose paths fundamentally change her skills and game mechanics, instead of adding small changes or simple stat adjustments.
 * The seal found on her armor is identical to ones found in Reynauld's trinkets from the first game.