Food

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Food is a crucial Item which can be bought as a Provision before entering a Dungeon. It costs 75 Gold. It also can be looted through Dungeon Interactions.

Food is used :
 * while Camping
 * to eat when your party gets hungry.
 * to heal the party member selected(which is not recommended, unless your hero is at Death's Door, because it is very inefficient)

It is recommended to take at least 8 Food on a short mission and at very least 12 on an medium or long mission.

Food and Hunger
On the occasion, the player will receive a popup message alerting them to the party's hunger. The exact mechanics of when the alert might pop up are left unclear.

The Eat option will heal your party members by 5% of their HP, while Starve will have your party members suffer 20% of their maximum health in damage, and 20 Stress damage.

The party usually requires 4 Food per meal, 1 for each hero. A variety of Quirks, Diseases and Trinkets modify this value, namely:
 * Quirkicon neg.png Stress Eater Quirk(+100% Food consumed; A single hero cannot have Stress Eater and Stress Faster at once)
 * Quirkicon neg.png Stress Faster Quirk(-100% Food consumed; A single hero cannot have Stress Eater and Stress Faster at once)
 * Poptext disease.pngorm infection(+100% Food consumed)

You cannot have two identical trinkets equipped on the same hero, but you may wear two different ones to counteract a Tapeworm or Stress eater Quirk you cannot spare the time or money to remove. Equipping a character who has neither with two -100% Food consumption trinkets provides no cumulative benefit.
 * Inv trinket-bloodthirst ring.pngthirst Rings(Common. -100% Food Consumed)
 * Inv trinket-fasting seal.pngng Seals(Rare. -100% Food consumed, no damage from starvation)
 * Inv trinket-hunters talon.pngr's Talons(Rare, Bounty Hunter only. +50% Food consumed)
 * Inv trinket-raiders talisman.pngr's Talismans(Very Rare, Grave Robber only. +100% Food consumed)

Do note, If you do not have at least enough Food for the entire party to be fed, the entire party is forced to starve, and no Food will be eaten, regardless of any Food you may have below the threshold. Remember to set Food aside for everyone who needs it.

Trivia

 * The Ruins have the lowest chance out of all dungeons to provide Food through Curios.