Talk:Riposte

I have a question regarding riposte and status effects. I'm not sure if this is imagined as I couldn't find any mention of it on the main page, but I've found while playing that if a hero with riposte active is targeted by with an attack that would cause a subsequent secondary effect, such as stress, blight or bleed, that secondary effect will never be inflicted if the riposte kills the enemy. Is there any way to verify this?

This is a mechanic that is prevalent in the game, but it hasn't been added to the wiki. I'll add it in. Uncutconglomerate (talk) 06:21, 18 October 2021 (UTC)