Heirlooms

""Heirlooms – consisting of Busts, Portraits, Deeds, and Crests – are used to upgrade buildings in the Hamlet. The Crimson Court DLC adds Blueprints, which are required by Districts.

In dungeons, Crests stack to 12, Busts and Deeds stack to 6, and Portraits stack to 3.

Preferred Locations
Heirlooms can drop in any location; however, each location tends to drop one type more than others. This means that if you are looking for a specific type of Heirloom, it pays to dive into quests in that location. Also, take note of the end-reward for quests, as a number of Heirlooms will be listed as a guaranteed reward for successful completion (though not necessarily matching the commonly-found Heirloom listed below).

Trading
In town, Heirlooms can be exchanged for each other. To the right of the row of Heirlooms (bottom left in the Hamlet screen), there is a pair of circular arrows - select it to bring up the "Trade Heirlooms" window (see image, right). Select the Heirloom you want to trade away, and the 3 other Heirlooms, with their return value, will appear on the right. These ratios are fixed and never change. Click the check button next to the desired Heirloom to make 1 trade; click as many times as needed.

Comet Shards from The Color of Madness DLC can be traded away for any Heirloom, but you cannot trade Heirlooms for Comet Shards.

Trades are always at an unfavorable rate (i.e. you cannot "trade back" at the same ratio).

Portraits are the most valuable in terms of trading, Deeds and Busts are tied for mid-value, and Crests are the least valuable.

The exchange rates are listed below.
 * {| class="fandom-table"

! ! ! ! ! ! ! ! ! !
 * +The Heirloom being traded is on the left; the one being received is on the top.
 * 3:1
 * 3:1
 * 6:1
 * 6:1
 * 2:3
 * 3:2
 * 3:1
 * 3:1
 * 2:3
 * 3:2
 * 3:1
 * 3:1
 * 1:3
 * 2:3
 * 2:3
 * 3:2
 * 3:1

Note that some value is lost in each exchange; e.g. if you started with 9 Deeds, you could trade them (at 3:2) for 6 Busts. If you then traded those 6 Busts back for Deeds (at 3:2), you would end up with only 4 Deeds, less than half of what you started with. Because of this, not trading at all and avoiding the trading cost is preferred, if you can afford to delay a less critical upgrade.
 * 3:1
 * 6:1
 * }

Inventory Space
While in an Expedition, one may want to maximize the value of Heirloom stacks, for later trading. This table is similar to the above, but considers full stacks of each heirloom, the limit allowed while questing.

Upgrading Buildings
Different upgrade slots require different Heirlooms, although all use Crests.


 * {| class="fandom-table wikitable"


 * Abbey
 * Abbey
 * Abbey


 * Sanitarium


 * Stage Coach (Experienced Recruits)
 * Guild
 * Guild
 * Guild


 * Tavern
 * Blacksmith
 * Blacksmith
 * Blacksmith


 * Stage Coach (Network & Barracks)
 * Nomad Wagon
 * Nomad Wagon
 * Nomad Wagon


 * Survivalist
 * }

Total Requirements
The maximum amount of Heirlooms needed to upgrade every building is detailed below: