Death's Door

When a hero is reduced to 0 HP, they fall into "Death's Door."

While in this state, they will suffer stat penalties, plus any further damage has a 1 in 3 chance to kill them (without any special quirks or trinkets). Quirks that change the chance of falling into Death's Door are Unyielding and Weak Grip on Life. Trinkets that interfere with this chance are Tenacity Ring, Dark Tambourine, Gambler's Charm, Life Crystal, Heaven's Hairpin, Hell's Hairpin, Bright Tambourine, Book of Holiness, Martyr's Seal, Holy Orders, Blasphemous Vial, Raider's Talisman. Be aware that the maximum Death's Blow resistance is 87%. So even if you have additional 34% Death's Blow resistance only 20% will be added to your resistance.

Heal your affected party member to get off Death's Door.

Effects
At Death's Door Penalties: -10 ACC, -25% DMG, -5 SPD, +33% stress dmg (for duration of Death's Door)

Death's Door Recovery Penalties: -2 ACC, -5% DMG, -1 SPD, +10% stress dmg (until the end of the quest)