Health

The Health Bar is the Character's HP allotment in Darkest Dungeon.

= Health Bar =

Heroes start every expedition with full health bars, while enemies' attacks will decrease their health. Various class skills can heal HP during combat and camping, but only Food is able to heal adventurers outside of combat. Upon completing the quest, the health bars of all heroes will be restored to full, unlike stress bars that remain the amount of stress gained during the quest.

= Base HP =

Each hero has their own amount of base HP which is increased with Armor upgrades. Base HP can be affected by quirks, diseases and trinkets. The Shieldbreaker can also increase her MAX HP by 15% with her camping skill Snake Skin.

The list of heroes based on their base MAX HP, from highest to lowest:

The Crimson Court DLC
The Crimson Court DLC adds the Training Ring district that increases MAX HP of Arbalest, Houndmaster, Man-at-Arms and Shieldbreaker by 10%. New MAX HP values with the district's effect:

= Death's Door =

When a character runs out of HP, they will enter the Death's Door state. Every time a hero enters Death's Door the Stress Bars of all your party members will increase. A hero has to be healed off at least 1 HP to avoid a Death Blow and enter Death's Door recovery.

= Quirks and diseases that affect MAX HP =


 * Tough: +10% MAX HP


 * Fragile: -10% MAX HP


 * Soft: -5% MAX HP


 * Bad Humours: -20% MAX HP


 * Syphilis: -5 ACC, -10% DMG, -10% MAX HP


 * The Ague: -10% DMG, -3 SPD, -10% MAX HP


 * The Black Plague: -75% Blight Resist, -75% Disease Resist, -10% MAX HP, -5 SPD


 * The Red Plague: -75% Bleed Resist, -10% MAX HP, -5% CRT


 * The Runs: -10% MAX HP, -20 DODGE


 * Crimson Curse (passive stage)Poptext_vampire_resist.png: -5% Stun Resist, -5% Blight Resist, -5% Bleed resist, -10% MAX HP, +1 SPD


 * Crimson Curse (craving stage)Poptext_vampire_resist.png: -10% Stun Resist, -10% Blight Resist, -10% Bleed Resist, -10% MAX HP, -10% Virtue Chance, +2 SPD


 * Crimson Curse (wasting stage)Poptext_vampire_resist.png: -10% Stun Resist, -10% Blight Resist, -10% Bleed Resist, -20% MAX HP, -4 SPD, -10% Deathblow Resist

= Trinkets that affect MAX HP or are affected by HP Amount=

Enemy trinkets, Trophies and Ancestral Trinkets
= Healing skills =

Several heroes can heal health during battle, either on any hero or only on themselves. The amount of healing can be changed by trinkets and buffs/debuffs that affect received healing.

During camping, every hero (except Flagellant) has access to a shared camping skill Wound Care, which heals 15% of an ally's HP and cures blight and bleed. Arbalest, Plague Doctor and Occultist have unique camping skills that heal other heroes, and Vestal can restore HP on an ally who is affected by Mortality Debuffs. Plague Doctor and Flagellant can heal and cure themselves during camping, and Leper can inflict health damage on himself to relieve other heroes' stress.

Heroes that can heal others during combat:


 * Vestal: Divine Grace (3-5 ~ 7-9 HP, any hero), Divine Comfort (1-2 ~ 3-4 HP, the whole party)


 * Occultist: Wyrd Reconstruction (0-17 ~ 0-22 HP, can apply bleed, any hero)


 * Arbalest: Battlefield Bandage (2-3 ~ 4-5 HP, applies +Healing Received buff, a hero in ranks 1-3)


 * Crusader: Battle Heal (2-2 ~ 5-6 HP, a hero in ranks 1-3), Inspiring Cry (1-1 ~ 2-2 HP, heals stress and increases Light Meter, any hero)


 * Plague Doctor: Battlefield Medicine (1-1 ~ 3-3 HP, cures blight and bleed on target and self, any hero)


 * Antiquarian: Fortifying Vapours (1-1 ~ 3-3 HP, any hero)


 * Flagellant: Reclaim (1 ~ 3 HP per rd, applies bleed on self, any hero except self), Redeem (33% ~ 43% of HP on any hero and 34% ~ 50% of HP on self, applies a debuff to Flagellant's damage, dodge and speed, can be used only if Flagellant's HP is below 50%)

Vestal and Flagellant are the only heroes who have attacks that heal them on a successful hit: Judgement (3 ~ 5 HP) and Exsanguinate (34% ~ 50% of HP).

Heroes that can only heal themselves:


 * Abomination: Absolution (4 ~ 10 HP, heals stress, can be used only in the human form)


 * Hellion: Adrenaline Rush (1 ~ 5 HP, cures blight and bleed, applies a buff to damage and accuracy)


 * Houndmaster: Lick Wounds (5 ~ 10 HP)


 * Leper: Solemnity (6 ~ 12 HP, applies a buff to blight, bleed, debuff and move resistances)

Grave Robber can cure blight and bleed on self with Toxin Trickery, but can't heal her HP.

The Crimson Court DLC adds the Altar of Light district that increases healing skills of Crusader, Vestal and Flagellant by 10%.

= Trinkets that affect Healing skills or Healing Received =