Death's Door (Darkest Dungeon II)

"A setback, nothing more."

- -The Academic

Death's Door is a mechanic in Darkest Dungeon 2. Every time the HP of a hero (and some enemies) reaches 0 instead of dying they enter a state called Death's Door. In this state the heroes (or enemies) receive a Death's Door penalty, and any following hit has a chance to be fatal and instantly kill our heroes.

Heroes will start with a 60% chance of surviving Death's door and this chance can be modified up to a maximum of 95%. This limit cannot be exceeded and the player must always keep in mind that the heroes can die at any moment. A hero will no longer be at Death's Door if they receive at least 1 HP of healing (so that they are no longer at 0 HP). Once healed above 0 HP, any Death's Door penalties will be removed.

Each hit a hero (or enemy) takes and survives while on Death's Door reduces their Death Blow resistance by 10%.

Effects

 * Deathsdoor dd2.png Death's Door Penalties: -3 SPD, Dd2 token weak.png (for each round while on Death's Door)