Finished Aberration

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Finished Aberrations are boss minions fought alongside the Fracture, grown from an Unfinished Aberration of the same color. They are the final form of the Focus Point summoned by the Fracture.

Behaviour
Finished Aberrations have only one attack or ability, determined by their color. In most cases, they will sacrifice themselves on their first available turn, striking the entire party for a variety of nasty effects. When the Fracture becomes The Sleeper, all Aberrations on the field will disappear.
 * Traumatic (Black) Aberrations will inflict moderate damage, a Horror effect and a 2 round healing received debuff.
 * Pestilential (Green) Aberrations will inflict damage and Blight the party.
 * Unstable (Red) Aberrations will inflict damage and heals the Fracture.
 * Temporal (Purple) Aberrations will inflict high damage and Stun the party.
 * Adamantite (Blue) Aberrations will not take any actions, protecting the Fracture with a permanent Guard effect instead.

Abilities
The Adamantite Aberration has no attack, and instead will always be guarding the Fracture.

Related Enemies
Shared
 * Thing From The Stars

Farmstead
 * Farmhand
 * Foreman
 * Scarecrow
 * Plow Horse
 * Crystalline Aberration
 * Sleeper's Herald
 * Sleeper's Dream

Bosses
 * Miller
 * Frozen Farmhand
 * Fracture
 * Focus Point
 * Unfinished Aberration
 * The Sleeper