Cultist Brawler

Devoted followers of the Old Gods, drawn to your Estate either by visions or hearing rumors of the thing that sleeps within the deepest pit of the Darkest Dungeon. These heretical fanatics used to practice their dark and unholy religion in secret, hiding far away from the ever watchful eye of the Church of Light, but now that their members have grown in strength they dare walk out in open day light, performing dark rituals and human sacrifice in hope to fully awaken the thing below the manor and join it in glorious ascension.

Cultist Brawlers serve as the bodyguards to the Cultist Acolytes. They use their sharped blades to inflict deep, gaping wounds on their victims and leave their minds open to the arcane incantations of the Acolytes.

Behavior
The Cultist Brawler is a Human type enemy that can be found in any area, usually accompanied by Cultist Acolytes and almost always spawn on the first and second ranks. While they aren't particularly tough nor hard-hitting, they do have a good chance to inflict Bleed and a debuff that makes heroes more vulnerable to incoming Stress, priming the victim for the Acolytes' Stressful Incantation. They're also more dangerous to marked heroes, and the higher the difficulty, the more likely they are to take advantage of this.

Overall, these enemies are only the helping hand of their Acolyte allies and are not a major threat. Though frail compared to the more eldritch creatures, their health pool can still be quite an irritant as dispatching these foes can require the turns of two heroes, save for the killing blow of a critical strike.

If a quick kill isn't possible, there is merit in pushing them to the back ranks, forcing them to waste a turn on a much weaker attack getting back to the front lines, and possibly displacing a more fragile Acolyte to the front where your heroes' blades wait.

Abilities
Apprentice =

Veteran =

Champion =

All Areas

 * Cultist Acolyte
 * Madman
 * Ghoul