Bounty Hunter

"The thrill of the hunt... The promise of payment..."

- The Ancestor

The Bounty Hunter is one of the playable Character Classes in Darkest Dungeon.

Class Description
"Sinister and precise, the Bounty Hunter specializes in targeting a single foe to deliver its head for the reward. He has found that simply striking before thinking is an ineffective way to kill, so he has taught himself many ways to take advantage of his foe's vulnerabilities. If they wear armor, he can find the weak points in it. If they are reeling from a hit, he'll make a surprise attack to strike it down. Even the enemies who think they're safe behind their frontlines will find that the Bounty Hunter's grappling hook can pull them in or slice them up. And if all else fails, he can drop flash grenades or sucker punch enemies to disorient them. No matter the situation, this calculating killer will have an answer for it."

Combat Skills
"A brutally efficient single-target executioner and crowd control specialist. For the Bounty Hunter, planning is key - mark targets for bonus damage or look for opportunities to capitalize on a stunned foe. He can also wreak havoc on an enemy party's order using his grappling hook, flashbangs and powerful uppercut."

- Guild

Note: New Bounty Hunters will always come with Collect Bounty skilled.

(All buffs and debuffs last for 3 rounds unless otherwise specified.)

Camping Skills
"At camp, like in combat, the Bounty Hunter is all about preparedness. He can take time to study his notes, bettering his odds against typical foes or even specifically 'big game'. Scouting ahead can increase a party's knowledge of lurking threats, while tracking increases the party's chance of maintaining the element of surprise."

- Survivalist

* This bonus also applies for enemies larger than size 2.

Tactical Analysis
The Bounty Hunter is a very flexible class. He comes with a good mix of melee, ranged, stun, marking, and movement skills, letting him hit nearly any point in the enemy formation from nearly anywhere in the player's party. Hence, he fits into nearly any vacancy barring position 4, and does not mind being shuffled around in a dancing party. A good Trap disarm chance and a good set of Camp buffs to negotiate Scouting and Surprise makes him an asset in many types of expeditions.

Collect Bounty and Finish Him are staple melee attacks, which are usable from as far back as position 3 and impose no damage penalty like his other damaging skills. They have bonus damage against marked and stunned enemies - to this, he has Mark for Death and Come Hither for the former, and Uppercut and Flashbang for the latter. Mark for Death has a bonus of PROT reduction to allow him to heavily damage armored targets, while Come Hither exchanges mark duration for the ability to drag backline enemies into range. Uppercut and Flashbang have different position restrictions, and move enemies differently. Caltrops has very little base damage, but induces bleed to the backline and causes its targets to take more damage, letting his companions shoot down enemies hiding in the back a lot easier.

While the Bounty Hunter has a very self-sufficient skill set, the short duration of Stun and Mark makes it a lot more efficient if other party members were to inflict those ailments for him. An Occultist or Houndmaster has the capability of delivering both effects to allow him to assassinate anything with ease. His Trinket set gives him stacking DMG and CRIT bonuses against anything marked, stunned, or bleeding, which further encourages his synergy with the above classes.

Equipment
"The Bounty Hunter favors a hand-axe and grappling hook, a pairing that allows him to ensnare and execute his quarry with professional efficiency. His tough leather and scale armor grants decent protection, without sacrificing mobility."

- Blacksmith

Each Hero has Trinkets unique to them that only they can equip. The Bounty Hunter has seven; 2 common, 2 Crimson Court and 1 uncommon, rare and very rare. In the base game, his trinkets are either beast talons or helmets. The Crimson Court DLC adds a bag full of teeth and a list of people he is/was seeking revenge on, while the Color of Madness DLC adds a cursed mask.


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District Bonus
The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive benefits to heroes.


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Customization
As for every hero, the Bounty Hunter has four different colour palettes to choose from: white, grey, blue and green.

Barks
Critical Hit =

Landing a Critical Hit
Fearful =
 * I know just where you are weakest!
 * Hmph.
 * I've come to collect!
 * Called your bluff, friend.
 * Called your bluff, friend.

Becoming Fearful

 * Curse this place!
 * No shame in folding early. I like to keep my winnings.
 * We've been dealt out! Let us go!
 * It's a bad hand. That's all there is to it.
 * It's a bad hand. That's all there is to it.

Stressing Party

 * Smells of death here.
 * ... Bloody gamble from the start.

Switching Position to the Back

 * Back up! Bloody hell, BACK UP!
 * Move it!
 * I must...retreat!

Passing Turn

 * Not on your bloody life.
 * No! Every hunter knows when they have become the prey!
 * No. Bad Idea.

Camping Stress

 * What was that?? You hear that??
 * We're dead. Pray to your gods or whate'er you do.
 * We have no chance. They've sussed us.

Getting Hit by Enemy

 * Ungh.... It is too strong! We should flee!
 * Aw blast... you pitiless bastard!

Self Missed Enemy

 * My strike is not so true! I am... failing!
 * (desperate growl)

Party Member Attack Misses

 * Some foul nightmare...
 * We've got no chance... We should run!

Party Member Hit

 * No... NOOOOOO!
 * RUUUUN!

Enemy Missed Party Member

 * That's it! We've been dealt out!
 * We should flee... There's nothing for us here!

Blocks Move

 * Stay put! Or you'll be a deader!
 * Can't... move... my legs!

Refuses to Perform Camping Skill
Paranoid =
 * I keep telling you there's NO TIME!
 * They will SLAUGHTER US! We should go!

Becoming Paranoid

 * (growl)
 * Cut me in proper. Or else.
 * Don't you cheat me... the deal was twenty-five percent.
 * Streak's about to run dry. You'll see.
 * hmph...you are all sneaks.

Stressing Party

 * Look in those eyes... Liars, all.
 * Something's not right. Think we been had...

Switching Position to the Back

 * Can't let that one see me... So familiar...
 * I know that one... Did you follow me?
 * More are coming! I know it!

Passing Turn

 * No - they'll expect that!
 * No. They'll see that coming.
 * And play right into their hands? Foolish.

Random Action

 * I prefer to keep them guessing.
 * These ones are sly - I must improvise!
 * They're just waiting for us to slip up.

Camping Stress

 * You smell that? We're being hunted.
 * Some foul whisper on the wind....
 * Eat your share, and no more. I'm watching...

Attacking Party Member

 * Backstabbing liar!
 * Been waiting for this moment!

Refuses to Retreat

 * (spits) Knew you'd try to swindle me!
 * Right into a bigger trap, I bet!

Getting Hit by Enemy

 * Too strong! They know our weaknesses!
 * ... Someone told them where we'd be!

Enemy Missed Self

 * Bastard is after my coin! STAY BACK!
 * You LET it come at me! TRAITOR!

Party Member Attack Misses

 * I knew it... You're with them!
 * You backstabbing son of a...

Party Member Hit

 * I told you! They know our weaknesses!
 * Someone fouled up!

Enemy Missed Party Member

 * I knew it... You're with them!
 * Huh. How easily they missed you...

Blocks Move

 * No. Stay there, so I can see you...
 * You WOULD like that...

Refuses to Use Item

 * (bats away your hand) Don't touch me!
 * Ha! You've always thought I was weak!

Refuses to Get Healed

 * (snarl)
 * Don't you touch me.
 * Back. I know what you want.

Refuses to Get Buffed

 * No more of your interference!
 * (snort) I fare well enough on my own.
 * You stay away from me...

Refuses to Perform Camping Skill

 * Ha. I think not.
 * Where is my cowl?! WHERRRE IS IT?!
 * Forget it. They are not my allies...

Refuses to be Target of Camping Skill

 * Stay away from me.
 * What's this? More "majick?" (snort)
 * Keep your sorcery to yourself.

Refuses to Eat when Camping
Masochistic =
 * I don't trust you.
 * (spits) Poison!

Becoming Masochistic

 * Hmph. Blood's merely an expense in my line of work.
 * Pain? (snort)
 * Let them come.
 * You wound me, and I'll be impressed.
 * You wound me, and I'll be impressed.

Stressing Party

 * Not a weapon's been made hasn't cut me.
 * Bloody me? Aye... if you can.

Switching Position to the Front

 * Try that on me. Go on... try it.
 * Cut me! Come on, ye blaggard, CUT ME!
 * RAAAH!

Random Action

 * (shrug) Odd scar won't hurt my profits.
 * Let's make this interesting...
 * I expect your best, fool.

Camping Stress

 * One cut for every enemy I've killed... eeehh.... There.
 * Drink enough and the pain turns to pleasure.
 * Just a simple game of knives... what's the harm? Heh.

Marking Self

 * C'mere! Try your luck!
 * Yoo hoo. Over here. (snarl)

Damaging Self

 * Calm down... calm down... there we are...
 * Blood. Blood. Mmmmm...

Refuses to Retreat

 * One more... just one more... COME ON, YE BASTARDS!
 * Haven't near bled enough.

Getting Hit by Enemy

 * HA! Fine work, friend!
 * Yes, yes, NOW I'm awake!

Enemy Missed Self

 * No, NO! You pitiful thing!
 * Come on, hit me! HIIIIT MEEEE!

Party Member Hit

 * (creepy grunt)
 * (creepy grunt)

Blocks Move

 * No. I die here.
 * This dirt will do... All ye creatures: COME!

Refuses to Use Item

 * What's wrong with a little pain? (snickers)
 * Feck off. I rather like this.

Refuses to Get Healed

 * I chose this line of work for a reason!
 * I need your help, I'll bloody well ask for it.
 * I'm no child. I can suffer pain.

Refuses to Get Buffed

 * No... I enjoy the test.
 * Foolishness. Only blood begets blood.
 * Nay. Let them ply their bloody trade.

Refuses to Perform Camping Skill

 * No, I like blood.
 * I'd rather see you fight through it.
 * Think I need to teach you a lesson about suffering.

Refuses to be Target of Camping Skill

 * Nah. Rather like a little misery.
 * It's nothing serious. Begone.

Refuses to Eat when Camping
Abusive =
 * I never eat while on the hunt.
 * No. Ravenous is as ravenous does.

Becoming Abusive

 * Foul brigands!
 * Blackguards, all!
 * You tenderfoot fools!
 * Anger me and you roll the dice.

Stressing Party

 * I'm the only professional here, aren't I?
 * Amateurs - curse you!

Random Action

 * Amateurs, observe!
 * This is no time for greenhorns!
 * Get out of my way!

Camping Stress

 * You bickering old hens. Shut the hell up.
 * Quiet yourself. Or I'll do it for you.
 * You simpering clotpoles. You'll talk us all to death.

Attacking Party Member

 * (spits) There's what I think of this "alliance."
 * I am weary of your whining!

Party Member Attack Hits

 * Hmph. A child could do better.
 * You could have killed it, had you any skill.

Party Member Attack Misses

 * You pathetic twit!
 * Quit fooling about! Or I'll kill you myself...

Party Member Hit

 * Pathetic. (spits)
 * Pathetic. (spits)

Blocks Move

 * Shove me again and I'll put you down.
 * Stay put. Or I'll knock you sideways.

Refuses to Perform Camping Skill

 * Sod off.
 * (groan)... You bore me.
 * Weaklings! Ten to yourselves!

Refuses to be Target of Camping Skill
Selfish =
 * Feh - there's no value in the clumsy ministrations of an amateur...
 * No. Your silence is blessing enough.

Becoming Selfish

 * Oops - was my take the largest? Shame that.
 * I make my own luck. Especially when no one's looking.
 * I take what I wish.
 * One hay-penny short... Someone is going to die.
 * Fun... but I don't do this for free.

Stressing Party

 * Twenty-five percent... What hogwash.
 * Never done so much for so little...

Switching Position to the Front

 * Get out of my way!
 * That one's mine.
 * Move your ass! You're blocking me!

Switching Position to the Back

 * Think you can do better? Be my guest.
 * Not paid enough for this...
 * That's enough getting beat on. Your turn.

Passing Turn

 * I charge double for that.
 * ... That wasn't in my contract.
 * Best you let me handle this...

Random Action

 * Sod off. You don't command me.
 * And let you pilfer my take? (snort)... Never.
 * I have this in hand. Go.

Camping Stress

 * Hmph... This job's practically charity.
 * Think I'm actually losing money on this expedition...
 * You want me to... share... my pipe-weed? AH-Ha-HAAAAA!

Getting Hit by Enemy

 * GRRR! One more like that and you're on your own!
 * Get our of my way! LEMME AT 'EM!

Party Member Attack Hits

 * Hmph. You owe me one.
 * Get out of my way! You're fouling up my aim!

Party Member Attack Misses

 * Stupid child! You don't deserve your twenty-five percent!
 * They should give me your share...

Refuses to Perform Camping Skill
Hopeless =
 * ... I look like a "nice" person to you?
 * I'm busy... counting my coin.
 * What I need is a nap, and what I need comes first.

Becoming Hopeless

 * Life. What a pot of dung.
 * ... Shoulda written a will.
 * Lucky I've lived this long, I suppose.
 * Been luckier'n most. But luck always runs out.
 * Been luckier'n most. But luck always runs out.

Stressing Party

 * Snake eyes again...
 * This job's impossible.

Switching Position to the Front

 * Nothin' for it, I suppose.
 * This way, that way, it matters not.
 * This way, that way, it matters not.

Switching Position to the Back

 * Not putting my neck on the line for this...
 * I slink back to the shadows...
 * Bah. To hell with it.

Passing Turn

 * Bloody hell, why?
 * I didn't plan for this...I should have.

Random Action

 * What does it matter? We've lost.
 * Bah. Your strategy is a failure.
 * (growl) I told you... It is pointless.

Camping Stress

 * (sigh) Could be plundering villages right now...
 * We're all gonna die. Know that, and move on.
 * We're all gonna die. Know that, and move on.

Marking Self

 * (grinds teeth) Stop wasting my time...
 * (grinds teeth) Stop wasting my time...

Damaging Self

 * That's enough... More than enough.
 * I've had it with this life...

Refuses to Retreat

 * Sleep in the bed what your made, I say.
 * (snort) Kill or be killed, I say.

Refuses to Use Item

 * Stay back. I'm not worth it...
 * It's useless! Leave me be!

Refuses to Get Healed

 * No... no, I've had enough.
 * You can't help me.
 * Begone. Leave me to my end.

Refuses to Get Buffed

 * Back off.
 * No. Just go away.
 * Don't waste it on me.

Refuses to Perform Camping Skill

 * Leave me alone.
 * Why? We've played and lost, plain and simple.
 * Why? We've played and lost, plain and simple.

Refuses to be Target of Camping Skill

 * Just leave me alone...
 * You waste your time on me...

Refuses to Eat when Camping
Irrational =
 * I cannot... I... I am not hungry,
 * Begone. Leave me to my thoughts.

Becoming Irrational

 * My face is the mask, and the mask my face!
 * I shall take out a bounty - on myself! Hehehehe
 * Bring me a small dog. So crunchy. Mmm.
 * Bring me a small dog. So crunchy. Mmm.

Stressing Party

 * It'll split a hair, smith... or it'll split your head.
 * That ale falls to half and I'll cut you likewise.
 * Cut me in, brother. I've a mind to murder.

Switching Position

 * I'm retreating - or not?!
 * I'm folding a flush!

Passing Turn

 * Not moving 'til I get that roast pheasant I'm owed.
 * I must sharpen my axe, plan my attack!
 * Only if you triple my pay. Nay -- quadruple.

Random Action

 * Pitter-patter, pitter-patter...
 * Where'd the bastard go!? Here kitty-kitty-kitty...
 * Where'd the bastard go!? Here kitty-kitty-kitty...

Camping Stress

 * Been an age since I saw the sun...
 * I feel like fighting... You -- draw your blade!
 * I like your smell. Like burnt dog. (big sniff)

Marking Self

 * (snarling like a dog)
 * I WILL EAT YOUR CORPSE!

Attacking Party Member

 * HRRRAAAAA!
 * HRRRAAAAA!

Damaging Self

 * (insane grunting and panting)

Refuses to Retreat

 * MY BLOOD AND MY HATE!
 * grrrrRRRRRRRAAAAAA!

Getting Hit by Enemy

 * Ace of spades. Your call.
 * Ace of spades. Your call.

Enemy Missed Self

 * (snarling like a rabid weasel)

Party Member Attack Hits

 * YES! SLAUGHTER THEM!
 * Steal my kill and I'll gut you.

Party Member Attack Misses

 * IDIOT! IDIIIIIOOOOOOOT!
 * Better sleep with one eye open, you charlatan...

Party Member Hit

 * Death! Death! DEAAAAATH!
 * No. ... I SAID NO, WOMAN!

Enemy Missed Party Member

 * (cuts self)
 * (drools)

Blocks Move

 * (seething) I hate you! AAAAAAH!
 * (draws finger across throat and glares at you)

Refuses to Use Item

 * (snort)
 * I said I wanted a pony!

Refuses to Get Healed

 * Touch me and draw back a stump.
 * RAAAAAAH!
 * NAY! I AM INVINCIBLE!

Refuses to Get Buffed

 * Touch me and die.
 * (growl)
 * Back! Back, you demon!

Refuses to Perform Camping Skill

 * Leave me! Can't you see I've got him right where I want him?
 * (insensible wailing)
 * Why - I've forgotten what I look like under this death shroud! Let me look...

Refuses to be Target of Camping Skill

 * Did I finish that last job? Is it done? I cannot be sure...
 * Come. No. Closer.

Refuses to Eat when Camping
Stalwart =
 * Pluck the wings, then watch it squirm...
 * Like meat in the stew... meat in the stew... meat, meat...

Becoming Stalwart

 * Been through worse.
 * Easier than I thought.

Stress Healing Self
Courageous =
 * (snort) Laughable, mate.
 * I come prepared. Always.

Becoming Courageous

 * Tis tough... Not tough enough.
 * I go first.

Stress Healing Party
Focused =
 * Keep yourselves together. T'aint so bad.
 * Take heart, I have a plan!

Becoming Focused

 * I live for this.
 * Everything bleeds. You watch.

Buffing Party Member
Powerful =
 * (slaps ally) Focus up, damn you - now is the time to hunt!
 * Get angry, get even!

Becoming Powerful

 * RRRRAAAAAA!
 * MMMRRRRAAAAAAA!

Buffing Party
Vigorous =
 * RAAAAAAAH!
 * Win this, and the tavern's on me.

Becoming Vigorous

 * Feel good. Feel like killing.
 * Slaying time.

Self Healing
Death's_Door =
 * Nothing will stop me.
 * Bloody cakewalk.

Entering Death's Door
Final_Boss(spoiler) = "...hm."
 * One last throw of the dice...

- The Bounty Hunter



Trivia

 * Three of his skills (Finish Him, Come Hither & Uppercut) are references to the Mortal Kombat series.
 * The predetermined name of the Bounty Hunter is Tardif, a reference to Red Hook programmer Pierre Tardif.
 * From the Bounty Hunter's Crimson Court item set (most notably the Vengeful Kill List) it can be inferred that the Bounty Hunter may also fight for revenge, not just money.
 * There's a total of 21 "..." barks for the Bounty Hunter.
 * His current Caltrops skill was formerly known as Hook and Slice, which, while functionally identical as a ranged skill that inflicts bleed, had a different range and position restriction. The PS Vita version of the game still retains Hook and Slice.