Grave Robber (Darkest Dungeon II)

Base = Upgraded =

"Avarice slips unseen into the catacombs of the mind."

- The Academic

The Grave Robber is one of 12 Heroes in Darkest Dungeon II.

Class Description

 * ANY RANK
 * STEALTH
 * DODGE
 * HIGH CRIT

Skills and Paths
The Grave Robber starts the game with Pick to the Face,  Thrown Dagger, Flashing Daggers,  Poison Dart and Absinthe. All other skills must be unlocked at the Shrine of Reflection, after which they are permanently available for all subsequent runs.

Wanderer= "To seek is to find."

Default skills. Rewards candles upon reaching the second Inn.





















Deadeye= "I always was rather good at darts, wasn't I?"

Improves DMG and CRIT of ranged Skills at the expense of melee.


 * -33% RES

Affected Skills












Unaffected Skills






Venomdrop= "I'll double the dose, just to be sure."

Rank-flexible role that sacrifices ranged DMG for Blight and mobility
 * +2 when Self
 * -3

Affected Skills










Unaffected Skills








Nightsworn = "The shadows - my favorite cloak"

Stealth-oriented role with potent movement skills
 * +50% DMG when Self
 * -20% Max

Unaffected Skills
















Unique Trinkets
🔸Each Hero has their own 3 unique Trinkets, exclusive only to them.

Strategy
AUDREY 🔸The Grave Robber has some of the most flexible targeting and positioning amongst the Heroes. Combined with her fantastic self-sustain, Dodge and, she suffers very little from enemy disruption despite her low HP. Most of Grave robber Damage is very reliant on CRIT chance as such Grave Robber requires more planning than other heroes but can be very effective given the right circunstances.

🔸 SKILLS OVERVIEW


 * Dd2 ability picktotheface.png Pick to the Face is Grave Robber's Melee option to deal with frontliners. Ignores and Remove the enemies where Block is more common. Like most of her skills, is very effective with dd2 token combo.png since it gives an extra +50% CRIT chance. Combined with Gr-stiff-drink.pngStiff Drink (+50% DMG) the skill can deliver a powerful blow.


 * Dd2 ability throwndagger.png Thrown Dagger is Grave Robber's Ranged option, can hit back-lines and certain front-lines.  It can bypass both Guard and Dodge when Grave Robbe has Stealth. Having the highest CRIT chance of all GR Moves (alongisde Lunge Dd2 ability lunge.png) makes this move very deadly combined with +50% CRIT on  dd2 token combo.png.
 * Dd2 ability flashingdaggers.png Flashing Daggers is Grave Robber's Ranged cleave. Due to it's low Base damage is better used as a token-clearing move and to finish off low HP Targets.


 * Dd2 ability poisondart.png Poison Dart i s Grave Robber's source of . Can hit all Ranks and it benefits greatly from the crit chance due to (Extra Duration/Ignore  RES). IT has a lower CRIT chance than other Ranged Options but shares the +50% CRIT on dd2 token combo.png with makes this move incredible effective.


 * Dd2 ability absinthe.png Absinthe is Grave Robbers primary panic button. Heals Icon HP dd2.pngHP and applies a good amount of Dodge and . It is advisable to equip this skill as it is one of the major sources of self-sustain for Grave robber.


 * Dd2 ability deadofnight.png Dead of the Night another amazing Self-sustain move . Heals HP, Stress and adds  Stealth.The only drawback of this move is it requires a enemy Corpse to work. If the fight doesnt have any Corpse (like boss fights) It is better to temporarily replace this skill with another one.


 * Dd2 ability glintinthedark.png Glint in the Dark is one of the most unique Skill in the game as is the only Skill that Bypass Death's Door Deathsdoor dd2.png( If Grave Robber has Stealth ). Combined with a respectable amount of damage this makes the most difficult fights in the game easier. High threats such as Exemplar (50% Deathsdoor dd2.png RES) can be killed much faster with this ability.


 * Dd2 ability lunge.png Lunge has the highest CRIT chance of all GR Moves (alongisde Thrown Dagger Dd2 ability throwndagger.png ) wich makes it a very deadly move. This is one of the moves that benefits the most from Trinkets (Example: Trinket cultist silent treatment.png Silent Treatment, Heartseeker (all).pngHeartseeker , Sharpness charm (all).pngness Charm.) since it's flaws (Huge, inconsistence, damage ranges reliant on CRITs) can be easily denied with Trinkets.


 * Dd2 ability pirouette.png Pirouette High damage, high crit move that hits both Front-rank, a very deadly skill that can kill both Front-ranks in a single blow with the correct Trinkets and some Luck. It moves Grave Robber Backwards and apply to her but the payoff is worth the huge Damage potential of this skill.
 * Dd2 ability repartee.png Repartee applies Dodge x3  and  Taunt  making Grave Robber a "Dodge Tank". Although Dodge  reduces all damage to zero, GR's low Base  HP could cause an unlucky roll to put Grave Robber at risk.


 * Dd2 ability shadowfade.png Shadow Fade Moves Back 2, gives and applies unconditional  Stealth to Grave Robber, most of Grave Robber skills have extra benefits with Stealth  wich makes this skill a Combo move. Although there are better alternatives to get  Stealth.

Shrine of Reflection
🔸The Grave Robber gains access to 6 skills over 5 Chapters through accessing memories in the Shrine of Reflection.

Barks
Combat =

Landing a CRIT

 * Pardon my reach!
 * Oh, did that sting?
 * Grr! You've bled on my best coat!
 * Think I'm done with you? HARDLY!
 * Just one piece at a time, sweet thing!
 * You're looking a tad wan, friend.
 * Back from whence you crawled!
 * And you'll come no closer!

Stalling

 * Let us loiter somewhere cleaner.
 * Away with the frivolties! Gut them!

Bleed

 * Staunch this afore my aim falters!
 * Truss this up, would you?

Blight

 * Theriac, serum, anything!
 * My bag of tricks has run out of cures...

Burn

 * Dear me, that smell...
 * Not my knife hand! It burns!

Horror

 * Even now, he beckons me...
 * I'll die here - forgotten, a pauper...
 * The maggots have come for me at last!

Stress

 * I long to flee, the shadows invite me...
 * *whispers* They all seethe with envy!
 * You all... deserve better of me...

Torch Decrease

 * Black as a crypt and twice as dreadful.
 * Fortune loves to kick me when I'm down.
 * My aim won't falter even in the dark.

Entering Death's Door

 * If I fall... don't put me in the ground.

Ally On Death's Door

 * Don't fail me now! Get up!
 * You'd give in to them? Surely not.

Surviving Hit on Death's Door

 * Another laugh in fortune's face!
 * Ha haaa! *harsh cough*

Ally Surviving Hit on Death's Door

 * Who'll take the hard blows for me if you fall?
 * Now don't let them catch you again!

Hit by CRIT

 * *cough* Well played...

Ally Hit by CRIT

 * Still in one piece!

Pushed by Enemy

 * Slag me off, why don't you?!

Resolute

 * Torment and I are old bedfellows!
 * Never met a tomb nor trap that could hold me!

Meltdown

 * What, exactly, are we fighting to preserve...?
 * *quiet, fretful sobbing*

Fog Appears (Shroud)

 * TBA

Fog Fades (Shroud)

 * TBA

Repairing Coach

 * I'm no expert with these clunky tools!
 * Tis a delicate task!

Don't Leave Me
Positive Act Outs=
 * Please! Forsake me not!
 * Without a kiss goodbye?
 * Using me as a decoy?

Stress Healing Partner - General

 * We'll share a tipple when this blows over.
 * Darkest before dawn an' all that. 
 * Fret not. We've tricks up our sleeves..

Buffing Partner - General

 * From my special stash. Use it well.

Healing Partner - General

 * Something for your nerves, dear?

Combo Attack - General

 * Where'd you learn to dance like that?

Retaliation - General

 * *wink*

Protection - General

 * This seat taken?

Attacking Ally - General

 * TBA

Praise for Support Skill - General

 * Clever head you got.

Praise for Attack - General

 * You're a delight to watch.

Stress Heal in Coach - General

 * TBA

Stress Self in Coach - General

 * TBA

Stress Healing Partner - Hopeful

 * Fear makes fools of us all sometimes. Chin up.
 * A better world. You think it possible?
 * After all this is done, I'll pour you a drink.

Buffing Partner - Hopeful

 * I'll draw their eye, then you strike!

Praise for Support Skill - Hopeful

 * Gods, we might actually win this.

Praise for Attack - Hopeful

 * They'll regret trifling with you!

Stress Heal in Coach - Hopeful

 * TBA

Stress Healing Partner - Respectful

 * I've a fondness for you. Continue breathing.
 * Lost souls, we were. Look at us now.

Retaliation After Partner is Attacked - Respectful

 * I admit it. I'd miss you.

Combo Attack with Partner - Respectful

 * Dearie me, you're a natural!

Praise for Support Skill - Respectful

 * Masterful!

Praise for Attack - Respectful

 * You're a tenacious one.

Stress Heal in Coach - Respectful

 * ''TBA'

Stress Healing Partner - Amorous

 * You won't be sleeping off those wounds alone.

Healing Partner - Amorous

 * I prefer your body intact, love.

Protection - Amorous

 * This is my kind of foreplay.

Praise for Support Skill - Amorous

 * Mm, we are spoilt to have you.

Praise for Attack - Amorous

 * My pulse races...!

Stress Heal in Coach - Amorous

 * I love watching you move...

Negative Act Outs=

Dealing Stress Partner - General

 * I've known some laggards in my time...
 * 'All shall be dust. Even us. ''

Insult for Support Skill - General

 * Don't you trust me to finish the job?

Insult for Attack - General

 * Are you hoping our enemies simply die of old age?

Attacking Ally - General

 * Work more on your aim, less on your banter.

Attacking Ally - Suspicious

 * Just what are you hiding?

Stress Damage on Ally - Suspicious

 * Your intent is questionable, as is your aim.

Stress Damage on Ally on Road - Suspicious

 * ''TBA'

Insult for Support Skill - Suspicious

 * Keep a tight eye on that one.

Insult for Attack - Suspicious

 * So conveniently timed, your missteps!

Attacking Ally - Envious

 * What know you of hardship?!

Stress Damage on Ally - Envious

 * Well la de bloody da.

Stress Damage on Ally on Road - Envious

 * ''TBA'

Insult for Support Skill - Envious

 * ''Too lofty to trifle with me, are we?'

Insult for Attack - Envious

 * ''I won't bend an arm for you either.'

Attacking Ally - Resentful

 * Let me guess, you need a loan?

Stress Damage on Ally - Resentful

 * Our luck has turned since we took you on.

Stress Damage on Ally on Road - Resentful

 * ''TBA'

Insult for Support Skill - Resentful

 * ''I have not the luxury of relying upon you, I see.'

Insult for Attack - Resentful

 * ''Must I do everything myself?'

Attacking Ally - Hateful

 * You'll wish I'd killed you quickly.
 * I've an arsenal of toxins to test on you.

Stress Damage on Ally - Hateful

 * Byspelt! Be you daft or simply a coward?

Insult for Support Skill - Hateful

 * I loathe you. Most ardently.

Insult for Attack - Hateful
Affinity=
 * Keep a sharp eye on your drinks, ''friend.'

Adding Buff

 * One of my finest powders. I insist.

Guarding Ally

 * I'll cut down any who try.
 * Look at you - inspiring heroics!
 * Don't squander my altruism, hm?

Adding Token

 * Try a sip of this. Steadies the hand.

Follow Up Attack

 * I'm charmed.
 * Brilliant!
 * You're dreadful good at this.

Follow Up on Debuffed Enemy

 * Hammer on the nail, you are.

Healing Ally

 * ''There. Good as gold.'
 * You're of great use to us. Not yet.
 * T'ain't pretty, but it will hold.

Revenge Attack on Enemy

 * I do love it when people avenge me
 * Marvelous. Make them bleed!

Moving Positions - Positive

 * Let me slip past, hm?

Removing DoTs

 * You're in fine hands - promise.
 * I'm no physic, but let me try!
 * Here, lest ye grow faint.

Stress Healing

 * Keep your eyes on the prize.
 * A faintheart you are not.

Jealous of Buff

 * Hmph! Suit yourself.

Jealous of Guarded Ally

 * I shall continue on bleeding, I suppose.
 * I deserved better.

Jealous of Token

 * I shall make do without.

Jealous of Food (Unused)

 * And I thought I was a glutton.

Jealous of Healing

 * Discard my trust to the midden, would ye?
 * No help coming from you, I see.
 * I'm not enough, then? So be it.

Moving Positions - Negative

 * You oaf! They'll spy me now!

Jealous of DoT Removal

 * Wherever are your manners?
 * Left to my own devices once more!
 * P... please, no! You'd leave me to die?!

Positive Road Banter

 * Share a flask? I'm parched.
 * They broke the mold with you.
 * You speak so certainly of a future...
 * Spare a conversation? It's... too quiet.
 * You're a welcome distraction.
 * For me? Why... thank you.

Negative Road Banter
Inn Items=
 * Off with ye!
 * I'm reading! Do you even know what that is?
 * You remind me of someone I once loathed.
 * Take your trifling concerns elsewhere.
 * Any company but yours, lickspittle.
 * Your attempts at comfort are most patronizing.

Armor Repair Kit

 * With these hands?... Tch, fine

Blasphemous Idol

 * Hand it here? Hm. Not much shine or heft to it...

Book of Bawdy Tales

 * Far-flung affairs, love letters from another time...

BOOK: My time in the Desert

 * He always promised to take me somewhere sunny...

Book of Creative Insults

 * Hmm. I know the author, actually.

Poetry

 * Once, I had vast libraries of this stuff...

Boxing Gloves

 * A little tussle to work out the kinks!

Calming Incense

 * Smells cheap... but one can't be precious on the road.

Candles and Chocolate

 * Let's give this a proper go, eh?

Clarifying Poultice

 * The night's festivities are long.

Clotting Poultice

 * Does it work on scars as well?

Dartboard

 * Who wants a shot at the champ?

Ceremonial Drum

 * Practiced feet will not betray you.

Slime Mold

 * Uuugh. How far I've fallen...
 * (If full) - I am not yet so desperate.

Stale Bread

 * Surely we have spreads somewhere. Jam...? Honey...?
 * (If full) - I couldn't stomach another dreary bite.

Apple and Cheese

 * Add some cured venison and we're in business.
 * (If full) - Saving room for a tipple, no thank ye.

Steak and Spuds

 * A reasonable expression of decent fare.
 * (If full) - Nay, not one spud more.

Flapjacks

 * Simple, yes, but... a pleasing texture.
 * (If full) - I'll direct my gluttony toward other vices for now.

Holy Beads

 * These worked on an old partner, until they didn't

Impermeable Poultice

 * Effective even against my own bag of tricks.

Leeches

 * Is my countenance so wan?

Meditative Totem

 * Cheaply-wrought, yet not without artistry.

Mop and Bucket

 * Is this how you hold it?

Nightshade Concoction

 * A toast - to leaving Death in our dust.

Pipeweed

 * Ahh.

Playing cards

 * You'll enjoy losing to me. Promise.

Restorative Herbs

 * Heavens, that could raise the dead.

Roast Pig

 * Coarse fare - but satisfying.
 * (If full) - Warm hearth. Full stomach. I require no more.

Songbook of Amorous Ballads

 * Been a while since someone tried 'this' on me...

Songbook of Touching Dirges

 * If I can carry one tune, it's a dirge, love.

Songbook of Rousing Tunes

 * Up lasses! Up lads! We ride!

Soothing Poultice

 * For split knuckles and crows' feet alike.

Speed Bag

 * I've grudges to spare and this helps me nurse them.

Invigorating Stew

 * Gunge-flavoured tea, more like.
 * (If full) - One bowl of that sludge was plenty.

Stimulating Poultice

 * I owe it all to my swift boots.

Stitching Kit

 * Better to not get cut in the first place.

The Wine

 * Share a nightcap, love?

Tinned Delicacies

 * TBA
 * (If full) - TBA

Knotted Tug Rope

 * I suppose if it makes you lot happy.

Wax Inoculant

 * Essential for pestilential catacombs.

Whetstone

 * Sharp enough they don't feel it 'til I twist.

Whiskey Barrel

 * I'll knock back a draught or three!

Whiskey Bottle

 * Was a time I would have refused this...

Whiskey Flask

 * If I hold my nose, I can daydream a finer vintage.

Whittling Tools

 * Could work as a shiv in a pinch.

Wild Tea

 * A rare indulgence to let so loose. why not?

Morbid Joke

 * That's nothing, darling. How about the one...

Improvised Strategy

 * *yawwwwn* 'Course I'm listening.

The Very Best

 * Bottoms up, love.
 * T'your health and pleasure.
 * May we profit while our enemies suffer.

Experimental Remedy

 * I'd swear she enjoys subjecting us to this.

War Paint

 * TBA

Tar-Filled Colambre

 * ''TBA'

Oddly-Tuned Lute

 * I performed this gavotte as a girl...

Precious Collection

 * Mm, you've got a story, don't you?

Guided Meditation
Hero Shrines=
 * What if we... see... something?

Shrine 1

 * Tradition drove us into each other's arms. Or estates, rather.

Shrine 2

 * What did Fate expect as she flogged me towards vindictive action?

Shrine 3

 * I cannot say I recommend impulsive murder. Always make a plan, love.

Shrine 4

 * He meant to leave me as a pauper or a corpse eventually. I'm certain.

Shrine 5

 * What use have the dead for such trinkets and baubles?

Shrine 6
Hero Stories=
 * Despair is a manor with many rooms. I've tossed the key.

Story 1

 * Now's my chance!
 * I must be calm, patient. 
 * He will soon tire...
 * Enjoy your outburst, darling. It will be your last.
 * Oh poor dear, what vexes you so?
 * Yes, yes, of course, darling.

Story 4
Locations=
 * Buried himself with my estate, he did.
 * Took this to the grave to spite me, eh?
 * This suits my complexion better, ya?
 * You won't rat on me, will you now?
 * Painful trick, that!
 * I should know better..!
 * Careless!
 * And there you are! With all that you owe me...
 * Just dust and bones...
 * A rat, how cute.
 * Empty. Just my luck.
 * Naught but moonlight and shadow.
 * Where does one bury a pig?
 * Just where is the rest of his estate?
 * I will take what you owe me, bastard.

Oasis

 * Well. No heat, no salts, no wine - but it shall suffice. 
 * Pity we haven't the luxury of time.
 * Don't gawk if you value your eyes, loves.
 * =You're proposing I wash my hair in this gunge?

Exiting Oasis

 * No rest for the wicked, loves.
 * Let us hope my hair dries in a timely fashion...

Creature Den

 * TBA

Creature Den Success

 * ''Ahh, the coach smells lovely by comparison.'

Creature Den Retreat

 * ''Horrid things. Make haste from here!'

Resistance Encounter

 * TBA

Resistance Encounter Success

 * Easy enough, I'd say.

Resistance Encounter Retreat

 * A lady always knows when to make an exit.

Assistance Encounter

 * The rabble are softening my prejudices. Slowly.
 * They could have news of the cities...
 * I'm loath to admit their peasant victuals tempt me.
 * Oh, look at you scrappy things. Need a hand?
 * Mm, is that tea I smell? See what they've got.
 * I am ill-suited to carpentry! Let them at it.
 * I shall watch the road while they tinker.
 * That one has the look of a fellow ne'erdowell.
 * They get by on so little. It astounds me!
 * A scandalous story or two? Ehm, the ones with good endings.
 * I was close to walking in their grubby little boots, myself.
 * Eugh. Mud, packbeasts, squabbling children...
 * I've some baubles that might entertain the wee sprats.
 * Our relics? Is that what they desire? ... So be it.
 * Ugh, fine. But only the semiprecious stones.
 * Must you all stare at me? ... Fine. We'll share.
 * I'm saving the finer pieces but go on, take the rest.
 * Once, I loathed my sisters' hand-me-downs. Now I miss them so...
 * They feast on mutton while we eat slime!
 * I've no qualms with planting a knife 'tween the shoulders.
 * Dearie me, they will simply have to survive.
 * Now that I have gone without, my heart aches for them.
 * Call me petty, but I've known penury. They'll live.
 * Never will I beg for aid from the likes of you!
 * Put the goods in the bag, loves.
 * Do these look like labourer's hands to you?
 * Oh, I know a drinking song or two. The bawdy ones...
 * I worked hard for every last sip aboard this coach.
 * I've missed the company of the dead.
 * We protect you wretches - and for what?
 * Avert those eyes or lose them!

Exiting Assistance Encounter

 * I suppose it pays to assist the rabble... on occasion.
 * *gasp* They were positively filthy!

Valley Assistance Encounter

 * TBA

Region Gate

 * Let us hope we made a swift exit.
 * 'Ears to the road, loves.

Crossing the Bridge

 * Hold fast to your memories of sunny days - they are no more.
 * *sigh* So be it.

Exiting Crossroads
'
 * TBA

Exiting Hospital

 * TBA
 * Such conditions - my word!
 * Woefully inadequate - and unsanitary!

Exiting Hoarder

 * A little shopping is always a welcome diversion.
 * That ghastly man - the way he was leering...

Exiting Valley Hoarder

 * *shiver* Let us not tarry...
 * At least we shan't die in the wagonyard.

Exiting Watchtower

 * The view would have been lovely... if not for... the state of things.
 * It's a bit overwhelming, to see it all... undone...

Academic's Study

 * Of little value to me. But we could barter it.
 * What a curious trinket. It seems so familiar...
 * A simplistic lock, should we desire a closer look.
 * Such eclectic tastes could mean eclectic loot.
 * Could fetch a handsome price to the right dealer...
 * Fine craftsmanship, likely hiding finer things within...
 * My pick can tell us the provenance of this stone! Stand back.
 * Oh, you're a handsome find. 
 * Many-faceted, crafted by a most skilled hand...
 * *shiver* Pitiable place for a manse. 
 * Was a time when I could have fenced this...
 * Oh, to attend one last winter ball...
 * If it's locked, someone valued what's behind it.
 * Strange fare is my specialty.
 * That's a trap if ever I've seen one, dearies.
 * Let it loose on its captors. 'Tis the civil thing.
 * Perhaps their laboratory will yield supplies.
 * Some of these will be priceless when we rebuild...
 * Buff off some grime, would you? That frame looks gilded.
 * A taster of each, if you please. 

Exiting Academic's Study

 * No trinkets? No baubles? No interest.
 * Well, that'' was frightfully boring.'

Cultist Encounter Success

 * You lot aren't welcome here, savvy?

Cultist Encounter Retreat

 * ... gleaming horrors not of our world... 

Tangle Lair Success

 * What's dead should stay buried. Trust me.

Tangle Lair Retreat

 * Is this what awaits me at the end? Dreaming forever?

Foetor Lair Success

 * Vile things! Another stain scrubbed clean.

Foetor Lair Retreat

 * *strangled retching* Avert your eyes! Don't watch me...

Sprawl Lair Success

 * A marvelous collection - sullied, now... *sigh*

Sprawl Lair Retreat

 * The city is beyond saving. So too are we.

Shroud Lair Success

 * The fiend is felled - now for the booty.

Shroud Lair Retreat

 * I hear weeping in the mist...

Exiting Oblivion's Ingress

 * I daresay we're getting the hang of this.
 * I-it's too much! That was too much!

Exiting Academic's Cache
Specific Boss Barks=
 * We've had a poor run at the tables, as they say.
 * And away without an ambush to boot! Bravo.

Librarian

 * Penned a thousand years ago, made ash in an instant!

Harvest Child

 * My mouth waters. Give it here!
 * I've never known such satiety. ...

Focused Fault

 * It sees too much! Mercy, please!
 * It lays my regrets bare...!
 * They suspect I'll steal off in the night...

Body Of Work - Face Your Failure
Specific Quirks=
 * Ask what befell the last who bet against me!
 * To think it ends here, arm in arm with the rabble.
 * I never could leave well enough alone...
 * Oh darling, missing your rings?
 * The grave suits you, love.
 * Hear me, fortune?! I spit in your eye!

Sprawl Tactician

 * ... How funny. I dined at this estate once. Good riddance.

Gentry Fearing

 * Heavens, I could have become one of those slovenly creatures...

Travelling Stress=

Travelling Stress Heal

 * Perhaps there is hope for us yet...
 * We are not so dissimilar...
 * I accept you. We all do.
 * Chin up, shoulders back. We can do this.
 * The road is tough but we're going to make it.
 * Let us share tales of merrier times.
 * Come what may, we are united!
 * Hang in there. 
 * Can I get you anything?
 * It's a long road, but we've got each other.
 * Want to share? I've got extra...
 * You're even tougher than you look.
 * I'm glad you're here, for what it's worth.
 * You're going to live. I won't hear otherwise.
 * At least we aren't facing this alone.
 * Maybe all hope is not lost...
 * There are times I almost feel hopeful.
 * I had a pleasant dream, for once...
 * Whatever comes, we are united.
 * Perhaps we'll find glory after all...
 * This world is worth saving.
 * We are making a difference out there.
 * Hope is seductive, isn't it?
 * We're making good time.
 * If this is my fate, I'm content.
 * All is not lost.
 * We will best these fiends!

Travelling Stress Heal
Travelling Path Type Reaction=
 * 'Buffoon!
 * 'We're not going to make it, are we?
 * 'Everywhere, the world comes undone...
 * 'Stuck in a coach with the likes of you - feh.
 * 'I'm hungry and tired!
 * 'This cursed coach is a bouncing racket!
 * 'Let me out of this blasted coach!
 * 'Here we are, four corpses in a rolling coffin...
 * 'I can't bear to look out the window...
 * 'It's like a nightmare out there.
 * 'Like rats in a trap...
 * 'What if it's all for nothing...?
 * 'Can I really trust you to have my back...?
 * 'Can't sleep. Awful food. Worse company.
 * 'A waking nightmare...
 * 'We never seem to make any progress...
 * 'Just leave me by the roadside.
 * 'This was all a mistake...!
 * 'We're driving in circles...
 * 'Are we lost?
 * 'This is not the life I dreamt for myself...
 * 'Everywhere we pass - ruin, destruction...
 * 'Fools, fools we are...
 * 'We were damned before we set off.
 * 'Why us? Why me?
 * 'I'm not crying...! Look away!
 * 'I grow so weary of this fight.
 * 'Would it be so bad to give in...?

Safe Path

 * Lovely to travel unimpeded for once!
 * Someone make me a drink, would you?
 * For once in our lives, lady luck smiles!
 * Pity this thing still bounces so.

Rough Patch

 * And there go my pearls - wonderful.
 * Well, my headache's back.
 * No, no, your other left!
 * Who paved this abomination of a road?!

Hazardous Path

 * My word!
 * I mean, really?
 * They've truly welcomed us.
 * Aiee!

Combat

 * Through them, then!
 * Hold on to your cozies!
 * Blades up!
 * Shall we dance?

Oblivion Tear

 * G-gold! I'm drowning in gold!
 * S-so dark! So cold!
 * That one outside, she has my mother's face...
 * Wooden walls - we've been buried alive!

Trivia

 * The Grave Robber is one of the eleven Heroes returning from Darkest Dungeon, and one of the first nine Heroes to be available in the sequel.
 * The Grave Robber is the only Hero so far that has a skill which can kill an enemy outright with Deathsdoor dd2.png Death Blow Resistance, similar to Jester's Finale from The Butcher's Circus DLC of the first Darkest Dungeon.
 * In the game files, the skill Dd2 ability absinthe.png Absinthe is referred to as "artemisia", which is a genus of plant species. One of these species is mildly toxic and is used as a main ingredient to make absinthe in real life.
 * Audrey, the default Grave Robber name, is a reference to the wife of the game's creative director and artist, Chris Bourassa.