Occultist

The Occultist is one of the playable Character Classes in Darkest Dungeon.

Class Description
"A lifetime of scholarly inquest into ancient and forbidden lore has opened the Occultist's mind to the powers of the void. Debilitating curses and maddeningly impossible support skills are his specialty. The void, however, is an unpredictable power, and consequently skills' effectiveness can vary dramatically, and usually come at a cost of light, or stress."

Abilities

 * Sacrifical Stab : Melee.
 * ACC base: 80
 * CRIT mod: 10%
 * Effect: Self: vs Monster type Eldritch, +15% DMG


 * Abyssal Artillery : Ranged.
 * ACC base: 80
 * DMG mod: -25%
 * CRIT mod: 5%
 * Effect: Self: vs Monster type Eldritch, +15% DMG


 * Weakening Curse : Ranged.
 * ACC base: 80
 * DMG mod: -67%
 * CRIT mod: 5%
 * Effect: Target: -25% DMG
 * Effect: Target: -10 ACC


 * Wyrd Reconstruction
 * Effect: Heal Self or Companion 0-10 Health
 * Effect: Target: Bleed 1Health/round for 3 rounds


 * Vulnerability Hex : Ranged.
 * ACC base: 80
 * DMG mod: -67%
 * CRIT mod: 5%
 * Effect: Target: -10 DOD
 * Effect: Target: Mark


 * Hands from the Abyss : Ranged.
 * ACC base: 80
 * DMG mod: -50%
 * CRIT mod: 10%
 * Effect: Torch -5
 * Effect: Target: Stun base: 100%


 * Daemon's Pull : Ranged.
 * ACC base: 80
 * DMG mod: -50%
 * CRIT mod: 5%
 * Effect: Target: Pull 2 steps towards the party.