Protection

Protection, usually abbreviated as PROT, is a stat some characters and enemies can have.

Effects and interactions
Protection is a percentile value that reduces any direct damage suffered by the unit by the same amount: 50% PROT will, for example, halve the damage suffered by the unit. Damage over time effects such as blight or bleeding are unaffected by PROT, making them effective tools against armoured enemies.

Worth to note, while reducing icoming damage is usefull, sometimes its worth to try to avoid it altogether.

Applying and removing Protection
Some abilities such as Man-at-Arms's Defender cause the user to temporarily benefit from a heightened PROT value. Other means of stacking PROT on heroes is the use of trinkets, curios and quirks.

Some enemies, such as the Pelagic Guardian, possess a high amount of protection. To counter this strength of theirs, it's possible to use damage over time abilities such as Hellion's If It Bleeds or the Abomination's Beast Bile to bypass the protection value. There also are abilities such as Hound Master's Whistle, able to reduce the target's PROT value with a debuff.