Combat Items

Combat Items Description
Combat Items are items that can be equipped by a Hero in Darkest Dungeon II. They are consumable items that are able to be used by a Hero during their turn. They are denoted with an orange border. A hero must use the item before they take their primary action. Using a combat item does not use a Heroes turn up.

Combat items can be acquired in multiple ways.


 * As loot from running over debris in the Stagecoach. This chance can be modified by certain Stagecoach Items.
 * As loot acquired from a Quirk such as "rummager"
 * As loot from Enemy encounters and fights
 * As loot from Assistance Encounters
 * Purchased from The Hoarder
 * Purchased at a Field Hospital
 * Purchased at an Inn

The primary currency used to purchase Combat Items is Relics. Though there are some cases (such as Bone Saw) which can be purchased using Baubles.

Using Combat Items
Every hero has one slot for combat items. Placing the item there from the player's inventory will give that hero access to the item in any fights that the player comes across. Items cannot be moved from the inventory into the combat item slot during combat or in-between fights at the Lair.

Once an item has been used, it is consumed and removed from the players inventorty.

Some combat items may be stacked for multiple uses. The number of items they can stack to is dependent on the item and can be modified by Stagecoach Items (Such as "Lockbox") to be higher.

No Tags
Random Combat Items with no tags.

Powder
Powder related Combat items, found randomly during the run and generated by Alembic and Retort.

Restorative
Healing related Inn items. Randomly during the run and generated by Chirurgeon's Mixing Kit.

For more Restorative items see: Inn Items

Concoction
Concoction related Inn items, found randomly during the run and generated by Alembic and Retort.

For more Concoction items see: Inn Items

Woven
Randomly found during the road and generated by Worktable Loom.

Contraption
Offensive related items, found during the road and generated by Tinker's Bench. Most Contraption Combat Items have another tag that will be listed bellow.

Noxious
Venom related items. Found randomly during the run.

Traps
Trap related items. Found randomly during the run and generated by Trapmaker's Kit. Both Trap combat items are also Serrated.

Weapon
Found randomly during the run.