Occultist

"To fight the abyss, one must know it..."

- The Narrator

The Occultist is one of the playable Character Classes in Darkest Dungeon.

Abilities
"A lifetime of scholarly inquest into ancient and forbidden lore has opened the Occultist's mind to the powers of the void. Debilitating curses and maddeningly impossible support skills are his specialty. The void, however, is an unpredictable power, and consequently skills' effectiveness can vary dramatically, and usually come at a cost of light, or stress. -Guild"

Camping Skills
"At rest, the Occultist will attempt communion with the dark and impossible forces of the void in an effort to strengthen himself and the party. Such efforts are frequently taxing, however, exacting a toll in darkness and stress. - Survivalist"

Equipment
"Scholarly robes, better suited to the library than the harsh realities of adventuring, are all the Occultist has brought with him. His rituals and chants require deft movements of hand and finger, so better he be unencumbered that he may channel the power of his morbid fetish: the polished skull of a dead man. -Blacksmith"

Customization
As for every hero, the Occultist has four different colour palettes to choose from: beige, black, violet and green.

Trivia

 * The "eldritch language" the occultist often speaks during fights is R'lyehian, one of the languages spoken in H.P. Lovecraft's Cthulhu mythos. Some can be translated but most seems to be made up by the devs. There is a partial translation here.


 * He is a reference of the Lovecraft's character Abdul Alhazred also known as "the mad arab", phantomatic writer of the Necronomicon. In fact "Alhazred" can be one of the Occultist's pregenerated names.