Narrator (Darkest Dungeon)

The narrator is a vital part of Darkest Dungeon, accompanying the player in their adventures and creating a dark and stressful atmosphere with his ruthless comments. The voice actor for the narrator is Wayne June.

Integration in the game
The narrator is a vital part of the game: he will comment on a grand variety of events and parts of the game including the sparse cinematics, positive and negative dungeon interactions, critical hits, character recruitment and death, as well as various interactions within the Hamlet.

The story of Darkest Dungeon is exposed through the narrator, which will give hints on his mysterious past as the player approaches the various bosses. All unlocked narrations concerning the plot are available by consulting the Ancestor's Memoirs, a building found in the central square of the hamlet.

Narrator's responses
The narrator reacts to many events and actions of the player differently.

Entering the hamlet
"In time, you will know the tragic extent of my failings..."

"In truth I cannot tell how much time has passed since I sent that letter."

"Once, our estate was the envy of this land..."

"Our family name, once so well regarded, is now barely whispered aloud by decent folk."

Blacksmith
"In the end, every plan relies upon a strong arm, and tempered steel."

Abomination
"Tortured and reclusive... this man is more dangerous than he seems..."

Arbalest
"Shoot, bandage and pillage: the dancing steps of war."

Bounty Hunter
"The thrill of the hunt... The promise of payment..."

Crusader
"A mighty sword-hand anchored by a holy purpose. A zealous warrior."

Grave Robber
"To those with the keen eye, gold gleams like a dagger's point."

Hellion
"Barbaric rage and unrelenting savagery make for a powerful ally."

Highwayman
"Elusive, evasive, persistent. Righteous traits for a rogue."

Hound Master
"A lawman and his faithful beast. A bond forged by battle and bloodshed."

Jester
"He will be laughing still... at the end."

Leper
"This man understands that existence and adversity are one and the same."

Man-At-Arms
"The raw strength of youth may be spent, but his eyes hold the secrets of a hundred campaigns."

Occultist
"To fight the abyss, one must know it..."

Plague Doctor
"What better laboratory than the blood-soaked battlefield?"

Vestal
"A sister of battle. Pious and unrelenting."

Dismissing a hero from the roster
"This one has become vestigial, useless."

"Suffer not the lame horse... nor the broken man."

"Another soul battered and broken, cast aside like a spent torch."

"Those without the stomach for this place must move on."

Raising the Light Meter to 100
"The match is struck. A blazing star is born."

"In radiance may we find victory."

"The light, the promise of safety."

Light Meter Dropping to 0
"Terrors may indeed stalk these shadows, but yonder – a glint of gold.""

"The darkness holds much worst than mere trickery and boogiemen."

"Darkness closes in, hunting the hearts of men."

"Secrets and wonders can be found in the most tenebrous corners of this place."

"And now… the darkness holds dominion – black as death."

Camping
"Circled in the dark, the battle may yet be won."

"Gathered clothes in tenuous firelight: an uneasy companionship."

Getting hit by a trap
"Mechanical hazards, possessed by evil intent."

"Ancient traps lie in wait. Unsprung and thirsting for blood."

"Watch your step."

"Mind that such missteps are the exception, and not the rule."

Facing obstacles
"Even the cold stone seems bent on preventing passage."

"Such blockages are unsurprising – these tunnels predate even the earliest settlers."

"Nature herself - a victim to this spreading corruption: malformed with misintent."

"Another mariner... Another misfortune."

"Without tools of iron, you must rely on flesh and indefatigable purpose."

Failing to satiate the party
"To fall for such a little thing... a bite of bread..."

"Gnawing hunger sets in, turning the body against itself, weakening the mind…"

"Packs of steel and war, but nary of thought given to the plow."

"No force of will can overcome a failing body."

"The requirements of survival cannot be met on an empty stomach."

Killing an enemy
"Confidence surges as the enemy crumbles!"

"Continue the onslaught! Destroy. Them. All."

"Their formation is broken! Maintain the offensive."

"Press this advantage! Give them no quarter!"

"A victory... perhaps a turning point."

"As the fiend falls, a feint hope blossoms."

Killing a large enemy
"Prodigious size alone does not dissuade the sharpened blade."

"Their cursed champion falls!"

"Monsters' size has no intrinsic merit, unless inordinate exsanguination be considered a virtue."

Killing an enemy with blight or bleed
"A death by inches..."

"Great is the weapon that cuts on its own!"

Winning a battle
"These nightmarish creatures can be felled! They can be beaten!"

"Cease this momentum! Push on to the task's end!"

"This expedition at least promises success."

"As victories mount, so too will resistance."

"Success so clearly in view... or is it merely a trick of the light?"

"Remind yourself that overconfidence is a slow and insidious killer."

Striking a critical hit
"A decisive pummelling!"

"A powerful blow!"

"A devastating blow!"

"A devastating blow..."

"Impressive!"

"The ground quakes!"

"A singular strike!"

"Well struck!"

Receiving a critical hit
"How quickly the tide turns!"

"Mortality clarified in a single strike!"

"Grievous injury! Palpable fear..."

"Such a terrible assault cannot be left unanswered!"

"Death waits for the slightest lapse in concentration."

"Exposed to a killing blow!"

"Ringing ears. Blurred vision. The end approaches..."

Retreating from an expedition
"You will endure this loss. And learn from it."

Failing an expedition
"You cannot "learn" a thing. You think. You know."