Disease

Diseases are negative conditions that are contracted from enemy attacks, traps and occasionally as a random quirk at the end of a dungeon. You can only get a disease at the end of a dungeon if your hero's resolve level is at least 2. If it is, the chance of getting a disease is 32% - 0.33 * disease resist but at least 5%. They can be cured in the Sanitarium or by using camp skills.