Death's Door (Darkest Dungeon II)

"A setback, nothing more."

- -The Academic

Death's Door is a mechanic in Darkest Dungeon 2. Every time the HP of a hero (and some enemies) reaches 0 instead of dying they enter a state called Death's Door. In this state the heroes (or enemies) receive a Death's Door penalty, and any following hit has a chance to be fatal and instantly kill our heroes.

Heroes will start with a 60% Base Stat chance of surviving Death's door and this chance can be modified up to a maximum of 90%. Resistance beyond this point will solely counteract debuffs to DBR. The Player must always keep in mind that the heroes can die at any moment. A hero will no longer be at Death's Door if they receive at least 1 HP of healing (so that they are no longer at 0 HP). Once healed above 0 HP, any Death's Door penalties will be removed.

Each hit a hero (or enemy) takes and survives while on Death's Door reduces their Death Blow resistance by 10%.

Effects

 * Deathsdoor dd2.png Death's Door Penalties: -3 SPD, Dd2 token weak.png

Deathblow Resistance on Heroes
Each hero starts with a base stat of 60% Deathblow Resistance and this stat can be modified by the following means:

Act-out buffs:
TBC

The Altar of Hope:
The Altar of Hope features several permanent upgrades for our heroes, including a permanent upgrade to their Death Blow Resistance. By entering The Living City you will be able to upgrade each hero individually. The upgrade that affects Death Blow Resistance is called "Resolution". (+5% ). This will permanently affect your heroes and increase their survivability for all the next expeditions.

Each hero will receive "Resolution" three times for a total of (+15% ) increasing the base stat from 60% to 75%. The only exception being Hellion, as she receives the upgrade 4 times for a total of 80%. base Death Blow Resist.

The Flame:
The flame will give a Death Blow Resistance buff, as long as it is high. Increasing the survival of the heroes. All other flame levels do not affect Death Blow Resistance,

Deathblow Resistance on Enemies:
A group of enemies differ from the others by having Deathblow resistance and like the heroes, when they reach 0 HP they suffer the penalties for entering Death's Door. But they also have a chance to survive the following hits, making it more difficult to execute these enemies.