Warrens



The Warrens are the third dungeon that can be explored. An incredibly ancient system of aqueducts and tunnels built for unknown purpose, it is now a corpse-choked cesspit that houses the ravenous, disease-ridden beast-men known as the Swine, and all those deranged or monstrous enough to ally with them.

The combat music that plays within the Warrens are Battle in the Warrens and Return to the Warrens.

Warrens Strategy
Because the Swinefolk are all hybrid Human/Beast monsters, the Bounty Hunter and Hound Master are helpful here, as well as trinkets that deal extra damage to Human and Beast foes.

Provisions

 * Bandage more useful due to prevalence of Bleed traps and attacks.
 * Medicinal herbs extremely useful with curio interactions.
 * Food is easy to come by in warrens, allowing to buy less.

Party Composition
Bleed attacks are more useful here than in any other location, Blight less so due to high resistances. Stress-resistant heroes shine as the Warrens have the highest number of dedicated stress-inducing enemies. The Hound Master is especially useful here with his extra damage to Beast enemies, multiple abilities that cause bleed, and Target Whistle which can reduce the Protection Points of tougher enemies (such as the Swinetaur), while also marking the target. Hellion is good, her attacks cause bleed and reach back rows, allowing to kill Swine Wretches before they have chance to give you a disease.Plague Doctor is not recommended due to high blight resist.

The most commonly encountered enemy type is Beast, with many of the enemies having a secondary Human typing.

It's also worth noting that due to unique map layouts, scouting is more useful here than in other locations (3x4 quadrilaterals can be almost fully scouted on first room entrance).

Strategy
Among the four regions, Warrens is on the easier side, as it doesn't have many especially dangerous enemies. Kill smaller threats, like Swine Wretch and Carrion Eater first, before they have a chance to give you a Disease. Swine Slasher and Drummer are next on the list. Swine Chopper is the most dangerous common enemy; he can target any rank, hard to kill and inflicts Bleed, but has rather low Stun resistance. When dealing with the Swinetaur, clearing all other enemies, which forces him to stay in the first rank, where he can't use his strongest abilities, might be a good idea.

Things to watch out for

 * Swinetaur in the back ranks
 * Diseases
 * Curios

List of Warrens Monsters
Shared Monsters

List of Curios
Shared Curios

Curios Exclusive to Warrens
{| class="wikitable sortable" style="text-align: left" cellpadding="10" width="100%" !colspan="18" style="background: #610804; font-size:10pt;color:#FFFFFF;font-weight:bold;width:800px" | Curios within The Warrens !style="width:175px"| Curio !style="width:125px"| Description !style="width:150px"| Type(s) !style="width:120px"| Cleansing Item !style="width:200px"| Interaction with Item !style="width:200px"| Interaction without Item (This Curio can also be found in the Ruins.)
 * style="text-align: center;"|Skull_Altar.pngBone Altar
 * style="text-align: left;"|A dark altar with skulls prominently on display. A strange power can be felt in its presence.
 * style="text-align: left;"|
 * None
 * Pass.png
 * Pass.png
 * Poptext_buff.png 100% Buff +15% DMG, +10 ACC, +5% CRT.
 * rowspan="4" style="text-align: center;"|Dinner_Cart.pngDinner Cart
 * rowspan="4" style="text-align: left;"|A cart of human remains. It looks much like a feeding trough. Disgusting.
 * rowspan="4" style="text-align: left;"|
 * Drink
 * Food
 * Body
 * rowspan="4" style="text-align: center;"|Medical_herbs.pnginal Herbs
 * rowspan="4" style="text-align: left;"|Currency.gold.large_icon.png 100% Gold/Food/Trinket x2
 * Currency.gold.large_icon.png 100% Gold/Food/Trinket x1
 * Poptext_poison.png 25% Blight
 * Poptext_disease.png 25% Random Disease
 * Ability_none.png 25% Nothing
 * rowspan="4" style="text-align: center;"|Makeshift_Dining_Table.pngMakeshift Dining Table
 * rowspan="4" style="text-align: left;"|An oddly assembled dining table. There might still be food scraps around.
 * rowspan="4" style="text-align: left;"|
 * Drink
 * Food
 * rowspan="4" style="text-align: center;"|Medical_herbs.pnginal Herbs
 * rowspan="4" style="text-align: left;"|Currency.gold.large_icon.png 100% Gold/Food/Supplies x1.5
 * Currency.gold.large_icon.png 100% Gold/Food/Supplies x1
 * Poptext_poison.png 25% Blight
 * Poptext_disease.png 25% Random Disease
 * Ability_none.png 25% Nothing
 * rowspan="4" style="text-align: center;"|Moonshine_Barrel.pngMoonshine Barrel
 * rowspan="4" style="text-align: left;"|A barrel that reeks of powerful liquors.
 * rowspan="4" style="text-align: left;"|
 * Drink
 * Treasure
 * rowspan="4" style="text-align: center;"|Medical_herbs.pnginal Herbs
 * rowspan="4" style="text-align: left;"|Poptext_buff.png 100% Buff +30% DMG.
 * Currency.gold.large_icon.png 33.3% Gold/Food/Supplies x1
 * Poptext_poison.png 33.3%% Blight
 * Quirkicon_neg.png 11.1% Negative Quirk: Alcoholism
 * Ability_none.png 22.2% Nothing
 * rowspan="4" style="text-align: center;"|Occult_Scrawlings.pngOccult Scrawlings
 * rowspan="4" style="text-align: left;"|Scrawlings written on what looks like stretched and tanned human flesh...
 * rowspan="4" style="text-align: left;"|
 * Unholy
 * Knowledge
 * rowspan="4" style="text-align: center;"|Holy_water.png Water
 * rowspan="4" style="text-align: left;"|Poptext_debuff.png 100% Debuff -20% DODGE.
 * Quirkicon.png 33.3% Random Positive Quirk
 * Tray_afflicted.png 25% Stress +25
 * Quirkicon_neg.png 17.6% Random Negative Quirk
 * Ability_none.png 25% Nothing
 * rowspan="4" style="text-align: center;"|Pile_of_Bones.pngPile of Bones
 * rowspan="4" style="text-align: left;"|All that's left of a previous adventurer, perhaps.
 * rowspan="4" style="text-align: left;"|
 * Haunted
 * Unholy
 * Body
 * rowspan="4" style="text-align: center;"|Holy_water.png Water
 * rowspan="4" style="text-align: left;"|Currency.gold.large_icon.png 100% Any Loot x2
 * Currency.gold.large_icon.png 25% Any Loot x2
 * Poptext_disease.png 25% Random Disease
 * Quirkicon_neg.png 25% Negative Quirk: Bloodthirsty
 * Ability_none.png 25% Nothing
 * rowspan="5" style="text-align: center;"|Pile_of_Scrolls.pngPile of Scrolls
 * rowspan="5" style="text-align: left;"|A bunch of scrolls. The cursive is sloppy and difficult to read.
 * rowspan="5" style="text-align: left;"|
 * Knowledge
 * rowspan="5" style="text-align: center;"|Torch.png
 * rowspan="5" style="text-align: left;"|Quirkicon.png 100% Purge Negative Quirk
 * Ability_scout_ahead.png 33.3% Scouting
 * Tray_afflicted.png 16.7% Stress +15
 * Quirkicon.png 11.1% Random Positive Quirk
 * Quirkicon_neg.png 5.6% Random Negative Quirk
 * Ability_none.png 33.3% Nothing
 * rowspan="3" style="text-align: center;"|Knife_Rack.pngRack of Blades
 * rowspan="3" style="text-align: left;"|A rack of dulled, rusty knives. They are covered in fresh blood.
 * rowspan="3" style="text-align: left;"|
 * Treasure
 * Scrounging
 * rowspan="3" style="text-align: center;"|Bandage.png Bandage
 * rowspan="3" style="text-align: left;"|Currency.gold.large_icon.png 100% Gold/Gems/Food x1.5
 * Currency.gold.large_icon.png 40% Gold/Gems/Food x1
 * Poptext_bleed.png 40% Bleed
 * Ability_none.png 20% Nothing
 * rowspan="4" style="text-align: center;"|Sacrificial_Stone.pngSacrificial Stone
 * rowspan="4" style="text-align: left;"|A stone used for ancient, barbaric rituals.
 * rowspan="4" style="text-align: left;"|
 * Unholy
 * Worship
 * rowspan="4" style="text-align: center;"|Pass.png
 * rowspan="4" style="text-align: center;"|Pass.png
 * Tray_afflicted.png 50% Stress +50
 * Quirkicon.png 25% Purge Negative Quirk
 * Quirkicon.png 12.5% Positive Quirk: Warrens Explorer
 * Quirkicon.png 12.5% Positive Quirk: Warrens Scrounger
 * rowspan="6" style="text-align: center;"|Stack_of_Books.pngStack of Books
 * rowspan="6" style="text-align: left;"|
 * Knowledge
 * rowspan="6" style="text-align: left;"|A stack of literary treasures in an unlikely location.
 * Ability_none.png 33.3% Nothing
 * rowspan="3" style="text-align: center;"|Knife_Rack.pngRack of Blades
 * rowspan="3" style="text-align: left;"|A rack of dulled, rusty knives. They are covered in fresh blood.
 * rowspan="3" style="text-align: left;"|
 * Treasure
 * Scrounging
 * rowspan="3" style="text-align: center;"|Bandage.png Bandage
 * rowspan="3" style="text-align: left;"|Currency.gold.large_icon.png 100% Gold/Gems/Food x1.5
 * Currency.gold.large_icon.png 40% Gold/Gems/Food x1
 * Poptext_bleed.png 40% Bleed
 * Ability_none.png 20% Nothing
 * rowspan="4" style="text-align: center;"|Sacrificial_Stone.pngSacrificial Stone
 * rowspan="4" style="text-align: left;"|A stone used for ancient, barbaric rituals.
 * rowspan="4" style="text-align: left;"|
 * Unholy
 * Worship
 * rowspan="4" style="text-align: center;"|Pass.png
 * rowspan="4" style="text-align: center;"|Pass.png
 * Tray_afflicted.png 50% Stress +50
 * Quirkicon.png 25% Purge Negative Quirk
 * Quirkicon.png 12.5% Positive Quirk: Warrens Explorer
 * Quirkicon.png 12.5% Positive Quirk: Warrens Scrounger
 * rowspan="6" style="text-align: center;"|Stack_of_Books.pngStack of Books
 * rowspan="6" style="text-align: left;"|
 * Knowledge
 * rowspan="6" style="text-align: left;"|A stack of literary treasures in an unlikely location.
 * Quirkicon.png 12.5% Positive Quirk: Warrens Explorer
 * Quirkicon.png 12.5% Positive Quirk: Warrens Scrounger
 * rowspan="6" style="text-align: center;"|Stack_of_Books.pngStack of Books
 * rowspan="6" style="text-align: left;"|
 * Knowledge
 * rowspan="6" style="text-align: left;"|A stack of literary treasures in an unlikely location.
 * Knowledge
 * rowspan="6" style="text-align: left;"|A stack of literary treasures in an unlikely location.
 * rowspan="6" style="text-align: center;"|Torch.png
 * rowspan="6" style="text-align: left;"|Tray_afflicted.png 100% Stress +100
 * Tray_afflicted.png 26.7% Stress +25
 * Quirkicon.png 26.7% Random Positive Quirk
 * Quirkicon_neg.png 13.3% Random Negative Quirk
 * Camp_skill_abandon_hope.png 13.3% Light Meter decreased by 25
 * Poptext_disease.png ??% Disease: Scurvy
 * Ability_none.png 20% Nothing
 * Camp_skill_abandon_hope.png 13.3% Light Meter decreased by 25
 * Poptext_disease.png ??% Disease: Scurvy
 * Ability_none.png 20% Nothing
 * Ability_none.png 20% Nothing
 * Ability_none.png 20% Nothing