Docker

The Docker is a Fisherfolk enemy found in Darkest Dungeon II encountered only in The Shroud.

Description
A muscle-bound mammoth of a man once relegated to heavy dock work, the Sea's blessing has sickened his skin and crusted him in barnacles underneath a yoke carrying sodden octopi and other tentacled monsters. His raw girth crushes those who oppose the Sea God, and he can fight in tandem with the creatures he hauls on his back.

The Docker is a relatively simple enemy in concept, having powerful attacks and high HP to represent it's enormous size.

Strategy
The Docker is the epitome of a bruiser in size 2 form. Hull Breaker outputs impressive damage per turn, with tokens only amplifying it's effects. Make Way, though used infrequently, is extremely disruptive to the team given it's coming from such a tanky monster. Brine Bucket, though not immediately threatening, applies Barnacles to combo with Make Way or other shuffle effects from the Fisherfolk.

However, with no DOT except for Barnacles, you could combat Dockers with conventional Tanks like Man At Arms or Leper with Taunt. Alternatively, pushing the Docker backwards by effects such as Rampart or Daemon's Pull on other enemies could force the Docker out of range for it's 2 main abilities, Make Way and Hull Breaker. Brine Bucket, though definitely nothing to sneeze at, is significantly less dangerous than a Crit from Hull Breaker, as well as disrupting the other Fisherfolk that could need the back ranks.

Like most Size 2 enemies, choose either to deal with the Docker first or last, as while it's high damage is a major variable in the fight he spawns in, other enemies such as Fishmonger's bleed or Captain's Token generation can take priority.

Trivia

 * Many monsters in the game, particularly the more powerful and larger ones, tend to have Iron Crown iconography on their character. In the Docker's case, it could be seen that the cracks around the Yoke above his neck represent the Iron Crown.