Ghoul

A hulking, wandering eater of dead flesh that can be found in any dungeon from L3 onwards, often accompanied by Gargoyles. Ghouls have a good spread of stats, can cause stress and bleed/blight and can hit reasonably hard, making them all-rounder tanks. Their most dangerous ability is Howl, which causes stress to the entire formation and has a chance of causing "The Worries" disease.

Abilities

 * Ghoul's Rend causes Bleed, while Slavering Ghoul and Insatiable Ghoul's cause Blight