Urchin

The Urchin is a Gaunt enemy found in Darkest Dungeon II encountered in all regions except The Mountain and only in road fights.

Description
The Urchin can be found in every region in Road battles. Elusive enemies, Urchin usually move around all the battlefield with their skills and can avoid attacks thanks to their stealth. It is capable of generating crit tokens causing moderate damage and great stress.

Whoever the Urchins were before the apocalypse has already been forgotten. They walk along with their fellow Gaunts in search of victims to feed on, and always in their arms with their box. The origin of the box is unknown, but you will never see an Urchin without it. Inside of it is a lugubrious and horrifying melody, which will cause great mental strain to the heroes.

Strategy
The biggest danger of Urchins is stress as the crit tokens and  stress of the ability can accumulate causing great damage in the long run. And being able to move and generate stealth these enemies are more difficult to eliminate than usual. Combined with their high base speed it is normal that the Urchins act first than the heroes. So the ideal is to simply prepare for the crit and minimizing the damage either with guard or taunt because unless you have some way to remove the stealth the Urchin will attack.

Trivia

 * The use of a music box may be a reference to the Madman from the first game, an enemy dealing a lot of stress and having a rare chance to drop one of 3 very rare music boxes.