Riposte



Riposte is a very rare defensive effect that causes the user to respond to attacks with a counterattack.

Effect
When a unit affected by Riposte is targeted by an attack, they will retaliate by attacking back to the original aggressor. The initial attack that targets the unit with Riposte does not need to inflict damage or hit: if it is dodged, Riposte will be triggered all the same. Nevertheless, a Riposte attack can be dodged as well. The attack that triggers Riposte can be melee or ranged and hit one or more targets, the only requirement being it hitting the unit with Riposte. Damage over time effects such as blight or bleeding will not trigger Riposte, but abilities that apply these statuses will, even if they don't inflict direct damage.

Riposte, like many status effects, lasts for three turns; its duration can be refreshed by using the ability that activated it a second time.

A Riposte attack will have the base stats of the weapon held by the hero, inheriting damage, accuracy and critical chance without further modifiers.

Synergies
By its nature, Riposte is extremely effective if paired with other effects that draw the attention of the enemy: by being hit more, more Riposte counterattacks are carried out; furthermore, abilities that attract enemy attacks usually also increase the hero's defences, allowing him to withstand more punishment while retaliating.

Notably, Riposte is a part of Retribution, one of the abilities of the Man-at-Arms, who also possesses Defender, a guard ability that redirects hits aimed to an ally to him, thus triggering Riposte while shielding the ally.