Speed

Speed determines in what order the characters will act. Its calculated every turn by rolling a random number from 1 to 8 and adding Hero's speed to it. Speed can be increased by buffs, quirks, trinkets and some diseases.

Having a high speed may allow for several advantages, like killing enemy before they can attack, removing blight/bleed, or healing a party member off death's door.

Characters that deal a high amount of damage such as the Crusader typically have low speed. You can compensate for this by using support characters such as the Jester or the Man-at-Arms to temporarily increase their speed, and thus increase their chances of getting a combat action before an enemy. Alternatively you can reduce the enemy's speed through the use of a debuff ability.

It is also important to keep in mind that many trinkets have a negative effect of lowering speed, so choose carefully.