Template:EnemyEffect

Documentation
This is a template used for effects on enemy attacks.

It's fairly complex:
 * is the effect type:
 * (short for " p ercentage") is the base chance, displayed as a percentage. If left blank, it will not display.
 * is the value for instant and DoT effects, or used as a string for (de)buff and summon effects. / /  are provided within the formula and are not necessary to add to numeric values.
 * is the duration for (de)buffs and DoT effects. If  is set to 3, will display nothing, as that is the default for all effects. Has a special value   that will set the buff for "(1 Battle)".
 * (short for " p ercentage") is the base chance, displayed as a percentage. If left blank, it will not display.
 * is the value for instant and DoT effects, or used as a string for (de)buff and summon effects. / /  are provided within the formula and are not necessary to add to numeric values.
 * is the duration for (de)buffs and DoT effects. If  is set to 3, will display nothing, as that is the default for all effects. Has a special value   that will set the buff for "(1 Battle)".
 * (short for " p ercentage") is the base chance, displayed as a percentage. If left blank, it will not display.
 * is the value for instant and DoT effects, or used as a string for (de)buff and summon effects. / /  are provided within the formula and are not necessary to add to numeric values.
 * is the duration for (de)buffs and DoT effects. If  is set to 3, will display nothing, as that is the default for all effects. Has a special value   that will set the buff for "(1 Battle)".
 * (short for " p ercentage") is the base chance, displayed as a percentage. If left blank, it will not display.
 * is the value for instant and DoT effects, or used as a string for (de)buff and summon effects. / /  are provided within the formula and are not necessary to add to numeric values.
 * is the duration for (de)buffs and DoT effects. If  is set to 3, will display nothing, as that is the default for all effects. Has a special value   that will set the buff for "(1 Battle)".
 * (short for " p ercentage") is the base chance, displayed as a percentage. If left blank, it will not display.
 * is the value for instant and DoT effects, or used as a string for (de)buff and summon effects. / /  are provided within the formula and are not necessary to add to numeric values.
 * is the duration for (de)buffs and DoT effects. If  is set to 3, will display nothing, as that is the default for all effects. Has a special value   that will set the buff for "(1 Battle)".
 * (short for " p ercentage") is the base chance, displayed as a percentage. If left blank, it will not display.
 * is the value for instant and DoT effects, or used as a string for (de)buff and summon effects. / /  are provided within the formula and are not necessary to add to numeric values.
 * is the duration for (de)buffs and DoT effects. If  is set to 3, will display nothing, as that is the default for all effects. Has a special value   that will set the buff for "(1 Battle)".
 * (short for " p ercentage") is the base chance, displayed as a percentage. If left blank, it will not display.
 * is the value for instant and DoT effects, or used as a string for (de)buff and summon effects. / /  are provided within the formula and are not necessary to add to numeric values.
 * is the duration for (de)buffs and DoT effects. If  is set to 3, will display nothing, as that is the default for all effects. Has a special value   that will set the buff for "(1 Battle)".
 * is the duration for (de)buffs and DoT effects. If  is set to 3, will display nothing, as that is the default for all effects. Has a special value   that will set the buff for "(1 Battle)".

If the template is used with no parameters except