Swine Prince

The Swine Prince/King/God is a Beast boss that appears in the Warrens.

History
According to the Ancestor, the Swine Prince was the end result of his attempts to call up beings from "outer spheres". His early experiments ended in utter failure due to the complexity of the rituals and the need for a suitable vessel.

The Ancestor eventually came to the conclusion that swine were the perfect candidates because of the similarities between theirs and human flesh. The countless swine he used gained (or were possessed by) human-like intelligence as can be gathered by the Swine Men's use of weapons and armor. Moreover their bodies were twisted into unnatural forms.

The Ancestor eventually tried summon a thing of incredible power from outside our world. While the animal used did grow to a massive size, the Ancestor was disappointed by its stupidity and incredible food requirements.

Still, he relocated it to the Warrens and fed it with local villagers. The newly formed Swine Men too were so awestruck by its strength that they declared it their lord unanimously.

Behaviour
The Swine Prince always appears taking up rank 1, 2 and 3, with Wilbur taking up rank 4. Wilbur can be moved though it is ill advised.

During battle, Wilbur will use End This One or End These Two on one or two of your heroes. This marks your heroes for extra damage from the Swine Prince's attacks, as well as targets your specific heroes to the Swine Prince's attacks.

An Arbalest with the Flare ability can clear the mark off of a hero; if this leaves no heroes marked, the Swine Prince will use Wild Flailing instead of Obliterate Body, for substantially less and manageable damage. If two heroes were marked, clearing the mark from one will result in only the remaining marked hero being targeted by Obliterate Body, instead of both. Additionally, if one of the marked heroes has been stunned by Wilbur, Flare will clear the stun and prevent that hero from missing a turn.

Note that hitting Wilbur with any damaging attack whilst the Swine Prince is still alive results in immediate retaliation by the Swine Prince in the form of all the heroes being attacked for increased damage. Therefore the best ways to manage Wilbur is to either clear the marks with an Arbalest each round as above (hoping Wilbur doesn't stun the Arbalest), or better still try keep him stunned each round using a non damaging stun ability such as the Bounty Hunter's Flashbang.

Wilbur can be killed to stop the marking of your heroes, however, this will result in the Swine Prince attacking all of your heroes every turn for increased damage (as you have no hope of outhealing this, it will result in a total wipe very quickly unless you kill the Prince or retreat)

After the Swine Prince is defeated, the heroes will also have to defeat Wilbur. Wilbur will use Squeal, which does one to two points of damage, but mainly inflicts stress damage on your heroes.

Abilities
* When a Hero uses an ability on Wilbur, Swine Prince will automatically perform Enraged Destruction after that action, ignoring any status effects already on it (stun etc.). Swine Prince will not perform Enraged Destruction if Wilbur is left alone.