Countess

Thirsty =

Flushed =

Bloodlust =

"Mercifully, the morbid encounter resolved itself in my favour, and I set to work persuing degeneracy in its most decadent forms. The air pulsed with anticipation as I revealed the unnatural terroir of the house vintage. But my exhaultation was cut short as the attending gentry turned upon themselves in an orgy of indescribable frenzy. A single drop of that forbidden tannin gifted me with a dizzying glimpse of the hibernating horror beneath my feet. And in that moment, I understood the terrible truth of the world. I stood reborn, molted by newfound knowledge. My head throbbing to the growing whine of winged vermin come to drink the tainted blood of the Darkest Dungeon."

- The Ancestor.

The Countess is the third boss fought in The Courtyard.

Reaching the Boss
A map of the area can be found.

Fighting The Countess
She has three forms, each with unique attacks, stats and resistances.

She starts in Thirsty form, with 3 action per round. In this form she injects a Parasite Egg to an hero, dealing damage over time until it rips off dealing massive damage. She can also apply a Shuffle DOT, i.e. every turn the hero affected will be shuffled, making party composition who rely on a stable position bad for this boss fight. After that, she will change form to Flushed.

In Flushed Form she has only one action per round, and it's her weakest form because she has no way to deal HP damage. When transforming to Bloodlust Form she applies Horror.

Bloodlust Form is her most dangerous form, having 4 action per round, increased stats and resistances. She has many attacks that deal massive damage, can stun two heroes at the same time and can reach 75% PROT thanks to the Parasite Egg when it rips off from the hero.

Defeating The Countess
Once the Countess has been defeated, as usual the Veil Lifted event will occurr, curing every heroes affected by the Crimson Curse. However, because the source of the disease has been eradicated and thanks to the knowledge acquired, from this point on the Sanitarium becomes able to cure the Curse. This means that the Crimson Curse becomes basically as every other disease, even if it still won't be cured using Camping Skills.

Abilities
Thirsty =

Flushed =

Bloodlust =