Hellion (Darkest Dungeon II)

Base = Upgraded =

"Beneath the bloodlust and fury, there is emptiness... and shame."

- -The Academic

The Hellion is one of 12 Heroes in Darkest Dungeon II.

Class Description

 * FRONT RANK
 * HIGH DMG
 * BLEED
 * BLOODLUST

Combat Skills
🔸The Hellion will always start each run equipped with Wicked Hack,  Iron Swan,  Barbaric Yawp,  If It Bleeds, and  Toe to Toe. All other skills must be unlocked through the Shrine of Reflection, after which they are permanently available for subsequent playthroughs.

🔸Hellion begins each run with a unique, permanent Condition that gives her a +25% damage Buff when below 50% HP, and another same  Buff when below 25% HP.

Winded Unique token that can only be obtained by Hellion.


 * -3 SPD per dd2 token winded.png Token
 * -33% DMG per dd2 token winded.png Token

Most of Hellion skills interact with Winded either by removing it or by adding it.











{{Combatskilldd2 }|gif= {{Combatskilldd2
 * name=Bleed Out
 * image=dd2 ability bleedout.png
 * rank=1
 * target=1
 * value=4-8
 * valuemastery=6-9
 * crit=5%
 * critmastery=10%
 * self=Add dd2 token winded.png
 * effect=+30 RES Piercing when Target {{Combo}} 4
 * effectmastery=+30 RES Piercing when Target {{Combo}} 6 {{Bleed}}
 * selfmastery=Add dd2 token winded.png
 * range=melee
 * sound=[[File:dd2 sound bleed out.wav]]
 * soundmiss=[[File:dd2 miss sound bleed out.wav]]}}
 * name=Bloodlust
 * image=dd2 ability bloodlust.png
 * rank=123
 * target=self
 * heal=selfbuff
 * self=Remove dd2 token winded.png If Target {{Bleed}}: +20% DMG (5 Turns)
 * selfmastery=Remove dd2 token winded.png If Target {{Bleed}}: +30% DMG (5 Turns) +20 {{Bleed}} RES (5 Turns)
 * gif=dd2 skill bloodlust.gif
 * sound=[[File:dd2 sound bloodlust.wav]]}}







Unique Trinkets
🔸Each Hero has their own 3 unique Trinkets, exclusive only to them.

Hero Paths
🔸 All Heroes start the game with the Wanderer Hero Path. Each Hero has access to 3 unique Paths available only to them once they invest into The Living City.

Strategy
BOUDICA 🔸 The Hellion's primary role a front-line damage dealer with large bursts of damage. Her ability to gain extra damage when Low HP pairs well with her secondary tank role( by having a multitude of self-heals, both for HP and Stress). In addition to tanking and doing damage, it can also serve as a minimum support role but in general Hellion brings large amounts of damage to the team while protecting her teammates with  Taunt.

🔸 SKILLS OVERVIEW


 * Dd2 ability wickedhack.png Wicked Hack is Hellion's front-line Melee attack. Does a respectable amount of damage and doesn't add Winded, combined with Combo can do high amounts of damage enough to kill most enemies in one hit.


 * Dd2 ability ironswan.png Iron Swan respectable melee attack that has the main advantage of hitting rank 4, this is the only way for hellion to hit rank 4 which makes this move very valuable since Back-rank enemies tend to have low  HP.
 * Dd2 ability barbaricyawp.png Barbaric YAWP! support skill that serves the purpose of Weak the enemy and Stun when Combo. If you haave enough combo this move can really shine as a support tool for the team by disrupting and disabling the enemy frontline.


 * Dd2 ability ifitbleeds.png If it Bleeds respectable damage and Bleed attack that hits Rank 2 and Rank 3. The main advantage of this ability is being able to hit the Back-ranks with a good punch (Is the only way to hit rank 3 with Hellion). Requires Hellion to be in rank 2 or 3 which can be disfavorable depending of the team.


 * Dd2 ability toetotoe.png Toe to Toe is the main tank ability of Hellion. GIves Taunt and  Immobilize and Clears  Winded but doesn't give Defensive Tokens like  Block. Hellion's passive makes this a good thing since you want her to be at Low HP,  This ability mixed with Self-healing Skills gives high survivability and protection to other team Members.


 * Dd2 ability adrenalinerush.png Adrenaline Rush amazing Self-heal move . Heals HP, and Removes all DOTS, is only usable when Low HP, besides the main Healing it gives a buff  (Healing on Hit). Combine this with Cleave attacks like Combat Items or Dd2 ability barbaricyawp.png Barbaric Yawp to maximize the more Healing per Turn.


 * Dd2 ability bleedout.png Bleed Out High damage and Bleed skill, can easily achieve high amounts of bleed when spammed. It applies Winded but this is barely a downside since the main damage is the bleed damage (DOTS are unnafected by Winded). HIgh  HP targets can be killed easily with the high amount of dot.


 * Dd2 ability bloodlust.png Bloodlust gives Hellion a 5 turns buff that buffs her Damage against Bleed Targets, doesn't have a cooldown and Clears winded, this gives a potential 100%-150% Extra damage. It requires setup but the amount of damage it can provided combined with other Skills and heroes is worth the effort. (Example: Dd2 ability howlingend.png Howling End, Portraits-jester.pngr)


 * Dd2 ability breakthrough.png Breakthrough Support skill that counters high Block and   Guard matchups at cost of  Winded. (Example: Combat turnorder enemy lost battalion foot soldier.png Batallion). This is the only skill that makes enemies unable to Obtain  Block. Also moves Hellion Forward 2 which is handy for heavy disruptions enemies and Shuffle.


 * Dd2 ability rauciousrevelry.png Raucous Revelry Huge Stress-heal skill that heals when Low HP. it can heal up to 3  + 1  to allies which is enough to prevent Meltdowns. The only downside is the cooldown and it applies  Winded.


 * Dd2 ability howlingend.png Howling End HUGE damage front-line attack that gives Winded. This attack derives a very powerful blow and with trinkets and buffs has the potential to instakill almost every enemy in the game (Exception Bosses).  Moves Hellion Back 1 wich can be used to combo with other moves like Dd2 ability ifitbleeds.png If it Bleeds and Dd2 ability breakthrough.pngthrough

Shrine of Reflection
🔸The Hellion gains access to 6 skills over 5 Chapters through accessing memories in the Shrine of Reflection.

Barks
Combat =

Landing a CRIT

 * KREEE-YAAAAA!
 * AH-KYLORAAAA!
 * RrrrraaaaAAAAAA!
 * HA HAAA!
 * I will FEAST on your HEART!
 * HA-HA! Spirits claim you!
 * Nowhere to run, spitling!
 * No ghoul can stand against me!

Stalling

 * Hurry these fools to the grave!
 * Forward, you pups! Hit them! 

Bleed

 * Shed my blood at your own risk!
 * Let it run like a river! HYAHHH!

Blight

 * My blood boils!
 * A foulness in my veins!

Burn

 * Auugh! Hellfire!
 * *pained shrieking*

Horror

 * Shut out from the warmth of the hearth forever...
 * You'll all know the truth soon enough...
 * My knees fail me!

Stress

 * ... if I flee now, I might live...!
 * We shall never see another sunrise.
 * Heart, don't fail me! 

Torch Decrease

 * We seize glory from the jaws of fear! (Torch reaches 0)
 * A strange howl pricks my ears... (Torch reaches 20)
 * We stalk the night as owls! (Torch reaches 40)

Entering Death's Door

 * A warrior's death awaits me!

Ally On Death's Door

 * Dig your heels in!
 * You would shame us so?!

Surviving Hit on Death's Door

 * Is that all you've got?!
 * PRESS ME AND KNOW FEAR!
 * Mistook me for a pup, have ye?!
 * The war hawk screams!

Ally Surviving Hit on Death's Door

 * I am the first to fall, not you!
 * I have no use for your bones! Get up!

Hit by CRIT

 * Got my blood up now!

Ally Hit by CRIT

 * To bleed is to awaken!

Pushed by Enemy

 * Finally, a match for my strength!

Resolute

 * More of them must fall before I am satisfied!
 * I have not yet spilt enough blood to fall!

Meltdown (Phased out)

 * No! NOT ME! TAKE ANYONE ELSE!
 * They see into my coward's heart...!

Fog Appears (Shroud)

 * TBA

Fog Fades (Shroud)

 * TBA

Repair

 * Move aside, let me try!
 * RRRGH!

Don't Leave Me
Positive Act Outs=
 * Who shall lead the charge if you leave me!
 * Don't cast me out...!
 * At least let me finish the bloodletting!

Stress Healing Partner - General

 * TBA

Buffing Partner - General

 * TBA

Healing Partner - General

 * TBA

Combo Attack - General

 * TBA

Retaliation - General

 * TBA

Protection - General

 * TBA

Attacking Ally - General

 * TBA

Praise for Support Skill - General

 * TBA

Praise for Attack - General

 * TBA

Stress Heal in Coach - General

 * TBA

Stress Self in Coach - General

 * TBA

Stress Healing Partner - Hopeful

 * TBA

Buffing Partner - Hopeful

 * HAVE AT THEM!

Praise for Support Skill - Hopeful

 * TBA

Praise for Attack - Hopeful

 * TBA

Stress Heal in Coach - Hopeful

 * TBA

Stress Healing Partner - Amorous

 * TBA

Healing Partner - Amorous

 * TBA

Protection - Amorous

 * None but I shall touch you!

Praise for Support Skill - Amorous

 * TBA

Praise for Attack - Amorous

 * TBA

Stress Heal in Coach - Amorous

 * TBA

Stress Healing Partner - Respectful

 * TBA

Retaliation After Partner is Attacked - Respectful

 * TBA

Combo Attack with Partner - Respectful

 * TBA

Praise for Support Skill - Respectful

 * TBA

Praise for Attack - Respectful

 * TBA

Stress Heal in Coach - Respectful
Negative Act Outs=
 * ''TBA'

Dealing Stress Partner - General

 * TBA

Insult for Support Skill - General

 * TBA

Insult for Attack - General

 * TBA

Attacking Ally - Hateful

 * ''TBA'

Stress Damage on Ally - Hateful

 * ''TBA'

Insult for Support Skill - Hateful

 * ''TBA'

Insult for Attack - Hateful

 * ''TBA'

Stress Damage on Ally - Suspicious

 * ''TBA'

Stress Damage on Ally on Road - Suspicious

 * ''TBA'

Insult for Support Skill - Suspicious

 * ''TBA'

Insult for Attack - Suspicious

 * ''TBA'

Stress Damage on Ally - Resentful

 * ''TBA'

Stress Damage on Ally on Road - Resentful

 * ''TBA'

Insult for Support Skill - Resentful

 * ''TBA'

Insult for Attack - Resentful
Affinity=
 * ''TBA'

Adding Buff

 * ''TBA'

Guarding Ally

 * ''TBA'
 * ''TBA'
 * ''TBA'

Adding Token

 * ''TBA'

Follow Up Attack

 * ''TBA'
 * ''TBA'
 * ''TBA'

Follow Up on Debuffed Enemy

 * ''TBA'

Healing Ally

 * ''TBA'
 * ''TBA'
 * ''TBA'

Revenge Attack on Enemy

 * ''TBA'
 * ''TBA'

Moving Positions - Positive

 * ''TBA'

Removing DoTs

 * ''TBA'
 * ''TBA'
 * ''TBA'

Stress Healing

 * ''TBA'
 * ''TBA'

Jealous of Buff

 * ''TBA'

Jealous of Guarded Ally

 * ''TBA'
 * ''TBA'
 * ''TBA'

Jealous of Token

 * ''TBA'

Jealous of Food (Unused)

 * ''TBA'

Jealous of Healing

 * ''TBA'
 * ''TBA'
 * ''TBA'

Moving Positions - Negative

 * ''TBA'

Jealous of DoT Removal

 * ''TBA'
 * ''TBA'
 * ''TBA'

Positive Road Banter

 * ''TBA'
 * ''TBA'
 * ''TBA'

Negative Road Banter
Inn Items=
 * ''TBA'
 * ''TBA'
 * ''TBA'

Armor Repair Kit

 * Spit and polish - good as new.

Blasphemous Idol

 * The old gods have their wisdom. Some of us have not forgotten.

Book of Bawdy Tales

 * Read it to me? ... Eugh, or maybe not.

BOOK: My time in the Desert

 * Wonder what they hunt out there

Book of Creative Insults

 * Townfolk bickering goes right over my head.

Poetry

 * What are these? War songs without drums?

Boxing Gloves

 * I only pull my punches for friends

Calming Incense

 * *sniff* My eyes feel heavy already...

Candles and Chocolate

 * A lot of fuss for a tussle in the furs.

Clarifying Poultice

 * Hoo! That rouses the senses!

Clotting Poultice

 * Only a coward fears his own blood!
 * Blood is life! Ours and our kin!

Dartboard

 * Hmph. These things are so brittle!

Ceremonial Drum

 * Circle the drums! Beat hard! Beat fast! KALIIIII-YAH!

Slime Mold

 * It's food. You won't hear me complain.
 * (If full) - I want for nothing.

Stale Bread

 * Ah, well. It mops up the wine.
 * (If full) - I take smaller meals on the hunt.

Apple and Cheese

 * Cheese was a luxury in our camp. Mmm!
 * (If full) - *satisfied belch*

Steak and Spuds

 * Let me sear the next lot!
 * (If full) - I'll sleep heavy tonight.

Flapjacks

 * A band of hunters bounding 'round the cookfire...
 * (If full) - My belly is full.

Holy Beads

 * My ancestors never needed these.

Impermeable Poultice

 * Smells foul so it must work.

Leeches

 * Is this... food?

Meditative Totem

 * Spirits of old, my blood who came before me...

Mop and Bucket

 * If they can't smell the blood, they can't track us.

Nightshade Concoction

 * Chase it with wine if you must. Feh.

Pipeweed

 * Mm. Stinks of steppe grass.

Playing Cards

 * But what do I get if I 'win?'

Restorative Herbs

 * Stinks... but wound rot stinks worse.

Roast Pig

 * Crisp the skins for later.
 * (If Full) - Woe that I am too full!

Songbook of Amorous Ballads

 * A song for the fireside, eh? Come closer.

Songbook of Touching Dirges

 * We sing for the kin we've laid to rest.

Songbook of Rousing Tunes

 * KII-YAH! Shed your skins and howl!

Soothing Poultice

 * Ahh, cool as fresh mud

Speed Bag

 * Train with me, eh? Best keep up!

Invigorating Stew

 * A good use for old game.
 * (If full) - Leave the broth to thicken overnight.

Stimulating Poultice

 * The blood-rush begins...! Who's up to box?!

Stitching Kit

 * What's one more scar!

The Wine

 * Now 'this' is wine! Come, enjoy with me!

Tinned Delicacies

 * Meat without blood? City-folk tricks.
 * (If full) - TBA

Knotted Tug Rope

 * Rrrragh! Hold on tight!

Wax Inoculant

 * The prey in these wastes is half-rotted.

Whetstone

 * A clan is only as strong as its weakest blade

Whiskey Barrel

 * Drink fortifies the spirit!

Whiskey Bottle

 * Share my drink? Hmmph. Only since you asked.

Whiskey Flask

 * Barely a whelp's gulp in here!

Whittling Tools

 * Anyone have a larger knife?

Wild Tea

 * Let us commune with our kin departed.

Morbid Joke

 * Ha HAH!

Improvised Strategy

 * Too much talking.

Experimental Remedy

 * What foul spirits! Yet refreshing!

War Paint

 * Mmm. Smells like my first hunt.
 * These flowers don't grow around here...
 * Mother. Let me do your colours proud.

Oddly-Tuned Lute

 * Needs drums.

Pain Box

 * No.

Precious Collection

 * Talismans hold power.

Guided Meditation
Hero Shrines=
 * Our spirit guides would smoke this stuff...

Shrine 1

 * TBA

Shrine 2

 * TBA

Shrine 3

 * TBA

Shrine 4

 * TBA

Shrine 5

 * TBA

Shrine 6
Locations=
 * TBA

Oasis

 * TBA

Creature Den

 * TBA

Resistance Encounter

 * TBA

Resistance Encounter Success

 * TBA

Resistance Encounter Retreat

 * TBA

Assistance Encounter

 * TBA

Exiting Assistance Encounter

 * TBA

Valley Assistance Encounter

 * TBA

Region Gate

 * TBA

Exiting Crossroads

 * TBA

Exiting Hospital

 * TBA

Exiting Hoarder

 * TBA

Exiting Valley Hoarder

 * TBA

Exiting Watchtower

 * TBA

Exiting Hoarder

 * TBA

Exiting Academic's Study

 * TBA

Cultist Encounter Success

 * TBA

Cultist Encounter Retreat

 * TBA

Tangle Lair Success

 * TBA

Tangle Lair Retreat

 * TBA

Foetor Lair Success

 * TBA

Foetor Lair Retreat

 * TBA

Sprawl Lair Success

 * TBA

Sprawl Lair Retreat

 * TBA

Shroud Lair Success

 * TBA

Shroud Lair Retreat

 * TBA

Exiting Oblivion's Ingress

 * TBA

Exiting Academic's Cache
Quirks/Diseases= TBA Travelling Stress=
 * TBA

Travelling Stress Heal

 * Perhaps there is hope for us yet...
 * We are not so dissimilar...
 * I accept you. We all do.
 * Chin up, shoulders back. We can do this.
 * The road is tough but we're going to make it.
 * Let us share tales of merrier times.
 * Come what may, we are united!
 * Hang in there. 
 * Can I get you anything?
 * It's a long road, but we've got each other.
 * Want to share? I've got extra...
 * You're even tougher than you look.
 * I'm glad you're here, for what it's worth.
 * You're going to live. I won't hear otherwise.
 * At least we aren't facing this alone.
 * Maybe all hope is not lost...
 * There are times I almost feel hopeful.
 * I had a pleasant dream, for once...
 * Whatever comes, we are united.
 * Perhaps we'll find glory after all...
 * This world is worth saving.
 * We are making a difference out there.
 * Hope is seductive, isn't it?
 * We're making good time.
 * If this is my fate, I'm content.
 * All is not lost.
 * We will best these fiends!

Travelling Stress Heal

 * 'Buffoon!
 * 'We're not going to make it, are we?
 * 'Everywhere, the world comes undone...
 * 'Stuck in a coach with the likes of you - feh.
 * 'I'm hungry and tired!
 * 'This cursed coach is a bouncing racket!
 * 'Let me out of this blasted coach!
 * 'Here we are, four corpses in a rolling coffin...
 * 'I can't bear to look out the window...
 * 'It's like a nightmare out there.
 * 'Like rats in a trap...
 * 'What if it's all for nothing...?
 * 'Can I really trust you to have my back...?
 * 'Can't sleep. Awful food. Worse company.
 * 'A waking nightmare...
 * 'We never seem to make any progress...
 * 'Just leave me by the roadside.
 * 'This was all a mistake...!
 * 'We're driving in circles...
 * 'Are we lost?
 * 'This is not the life I dreamt for myself...
 * 'Everywhere we pass - ruin, destruction...
 * 'Fools, fools we are...
 * 'We were damned before we set off.
 * 'Why us? Why me?
 * 'I'm not crying...! Look away!
 * 'I grow so weary of this fight.
 * 'Would it be so bad to give in...?

Trivia

 * The Hellion is one of the eleven Heroes returning from Darkest Dungeon, and one of the first nine Heroes to be available in the sequel.
 * There are some differences between the Hellion's Darkest Dungeon comic and some parts of her memories in the sequel. In the comic, Hellion did not participate in her tribe's battle from the beginning, but instead watching it from afar out of fear. Her Chapter 2 memory in Darkest Dungeon II, on the other hand, shows that she did join the battle and appeared to be the leader of her group, considering that she was able to rally her tribesmen. Hellion only retreated and cowered when her group was overwhelmed.
 * Her name, Boudica, is a reference to a celtic queen of the Norfolk in Great-Britain.