The Sprawl

"Behold the great cities of man - ruined and aflame."

- The Academic

The Sprawl is one of the routes that can be traveled in Darkest Dungeon II.

A vast city built from stone, The Sprawl was once a great bastion of civilization that treasured knowledge and literature. As the evil which threatened the world expanded its corrupting influence, a portion of The Sprawl's inhabitants turned to the blasphemous worship of fire. Embracing rapture, the fanatics have burned and destroyed most of the city, erecting horrific bonfires in reverence of the coming apocalypse. The mutilated remains of those who attempted to stop them hang from the walls and rooftops, serving as grisly offerings to the end of the world.

All but abandoned, The Sprawl has fallen to the Fanatics, the cultists, and assorted bandits.

Encounters

 * Academic's Study
 * Watchtower
 * Shrine of Reflection (Hero Shrine)
 * Burning Pile (Resistance Encounter)
 * Oblivion's Ingress (Cultist Encounter)
 * Great Library (Lair)
 * Inn

Enemies
The main enemy faction in The Sprawl is the Fanatics.


 * Flayer
 * Her Ladyship (Elite)
 * Immolatist
 * Librarian (Lair Boss)
 * Pit Fighter
 * Sacrificial
 * Shaman
 * Whipper

Ignite!
Igniting is a mechanic exclusive to enemies in The Sprawl, including the Librarian. Enemies may either Ignite themselves or be Ignited by an Immolatist. When Ignited, the enemy is healed for a small amount and gains access to a variety of buffs and strengthened abilities. Each enemy has different effects when Ignited.

Ignited enemies also gain different UI effects. The text color of their name turns red, the background of their turn icon is red, and in some cases, their weapons are lit up in flames.

Behind the scenes, Ignited enemies are actually entirely different entities from their unignited counterparts. The game swaps out the enemy and replaces them with the Ignited version.

Strategy

 * Enemies in this region are highly resistant to Burn.
 * The main threats in this region are Immolatist and Whipper:
 * Immolatist (Her Ladyship) deals high Burn damage, stress damage, can Ignite other Fanatics and can consume corpses to heal other Fanatics. She is therefore your highest priority.
 * Whipper, when Ignited, can use Infernal Taskmaster - a devastating 4-man AoE that does HP damage, stress damage and Burn. Make sure he doesn't live to use that.
 * Sacrificial has such low HP and resistances that he can very often be left for last, applying a DoT on him early and/or pushing him back every time he moves forward. His only damaging move is usable only from R1.
 * Although Flayer looks menacing, he is in fact the least impressive enemy in this region. His primary role is damage and his HP is very low. You can either one-shot him early or leave him for last.
 * Pit Fighter is easy to manipulate through Taunt. Running a team without a tank vs the Pit Fighter will result in high damage taken from him, similar to the Shroud's Docker.

Narrator Quotes

 * When selecting The Sprawl as the next route at an Inn:
 * "Our great cities burn. All our beauty and knowledge, ash on the wind."
 * "Another nameless city, another inferno of mutilation and madness."