Occultist (Darkest Dungeon II)

Base =

Upgraded =

"To know the abyss, one must embrace it."

- -The Academic

The Occultist is one of 12 Heroes in Darkest Dungeon II.

Class Description

 * BACK RANK
 * RANGED DMG
 * HEALER
 * OFFENSIVE SUPPORT

Combat Skills
🔸The Occultist will always start each run equipped with Sacrificial Stab,  Abyssal Artillery,  Weakening Curse,  Wyrd Reconstruction, and  Daemon's Pull. All other skills must be unlocked through the Shrine of Reflection, after which they are permanently available for subsequent playthroughs.

Unchecked Power Unique token that can only be gained by Occultist, Empowers and gives access to Powerful Skills.
 * dd2 token uncheckedpower.pngTurn Start : 33% chance of 1per Token. (cannot be resisted)























Unique Trinkets
🔸Each Hero has their own 3 unique Trinkets, exclusive only to them.

Hero Paths
🔸All Heroes Start The Game with No Hero Path. Each Hero has access to 3 unique Paths available only to them once they Invest into The Living City.

Strategy
🔸In the early game when the Occultist does not yet have access to his entire skillset, his main roles in battles are applying Negative Tokens on enemies to reduce their combat efficiency or healing allies on critical condition. As players progress through Shrines of Reflection, the Occultist will gradually gain more offensive skills that allow him to become an effective damage dealer. These skills involve a mechanic unique to the Occultist - applying Unchecked Power and consuming said Tokens to unleash powerful damage and effects. While Unchecked Power offers valuable benefits, it can bring subtle risks to the Occultist.

🔸Offense: In order to dish out a large amount of damage, the Occultist must take advantage of his unique Unchecked Power Tokens.


 * At the beginning of the game, Dd2 ability sacrificialstab.png Sacrificial Stab will be a offensive move of the Occultist and also a main way to acquire these Tokens. Because of its unusually high base CRIT chance (up to 20%), Dd2 ability sacrificialstab.png Sacrificial Stab can be quite effective when combined with CRIT bonuses from various sources such as trinkets (Heartseeker), and a low Flame level. As the skill requires dd2 token combo.png Combo to apply dd2 token uncheckedpower.png Unchecked Power, the Occultist should combine it with his Dd2 ability weakeningcurse.png Weakening Curse and Dd2 ability daemonspull.png Daemon's Pull or go with Heroes capable of applying dd2 token combo.png Combo (Portraits-jester.pngr,Portraits-manatarms.png-at-Arms, etc.). It is important to time the use of Dd2 ability sacrificialstab.png Sacrificial Stab, as the skill will apply another dd2 token uncheckedpower.png Unchecked Power if it manages to kill a target.


 * In the beginning turns of a battle, upgraded Dd2 ability bindingshadows.png Binding Shadows can replace Dd2 ability sacrificialstab.png Sacrificial Stab. Besides requiring a dd2 token combo.png Combo Token like Dd2 ability sacrificialstab.png Sacrificial Stab, it has a high chance to provide dd2 token uncheckedpower.png Unchecked Power when used, without the requirement of a kill. However, the downside from Dd2 ability bindingshadows.png Binding Shadows is that the Occultist will have to move forward, up until Rank 1 where he can not use Dd2 ability theburningstars.png The Burning Stars.


 * Chaotic Offering.png Chaotic Offering can be a double-edged sword]]Dd2 ability chaoticoffering.png Chaotic Offering is seemingly the fastest way to gain dd2 token uncheckedpower.png Unchecked Power, giving the Occultist 2 Tokens after just one use, and even more Tokens for subsequent turns. However, using Dd2 ability chaoticoffering.png Chaotic Offering can be quite risky - it takes away at least 10% of Occultist's Icon HP dd2.png. On top of that, the Occultist may receive even more Burn dd2.png Burn damage or random Negative Tokens, including Stun dd2.png Stun . The Occultist can boost his Debuff dd2.png Debuff Resistance by equipping his personal trinket Cleansing Censer or any other similar trinkets to have a greater chance of avoiding harmful Tokens.


 * As the Occultist unlocks his skills, he will gain access to substantially more devastating skills such as Dd2 ability malediction.png Malediction, Dd2 ability anamnesis.png Anamnesis, and Dd2 ability theburningstars.png The Burning Stars. After gaining at least 2 Tokens of dd2 token uncheckedpower.png Unchecked Power, said skills can be used to wreak havoc among enemies. Dd2 ability malediction.png Malediction can cause its targets to receive a random DOT effect for each time they are damaged, giving physical attacks additional DOT damage along with extra chance to kill targets with Deathsdoor dd2.png Death Blow Resistance. Try to combine Dd2 ability malediction.png Malediction (especially when it is upgraded) with any skills that can inflict DOT, especiallyPortraits-plaguedoctor.pnge Doctor's Dd2 ability causeofdeath.png Cause of Death, which forces all DOT amounts on an enemy to trigger at once, potentially causing massive damage.


 * Dd2 ability anamnesis.png Anamnesis can be combined with thePortraits-runaway.pngay's Dd2 ability firestarter.png Firestarter to apply both Bleed dd2.png Bleed and Burn dd2.png Burn on all enemies at the same time. These skills can also be an excellent setup for Dd2 ability causeofdeath.png Cause of Death, due to a huge amount of DOT they can inflict.


 * Occultist burning star.jpg The Burning Stars is best used on durable large-sized enemies or bosses|alt=]]Dd2 ability theburningstars.png The Burning Stars is the most dangerous skill in the Occultist's arsenal. It can bypass Dd2 token block.png Block to deal a huge amount of damage to a single target and apply dd2 token combo.png Combo on it for stronger follow-up attacks if it manages to survive.


 * Dd2 ability abyssalartillery.png Abyssal Artillery also yields powerful effects with dd2 token uncheckedpower.png Unchecked Power, capable of inflicting Stun dd2.png Stun on 2 back-Rank enemies at the same time. Dd2 ability daemonspull.png Daemon's Pull can stun in a similar way, while also dragging a back-Rank target to the front and clear corpses, exposing it to front-liners with limited reach, especiallyPortraits-leper.png.

🔸Survivability: The Occultist himself is fairly fragile due to his low HP and complete lack of defensive skills, save for his rather unreliable Wyrd Reconstruction.


 * He can be a common target of enemies, who tend to attack Heroes with the lowest Icon HP dd2.png. As such, it is advised to have the Occultist protected by Heroes who have higher durability, self-sustainability or Dd2 token taunt.png Taunt effect to divert enemies' focus from him (Portraits-manatarms.png-at-Arms,Portraits-leper.png, Portraits-hellion.pngon, etc.).


 * His usage of dd2 token uncheckedpower.png Unchecked Power Tokens, which has a chance to Burn dd2.png Burn him, adds to his fragility. If not utilized carefully, said Token can apply more and more Burn dd2.png Burn damage on him over time. This can be especially dangerous when the Occultist is near or on Deathsdoor dd2.png Death's Door . Note that dd2 token uncheckedpower.png Unchecked Power ignores Occultist's Burn dd2.png Burn Resistance, so increasing it via buffs or trinkets will not protect him from Burn dd2.png Burn outside of enemy attacks.

🔸Support: The Occultist can take a supporting role in any Rank by using Weakening Curse and  Vulnerability Hex to decrease enemies' damage and increase their susceptibility to damage, respectively. While the healing role can be assigned the Occultist, his Wyrd Reconstruction skill is highly risky to use.


 * Dd2 ability weakeningcurse.png Weakening Curse can apply dd2 token combo.png Combo on targets, which can enhance other Heroes' skill such asPortraits-manatarms.png-at-Arms's Dd2 ability rampart.png Rampart (Stun dd2.png Stun ) orPortraits-jester.pngr'sDd2 ability finale.png Finale (double damage).


 * Dd2 ability vulnerabilityhex.png Vulnerability Hex works well against typical Dd2 token dodge.png Dodge users, such as Evangelist, Cherub, etc.


 * Occultist healing Leper.png Wyrd Reconstruction typically revolves aroung luck]]Dd2 ability wyrdreconstruction.png Wyrd Reconstruction is one of the very few skills that can be used to heal allies. However, it can be far less reliable than thePortraits-plaguedoctor.pnge Doctor's Dd2 ability battlefieldmedicine.png Battlefield Medicine and dd2 ability indiscriminatescience.png Indiscriminate Science, which offer much more stable healing. Because of its large gap in healing values, Dd2 ability wyrdreconstruction.png Wyrd Reconstruction may heal for a lot or nothing at all, making it extremely unpredictable and unreliable. Even worse, it may apply a Bleed dd2.png Bleed, potentially killing the Occultist and other Heroes if they are on Deathsdoor dd2.png Death's Door . Nevertheless, this skill can still be considered a powerful healing skill, as long as players are willing to push their luck. The Occultist can use 2 dd2 token uncheckedpower.png Unchecked Power Tokens for a guaranteed critical heal from Dd2 ability wyrdreconstruction.png Wyrd Reconstruction, thus somewhat mitigating the skill's drawback. Certain Heroes that benefit from taking damage (Portraits-leper.png and Portraits-hellion.pngon) can take advantage of the Bleed dd2.png Bleed effect.Portraits-leper.png, who has very low Bleed dd2.png Bleed Resistance, can take damage from the Bleed dd2.png Bleed to boost his damage after he uses Dd2 ability ruin.png Ruin while Portraits-hellion.pngon deals more damage the lower her Icon HP dd2.png gets.

Shrine of Reflection
🔸The Occultist permanently gains access to 6 skills over 5 Chapters through accessing memories in the Shrine of Reflection.

Barks
Combat =

Landing a CRIT

 * Best hope I slay you before it wakes!

Stalling

 * TBA

Bleed

 * TBA

Blight

 * TBA

Burn

 * TBA

Horror

 * TBA

Stress

 * TBA

Torch Decrease

 * TBA

Entering Death's Door

 * TBA

Ally On Death's Door

 * TBA

Surviving Hit on Death's Door

 * TBA

Ally Surviving Hit on Death's Door

 * TBA

Hit by CRIT

 * TBA

Ally Hit by CRIT

 * TBA

Pushed by Enemy

 * TBA

Meltdown (Phased out)

 * TBA

Fog Appears (Shroud)

 * TBA

Fog Fades (Shroud)
Positive Act Outs=
 * TBA

Stress Healing Partner - General

 * TBA

Buffing Partner - General

 * TBA

Healing Partner - General

 * TBA

Combo Attack - General

 * TBA

Retaliation - General

 * TBA

Protection - General

 * TBA

Attacking Ally - General

 * TBA

Praise for Support Skill - General

 * TBA

Praise for Attack - General

 * TBA

Stress Heal in Coach - General

 * TBA

Stress Self in Coach - General

 * TBA

Stress Healing Partner - Hopeful

 * TBA

Buffing Partner - Hopeful

 * We will overcome our demons

Praise for Support Skill - Hopeful

 * TBA

Praise for Attack - Hopeful

 * TBA

Stress Heal in Coach - Hopeful

 * TBA

Stress Healing Partner - Amorous

 * TBA

Healing Partner - Amorous

 * TBA

Protection - Amorous

 * TBA

Praise for Support Skill - Amorous

 * TBA

Praise for Attack - Amorous

 * TBA

Stress Heal in Coach - Amorous

 * TBA

Stress Healing Partner - Respectful

 * TBA

Retaliation After Partner is Attacked - Respectful

 * TBA

Combo Attack with Partner - Respectful

 * THEY ARE INSECTS BEFORE US!

Praise for Support Skill - Respectful

 * TBA

Praise for Attack - Respectful

 * TBA

Stress Heal in Coach - Respectful
Negative Act Outs=
 * TBA

Dealing Stress Partner - General

 * TBA

Insult for Support Skill - General

 * TBA

Insult for Attack - General

 * TBA

Attacking Ally - Hateful

 * ''TBA'

Stress Damage on Ally - Hateful

 * TBA

Insult for Support Skill - Hateful

 * TBA

Insult for Attack - Hateful

 * TBA

Stress Damage on Ally - Suspicious

 * TBA

Stress Damage on Ally on Road - Suspicious

 * TBA

Insult for Support Skill - Suspicious

 * TBA

Insult for Attack - Suspicious

 * TBA

Stress Damage on Ally - Resentful

 * TBA

Stress Damage on Ally on Road - Resentful

 * TBA

Insult for Support Skill - Resentful

 * TBA

Insult for Attack - Resentful
Affinity=
 * TBA

Adding Buff

 * TBA

Guarding Ally

 * TBA
 * TBA
 * TBA

Adding Token

 * TBA

Follow Up Attack

 * TBA
 * TBA
 * TBA

Follow Up on Debuffed Enemy

 * TBA

Healing Ally

 * TBA
 * TBA
 * TBA

Revenge Attack on Enemy

 * TBA
 * TBA

Moving Positions - Positive

 * TBA

Removing DoTs

 * TBA
 * TBA
 * TBA

Stress Healing

 * TBA
 * TBA

Jealous of Buff

 * TBA

Jealous of Guarded Ally

 * TBA
 * TBA
 * TBA

Jealous of Token

 * TBA

Jealous of Food (Unused)

 * TBA

Jealous of Healing

 * TBA
 * TBA
 * TBA

Moving Positions - Negative

 * TBA

Jealous of DoT Removal

 * TBA
 * TBA
 * TBA

Positive Road Banter

 * You tell such intriguing stories
 * Pass the snuff box, would you?
 * ''TBA'

Negative Road Banter
Inn Items=
 * I am a patient man, but I have my limits
 * TBA
 * TBA

Armor Repair Kit

 * I don't wear much, but I ought to tend it.

Blasphemous Idol

 * I will try to extract favours from this imp.

Book of Bawdy Tales

 * All tomes are worthy of study.

BOOK: My time in the Desert

 * Perhaps I am in the mood for nostalgia...

Book of Creative Insults

 * Means to unbalance the enemy's mind.

Poetry

 * Poems and spells both - mirrors turned inwards.

Boxing Gloves

 * I'm quicker than the lines on my face suggest.

Calming Incense

 * Tension melts away. The prowling mind stills.

Candles and Chocolate

 * Let us intertwine auras.

Clarifying Poultice

 * I must manifest my psyche unto the flesh.

Clotting Poultice

 * Blood stains more than the ground.

Dartboard

 * I prefer dice, but we're a ways from the dens of home.

Ceremonial Drum

 * A song can transport you to another time...

Slime Mold

 * Similar to the Xiccarphian fungoids I once hunted...
 * (If full) - My hunger is sated.

Stale Bread

 * Spurn no meal if offered in hospitality.
 * (If full) - I have had my fair share.

Apple and Cheese

 * Sensorially adequate.
 * (If full) - I am content at present.

Steak and Spuds

 * A cantrip to soften the gristle, then.
 * (If full) - One of the better meals I've had in these blighted lands.

Flapjacks

 * Humble but filling.
 * (If full) - Now I shall sleep off some bruises.

Holy Beads

 * I know your saints by much older names...

Impermeable Poultice

 * We wouldn't make it to a convalescence ward.

Leeches

 * TBA

Meditative Totem

 * Ah - the clarity of a quiet, focused mind.

Mop and Bucket

 * Cleanliness repels many a sordid beings.

Nightshade Concoction

 * This anchors my spirit more firmly.

Pipeweed

 * Dimensions bloom with each puff.

Playing Cards

 * Much of the self is revealed in how one plays cards.

Restorative Herbs

 * Material solutions for the corporeal shell.

Roast Pig

 * I'd hope they didn't source this from the Sluice.

Songbook of Amorous Ballads

 * Would be more of a trio, technically speaking.

Songbook of Touching Dirges

 * *soft, discordant humming*

Songbook of Rousing Tunes

 * My blood stirs! Let us have at them!

Soothing Poultice

 * Cool as shade on the brow.

Speed Bag

 * Allow me to remove some layers first.

Invigorating Stew

 * TBA
 * (If full) - TBA

Stimulating Poultice

 * My mind never slumbers. Now my body won't either.

Stitching Kit

 * I must be more careful next time...

The Wine

 * Come, come, I prefer not to imbibe alone.

Tinned Delicacies

 * A sailor's bounty. Perhaps a ship ran aground nearby.
 * (If full) - One of the better meals I've had in these blighted lands.

Knotted Tug Rope

 * I was dreadful at this in my youth...

Wax Inoculant

 * I take no risks with my vital humours.

Whetstone

 * A dull blade sings doom.

Whiskey Barrel

 * To good friends and good fortune.

Whiskey Bottle

 * I rarely drink to excess - share the bounty?

Whiskey Flask

 * Not without flavor.

Whittling Tools

 * The mind is most at ease when the hands are not.

Wild Tea

 * How odd - my mind both loosens and sharpens...!

Morbid Joke

 * TBA

Improvised Strategy

 * TBA

The Very Best

 * TBA

Experimental Remedy

 * TBA

War Paint

 * TBA

Tar-Filled Colambre

 * ''TBA'

Oddly-Tuned Lute

 * TBA

Precious Collection

 * TBA

Guided Meditation
Hero Shrines=
 * TBA

Shrine 1

 * TBA

Shrine 2

 * TBA

Shrine 3

 * TBA

Shrine 4

 * TBA

Shrine 5

 * TBA

Shrine 6
Locations=
 * TBA

Oasis

 * TBA

Creature Den

 * TBA

Resistance Encounter

 * TBA

Resistance Encounter Success

 * TBA

Resistance Encounter Retreat

 * I must... meditate. The beast strains at his cage!

Assistance Encounter

 * TBA

Exiting Assistance Encounter

 * TBA

Valley Assistance Encounter

 * TBA

Region Gate

 * TBA

Exiting Crossroads

 * TBA

Exiting Hospital

 * TBA

Exiting Hoarder

 * TBA

Exiting Valley Hoarder

 * TBA

Exiting Watchtower

 * TBA

Exiting Hoarder

 * TBA

Exiting Academic's Study

 * TBA

Cultist Encounter Success

 * TBA

Cultist Encounter Retreat

 * TBA

Tangle Lair Success

 * TBA

Tangle Lair Retreat

 * TBA

Foetor Lair Success

 * TBA

Foetor Lair Retreat

 * TBA

Sprawl Lair Success

 * TBA

Sprawl Lair Retreat

 * TBA

Shroud Lair Success

 * TBA

Shroud Lair Retreat

 * TBA

Exiting Oblivion's Ingress

 * TBA

Exiting Academic's Cache
Quirks/Diseases= TBA Travelling Stress=
 * TBA

Travelling Stress Heal

 * Perhaps there is hope for us yet...
 * We are not so dissimilar...
 * I accept you. We all do.
 * Chin up, shoulders back. We can do this.
 * The road is tough but we're going to make it.
 * Let us share tales of merrier times.
 * Come what may, we are united!
 * Hang in there. 
 * Can I get you anything?
 * It's a long road, but we've got each other.
 * Want to share? I've got extra...
 * You're even tougher than you look.
 * I'm glad you're here, for what it's worth.
 * You're going to live. I won't hear otherwise.
 * At least we aren't facing this alone.
 * Maybe all hope is not lost...
 * There are times I almost feel hopeful.
 * I had a pleasant dream, for once...
 * Whatever comes, we are united.
 * Perhaps we'll find glory after all...
 * This world is worth saving.
 * We are making a difference out there.
 * Hope is seductive, isn't it?
 * We're making good time.
 * If this is my fate, I'm content.
 * All is not lost.
 * We will best these fiends!

Travelling Stress Heal

 * 'Buffoon!
 * 'We're not going to make it, are we?
 * 'Everywhere, the world comes undone...
 * 'Stuck in a coach with the likes of you - feh.
 * 'I'm hungry and tired!
 * 'This cursed coach is a bouncing racket!
 * 'Let me out of this blasted coach!
 * 'Here we are, four corpses in a rolling coffin...
 * 'I can't bear to look out the window...
 * 'It's like a nightmare out there.
 * 'Like rats in a trap...
 * 'What if it's all for nothing...?
 * 'Can I really trust you to have my back...?
 * 'Can't sleep. Awful food. Worse company.
 * 'A waking nightmare...
 * 'We never seem to make any progress...
 * 'Just leave me by the roadside.
 * 'This was all a mistake...!
 * 'We're driving in circles...
 * 'Are we lost?
 * 'This is not the life I dreamt for myself...
 * 'Everywhere we pass - ruin, destruction...
 * 'Fools, fools we are...
 * 'We were damned before we set off.
 * 'Why us? Why me?
 * 'I'm not crying...! Look away!
 * 'I grow so weary of this fight.
 * 'Would it be so bad to give in...?

Trivia

 * The Occultist is one of the eleven Heroes returning from Darkest Dungeon, and one of the first nine Heroes to be available in the sequel.
 * The Occultist is one of the very few Heroes that can apply all 3 DOT effects (Bleed dd2.png Bleed, Blight dd2.png Blight , and Burn dd2.png Burn ) by themselves.
 * In early versions of Darkest Dungeon II, Dd2 ability wyrdreconstruction.png Wyrd Reconstruction of the Occultist could expend Dd2 token crit.png Crit Tokens for critical heals. However, if a critical heal happens in this way, the Bleed dd2.png Bleed effect of the skill would be critical as well, and thus increase Bleed dd2.png Bleed duration by 2 turns. To avoid this drawback, Dd2 ability wyrdreconstruction.png Wyrd Reconstruction would no longer be affected by Dd2 token crit.png Crit Tokens in later patchs. Instead, the skill now provides guaranteed critical heals through dd2 token uncheckedpower.png Unchecked Power Tokens without influencing Bleed dd2.png Bleed.
 * Similar to the first Darkest Dungeon, the Occultist's default name is "Alhazred", a reference to the author of the fictional book, Necronomicon, mentioned in "Call of Cthulhu" written by H.P. Lovecraft. The author is stated to be "the mad Arab Abdul Alhazred".