Drummer

The Drummer is a Cadaver enemy in Darkest Dungeon II.

Description
Even in (un)death, Drummers still coordinate the movements of the soldiers of the Lost Battalion.

Passively, the drummer's steady beat keeps feet firmly planted in the ground, providing a 200% movement resistance buff to all allies. This effectively means you are never moving them out of position, so bring what ranged skills or corpse clear you can to reach them. Every round, the drummer gives an Order token to an ally, alongside some minor buffs and debuff clears. This order enables some of the strongest abilities of the Cadavers, or in the case of Foot Soldiers, increased durability and protection for the Drummer. Drummers also get regular initiative moves, providing buffs to allies and marking heroes for death. Finally, what should be an easy kill as the last unit standing becomes a flash of humanity and honor as the Drummer kills itself before the heroes can respond, chilling your heroes to their cores. If you cannot kill the Drummer before his retinue is dead, at least angle to have as many actions and skills as you can ready to burst him down before he can perform Death before Dishonor.

Trivia

 * The Drummer is the only know enemy that has a different animation when one move gets resisted (If Focus Fire's taunt is resisted it will play another animation than the normal one)
 * An unused ability for the Drummer called "Sound and Fury" can be found in the localization files.