Damage Over Time (Darkest Dungeon II)

DOTs (Damage Over Time) are harmful effects inflicted on Heroes and enemies via skills and combat items. These effects deal a fixed amount of damage on the targets whenever they start their turn. Similar to Debuffs, DOT effects last for 3 turns and 2 additional turns if delivered through a critical attack. DOT effects include Bleed,  Blight , and  Burn , which have a chance to be negated by respective DOT Resistances of targets they affect. For example, an enemy or Hero with 20 Bleed (BLD) Resistance has 20% chance to resist a  Bleed effect whenever a skill that inflicts  Bleed hits them. Heroes can increase their chance to inflict DOT (100% by default) via certain trinkets.

DOTs can be removed by combat items and certain skills. In combat, Heroes can entirely remove Bleed,  Blight , and  Burn from themselves when they use Bandages, Antivenom, and Burn Salve, respectively.Plague Doctor and Hellion are by far the only Heroes capable of removing DOT effects by using their own skills ( Battkefield Medicine and  Adrenaline Rush, respectively). All DOT effects will be automatically removed from all Heroes whenever a battle ends.