Hopeless

Hopeless is one of the negative Afflictions that a hero can get when reaching 100 Stress damage in Darkest Dungeon. This affliction is considered to be one of the weaker ones (or least bad) when compared to Paranoid and Irrational.

Description
"There can be no hope in this hell... no hope at all."

They see themselves and this expedition as completely doomed, they will try to keep others alive but will more often than not get themselves killed. The hero has just given up on fighting.

Effects
Heroes with this Affliction can become uncontrollable randomly attacking enemies, passing turns and changing positions. Under the Hopeless affliction, a hero has a chance to perform the following actions:
 * Deal stress damage to the party at the beginning of the turn.
 * Pass his/her turn.
 * Use a random ability of their own choosing.
 * Deal damage to him/herself
 * Mark him/herself.
 * Refuse to be healed. 2
 * Refuse to be buffed. 2
 * Refuse to use an item. 1
 * Prevent the party from retreating.
 * Give a random comment when walking, dealing stress damage to an ally. The comment depends of the affliction.
 * Give a random comment when a trap is triggered, dealing stress damage to an ally. The comment depends of the affliction.

1 This action can occur inside and outside of combat.

2 This action can occur during combat and while camping, usually wastes camp time too.

Base Stats - Affects
The following changes were made in the Build 8920 of the game (Early Access) - To be verified -
 * MAX HEALTH POINTS "-10%"
 * DODGE "-5"
 * SPEED "-3"
 * ACCURACY "-5"

Resistances - Affects
The following changes were made in the Build 8920 of the game (Early Access) - To be verified -
 * Stun "-15%"
 * Blight "-15%"
 * Disease "-15%"
 * Move "-15%"
 * Bleed "-15%"
 * Debuff "-15%"
 * Trap Disarm "-15%"