Relationships

"Suffering strengthens the bond!"

- -The Academic

Relationships or Affinity System is a new mechanic introduced in Darkest Dungeon 2. Throughout the road, the combat and The Inn the heroes will be able to form relationships with each other which will either increase their combat effectiveness or greatly reduce it. Keeping the relationships between the team positive is essential for the victory of the expedition.

Affinity
During combat, the road and The Inn. Heroes can increase or decrease Affinity. The Affinity is between levels 0-20. The higher the affinity the more likely the heroes will get a Positive Relationship in the Inn. On the contrary, if the affinity is low, the heroes will have a high chance of developing a Negative Relationship.

Embark Screen
Once the player has chosen they next destination. They must click on the rest button. There The Player will see what is known as The Embark Screen. This is where the heroes will develop relationships depending on their affinity. The player must click on each of the relationships to reveal them and once they are all revealed they can continue the expedition. Once the relationship between the heroes is revealed. Each of them will receive a "Blessed Skill" or a "Cursed Skill". The Blessed Skills of one hero will give a random buff to the other. On the contrary, the Cursed Skills of one hero will give a negative debuff to the other.

Each one of the relationships has different buffs and debuffs. They will be listed below.

Icon virtue .png Positive Relationships
As the name suggests, Positive Relationships will help and increase the combat effectiveness of our heroes. The player must try to keep the relationships of all his heroes positive.

Each relationship will give different buffs to the cursed/blessed abilities and also some will have act-outs unique to that relationship.



Respectful
"Tried and tested. A bound to be counted on!"



Hopeful
"Aspiration unites the hopeful!"



Amorous
"While the heart still beats, desire will never die."

Inseparable*
"Two facets of the same stone. Never one without the other."

Not currently in the game.

Afflicted crown.pngive Relationships
On the other hand Negative Relationships will disrupt and reduce the combat effectiveness of our heroes while also blocking and forcing the heroe to use a skill The player may not want to use. Increasing the affinity will reduce the chances of getting Negative Relationships.

Suspicious
"Narrowed eyes, muttered threats. All trust is lost."



Envious
"Each covets what the other has and plots to take it."



Hateful
"Cruelty and callousness have claimed dominion here."



Resentful
"Resentment, the slowest and deadliest poison of them all."

Tumultuous*
"Restless souls thrive in chaos they create."

Not currenty in the game

Trivia

 * 1) * Before the relationships overhaul "The Void Between us"  The two relationships Tumultuous and Inseparable were playable and functional, however they have been removed from the game and it is not known if they will be reintroduced.