Maggot

Found anywhere where death is prevalent and mountains of rotting corpses can be found, these bloated pests are the larval form of the common housefly. Speculations abound as to why they have grown to immense size instead of pupating and maturing into flies. One possibility is that the corruption plaguing the Estate prevents them from maturing any further. Another is that feeding on the corpses left over from the Ancestor's experiments in Necromancy caused changes within them.

Forever trapped in their larval forms, these carriers of filth and disease have only a single instinct: To eat decaying flesh. Should none be found nearby, they are more than willing to make their own...

These pests can be found in every region of the Estate, from the Ruins, the Weald and the Warrens, with the exception for the Cove. It seems that the salt-soaked corpses of the Cove don’t agree with stomachs of these pests or that most of them drown during each rising tide. And as we are explore sunken ruins of the Courtyard we find these pests here within this festering swamp, feeding on the blood drain cadavers of the Court’s past victims and corpses of dead vampiric nobles that have died from hunger. As for the question how this pests get past the Courtyard’s enchanted gate is simple one; they are small enough to crawl through the iron bars of the gate.

Behavior
Due to their minor health pool and complete lack of protection, Maggots appear to be nothing more than a small and inconsequential obstacle during a quest. However, should one take them too lightly, they may find themselves becoming their next meal. Their sole ability, Grave Nibble, can be very dangerous as it can hit every rank from every rank, inflicts stress damage, has a reasonable critical hit chance (which can cause even more stress), can inflict stun, and worst of all, can potentially inflict a disease. The only good news is that this ability has rather poor accuracy.

On lower difficulties they will either appear in pairs or in groups of four. On high difficulties they may be paired with Spitters or even a Ghoul. Dispatching these pests, while not very difficult, should be a high priority, lest they begin to build up stress on your heroes or inflict them with a debilitating and costly disease.

Abilities
Apprentice =

Veteran =

Champion =