Cherub

The Cherub is a Comsic/Cultist enemy found in Darkest Dungeon II encountered in all regions at Oblivion's Rampart and Oblivion's Ingress

Description
Small servants of the cultists, they are armed with amulets and cursed scrolls, causing physical and mental damage when used, they fly all over the battlefield while evading attacks and although they are not as strong physically they make up for it with their evasion and the great disruption in the heroes teams.

Cherubs have the ability to cause both and, although not much at first the stress tends to accumulate causing much more damage in the long run, then they can cause  Blind  and Weak reducing the combat effectiveness of the heroes. When cornered, cherubs will hit with their amulet causing very little damage as a last resort.

Cherubs although dangerous have little HP making it possible to eliminate them with a single attack. Even with some luck in the first round if the player wants to risk facing the Dodge.

Combat Skills
is only generated if there is a Cultist who can be worshiped, i.e Cardinal, Deacon, Exemplar.