Ghoul

A hulking, wandering eater of dead flesh that can be found in any dungeon from L3 onwards, often accompanied by Gargoyles, Maggots, or Cultists. Ghouls have a good spread of stats, can cause stress, bleed, stun and can hit reasonably hard, making them all-rounder tanks. Their most dangerous ability is Howl, which causes stress to the entire formation, drops the light level and has a chance of causing "The Worries" disease, making them even more vulnerable to stress.

Abilities
This enemy does not have an apprentice level

Trivia
When the game was originally released the Ghoul's Rend caused Bleed, while Slavering Ghoul and Insatiable Ghoul's caused Blight