Vestal (Darkest Dungeon II)

Base = Upgraded =

"A sister of battle - repudiated but unbowed!"

- The Academic

The Vestal is one of the 12 heroes in Darkest Dungeon II.

Class Description

 * BACK RANK
 * RANGED DMG
 * HEALER
 * SUPPORT

Combat Skills
Vestal will always start each run with Hand of Light, Illumination, Judgement, Divine Grace and Consecration of Fortitude.

Vestal skills work differently from the rest of the heroes as they change depending on the Path you have chosen. All skills will be seen in the Hero Paths sections.

Vestal is able to generate 3 tokens exclusive to her that will increase the effectiveness of the heroes giving her and her allies more powerful effects.

Conviction Unique token that can only be used by Vestal. Gives powerful effects depending on skills and Hero path.

Consecration of Light Token that can be used by vestal and her allies, gives Offensive tokens. When applied the token remains in the rank instead of the hero (Similar to Controled Burn).


 * Turn Start: Add
 * Turn Start: Add (75%) or  (25%)

Consecration of Fortitude Token that can be used by Vestal and her allies, gives Defensive tokens. When applied the token remains in the rank instead of the hero (Similar to Controled Burn).


 * Turn Start: Add  (50%)  or (50%)
 * Turn Start: Add (50%) or  (50%)

Hero Paths
Each hero path change certain Vestal skills and how they interact with the tokens. Wanderer= "To seek is to find."

Default skills, Vestal is currently the only hero who receives a unique buff for being a Wanderer apart from the candles.

Turn Start:


 * Add Conviction Token conviction.png



















Confessor = "Submit and be purified!"

Rank flexible role that specializes in debuffs and token Removal

Turn Start:

Affected Skills
 * Add Conviction Token conviction.png
 * Token conviction.png Increases Debuff Chance









Not Affected Skills













Chaplain = "Faith is my shield; piety, my armor!"

Rank-flexible role focused on party defense.

Affected Skills
 * Gain Token conviction.png When Hit
 * Token conviction.png Enhances Stun and Move Resist







Not Affected Skills

















Seraph = "Witness ye the holy radiance of the Light!"

Back rank support role that specializes in Consecrations.

Affected Skills
 * Gain Token conviction.png When Consecration Activates
 * Consecration Last 5 Rounds







Not Affected Skills























Unique Trinkets
🔸Each Hero has their own 3 unique Trinkets, exclusive only to them.

General
Vestal is both a support and a damage dealer, having great flexibility regarding her skills and ranks. However, Vestal's low speed and big Cooldowns on her skills along with her unique Conviction token make it crucial to plan and choose well which skills to use in combat as Conviction is able to make skills much more powerful (Consuming these tokens in the process). Both Consecrations,  Sanctuary, etc. can be used to support the team and generate large amounts of Positive tokens  while waiting to get Conviction , and then use them in her skills such as  Divine Grace  or  Mace Bash  either for large amounts of healing  to her allies or to deal a devastating blow to the enemies. In the front ranks Vestal can use Hand of Light  to give herself and her allies  Strength. This in preparation with x3  Conviction can make   Mace Bash do large amounts of damage while also buffing the adjacent ranks DPS, this can work very well with heroes likeHellion  or Highwayman. When paired with Highwayman the player can consider not  Upgrading  Consecration of Light so it gives guaranteed  Strength paired with the Critsfrom Take Aim. On the other hand when Using Chaplain path Hand of Light will giveStrength to herself but  Block to her allies, increasing team survivability. While in the back ranks  Consecrations and other support skills like Ministration gives you the time to get  Conviction, skills like  Divine Grace can heal a great amount of 50% HP  when  x3  Conviction, on the other hand don't underestimate  Judgement's  potential damage as +100% extra damage and the 4Burn  is able to kill several units by itself and more when it CRITS.

Barks
Combat =

Landing a CRIT

 * Light take you!
 * Blacken our world no longer!
 * Begone, foul thing!
 * You shall suffer as I have!
 * Burn in the holy Flame!
 * You are DAMNED!
 * Trouble this land no longer!
 * We are fire! We are more than you!'

Stalling

 * Strike before the fire wanes further!
 * Squandering torchlight, we are.

Bleed

 * Though I bleed, I shall falter not!
 * I cannot mend every little scratch!

Blight

 * Weakness clutches at me...
 * Who has the antitoxin?!

Burn

 * Rrgh! Your fire pales before mine!
 * Swiftly, before they incinerate me!

Horror

 * My sisters... what have I done?
 * We walk in a world of torment...!
 * Why did I stray where the Light cannot reach?

Stress

 * I'm no leader. My own hope falters...
 * I pray, yet no answer comes...!
 * Drag me not to hell! They need me!

Torch Decrease

 * TBA

Entering Death's Door

 * TBA

Ally On Death's Door

 * TBA

Surviving Hit on Death's Door

 * My fate is not my own to decide!
 * Light within--not yet!

Ally Surviving Hit on Death's Door

 * Admit defeat and earn my scorn!
 * The only shame is in staying down!

Hit by CRIT

 * All my sisters' wrath!

Ally Hit by CRIT

 * Fear not - we are blessed!

Pushed by Enemy

 * Unholy ferocity!

Resolute

 * Through faith, I can withstand all!
 * Victory is still within our grasp!

Meltdown

 * I see now. Light, I have failed you...
 * They ought to have left me in that pit.

Fog Appears (Shroud)

 * TBA

Fog Fades (Shroud)

 * TBA

Repairing Coach

 * Light preserve us while I work!
 * Hold them off! I require more time!

Don't Leave Me
Positive Act Outs=
 * Don't leave me stranded!
 * To abandon an ally is a grave sin!
 * Heavens! Don't forsake me!

Stress Healing Partner - General

 * We are protected. Trust in me.
 * Ours is a fight that matters.
 * I shall say a verse for you.

Buffing Partner - General

 * Light guide your hand.

Healing Partner - General

 * Mere scratches, easily fixed.

Combo Attack - General

 * We are guided by powers greater than our own!

Retaliation - General

 * Can't have you hurting!

Protection - General

 * Light shield you!

Attacking Ally - General

 * TBA

Praise for Support Skill - General

 * This is how we best them!

Praise for Attack - General

 * We shall cleanse this land together!

Stress Heal in Coach - General

 * TBA

Stress Self in Coach - General

 * TBA

Stress Healing Partner - Hopeful

 * Beyond all this, better things await us.
 * I have hope enough for us both.
 * You have fight in you yet.

Buffing Partner - Hopeful

 * This hellish world demands your best.

Praise for Support Skill - Hopeful

 * I daresay this is working!

Praise for Attack - Hopeful

 * We have cause for hope - it is you.

Stress Heal in Coach - Hopeful

 * TBA

Stress Healing Partner - Respectful

 * Banish your fears! I am with you.
 * There is no shame in accepting aid.

Retaliation After Partner is Attacked - Respectful

 * You have earned my esteem.

Combo Attack with Partner - Respectful

 * An ally equal to our crusade!

Praise for Support Skill - Respectful

 * I am ever in your debt.

Praise for Attack - Respectful

 * We were meant to fight alongside each other.

Stress Heal in Coach - Respectful

 * ''TBA'

Stress Healing Partner - Amorous

 * Such delights await us...
 * Think of all we could have together...

Healing Partner - Amorous

 * I could never watch you suffer.

Protection - Amorous

 * No love of mine fights alone.

Praise for Support Skill - Amorous

 * Even now, you stir my imagination...

Praise for Attack - Amorous

 * Such passion! Save some of that for later!

Stress Heal in Coach - Amorous
Negative Act Outs=
 * TBA

Dealing Stress Partner - General

 * Your weak will threatens our holy cause!
 * My confidence wavers...

Insult for Support Skill - General

 * =Such folly degrades our holy work!

Insult for Attack - General

 * Our foes circle and you offer that?

Stress Damage on Ally - Suspicious

 * Feeble of heart and will!
 * Are you in league with our enemies?!

Stress Damage on Ally on Road - Suspicious

 * ''TBA'

Insult for Support Skill - Suspicious

 * ''Dubious reasoning, that.'

Insult for Attack - Suspicious

 * ''Perhaps our foes infiltrate us!'

Stress Damage on Ally - Envious

 * The Light sees what you'd keep concealed.
 * You've not suffered. Not as I have.

Stress Damage on Ally on Road - Envious

 * ''TBA'

Insult for Support Skill - Envious

 * ''After all I've gifted you?'

Insult for Attack - Envious

 * ''Light, spare me the vainglory.'

Stress Damage on Ally - Resentful

 * My troubles move you not, I see.
 * The Light provides - perhaps not for you.

Stress Damage on Ally on Road - Resentful

 * ''TBA'

Insult for Support Skill - Resentful

 * ''My tolerance wanes.'

Insult for Attack - Resentful

 * ''May you wake every morn in torment!'

Attacking Ally - Hateful

 * You drag our crusade toward doom!
 * Spare us your lamentations.

Stress Damage on Ally - Hateful

 * You will know hereafter my fury!
 * Cease your childish whimpering!

Insult for Support Skill - Hateful

 * ''Damn you! Deceiver!'

Insult for Attack - Hateful
Affinity=
 * I cannot even find pity for you.

Adding Buff

 * A blessing, if you're in need.

Guarding Ally

 * You are under my aegis.
 * Hold on! A better end awaits us!
 * Take shelter behind me.

Adding Token

 * There is strength in you. Find it.

Follow Up Attack

 * Back to the void which birthed ye!
 * Light, steer our blades true!
 * They fear the glare of our torch!

Follow Up on Debuffed Enemy

 * Banish them!

Healing Ally

 * Close your eyes a moment, friend.
 * Trust in the Light and each other.
 * Let me read you a verse...

Revenge Attack on Enemy

 * Light, smile upon this one.
 * Only together do we stand a chance!

Moving Positions - Positive

 * ''I know what I'm doing!'

Removing DoTs

 * Let the warmth suffuse you...
 * Even dire wounds can be mended.
 * You require aid - I provide it.

Stress Healing

 * YThere is comfort in times of unease.
 * Y=I see the good in you.

Jealous of Buff

 * Think yourself so wise, hm?

Jealous of Guarded Ally

 * I surely have greater need!
 * If I expire, you shall rue the day.

Jealous of Token

 * It's as though you wish me weak.

Jealous of Food (Unused)

 * This feast is a blessing, you selfish lout!

Jealous of Healing

 * You spurn me in my time of need!
 * 'Repaid for my loyalty with this?
 * Who will pray for you when I am gone?

Moving Positions - Negative

 * Cease this nervous skittering!

Jealous of DoT Removal

 * By risking me you imperil us all!
 * At any moment they shall break us!
 * Left me to fend for myself, have you?

Positive Road Banter

 * Sit and read with me?
 * Maintain your calm. I can help
 * I feel it, yes - but we cannot give in.
 * Stand firm! Resist the dark!
 * Some days I fear we are on the losing side...
 * ... You shouldn't have. Light keep you.

Negative Road Banter
Inn Items=
 * I find your hygiene troubling.
 * You may sit beside me, but be quiet.
 * Mistake me not for a friend.
 * Babble at someone else. I'm resting.
 * Do I interrupt your prayers?
 * Away with you. Meditate on your failings.

Armor Repair Kit

 * Fewer wounds for me to mend.

Blasphemous Idol

 * Horrid thing!

Book of Bawdy Tales

 * Such crude language... But one can't be choosy.

BOOK: My time in the Desert

 * I once dreamed of such adventures, in simpler times...

Book of Creative Insults

 * They call it a what?! I could never.

Poetry

 * How might it feel to be the subject of such a work...?

Boxing Gloves

 * Best not to get caught unarmed. But if you insist...

Calming Incense

 * We'd burn such sweet resins in the abbey...

Candles & Chocolate

 * Ours is a lonely journey. And. Well. Ahem.

Clarifying Poultice

 * Light take me, I'm certainly awake now.

Clotting Poultice

 * Preventative measures. Sensible.

Dartboard

 * They do this in the taverns? For 'fun'?

Ceremonial Drum

 * Reminds me of funeral processions past...

Slime Mold

 * Eugh. Very well.
 * (If full) - Rather not.

Stale Bread

 * A familiar staple.
 * (If full) - The horrors of the road has stifled my appetite.

Apples & Cheese

 * I'll have your extras, too.
 * (If full) - Perhaps the horses want the cores...

Steak and Spuds

 * Richer fare than what I'm used to.
 * (If full) - I am satisfied.

Flapjacks

 * Cooking on the road - how adventurous!
 * (If full) - These will keep for some time.

Holy Beads

 * Shall I guide you through a prayer?

Impermeable Poultice

 * Our enemies wield pestilance as we wield hope.

Leeches

 * I prefer rest and prayer, but...

Meditative Totem

 * Come, sit with me. We'll read some verses.

Mop and Bucket

 * I thought I'd left such chores behind...

Nightshade Concoction

 * I believe in my talents. But I shan't press my luck.

Pipeweed

 * Oh...! My eyelids feel heavy...

Playing Cards

 * I swear, your rules change every time...

Restorative Herbs

 * A primitive technique...

Roast Pig

 * Is there some occasion? A feast day?
 * (If full) - Any more and I'll be useless on my feet.

Songbook of Amorous Ballads

 * There is much in this world I yearn to explore...

Songbook of Touching Dirges

 * My losses are many - and they are private.

Songbook of Rousing Tunes

 * Light at our backs! WE ARE THE FLAME!

Soothing Poultice

 * Lest I scald you with my holy flame.

Speed Bag

 * I suppose a diversion can't hurt.

Invigorating Stew

 * Bland, yes, but it will serve us well.
 * (If full) - I am grateful any time my belly is full.

Stimulating Poultice

 * Whew!

Stitching Kit

 * Let us save my methods for more grevious wounds.

The Wine

 * I only drank at holy sacraments in the past... *hic*

Tinned Delicacies

 * TBA
 * (If full) - TBA

Knotted Tug Rope

 * I hope this wasn't holding something together...

Wax Inoculant

 * Superstitious nonsense, most likely...

Whetstone

 * I don't use a blade, but here, I can sharpen yours...

Whiskey Barrel

 * Light beside me, this is strong!

Whiskey Bottle

 * If nothing else, we shall sleep well tonight...

Whiskey Flask

 * Very well. Pass it here.

Whittling Tools

 * I prefer to keep my hands busy whilst praying.

Wild Tea

 * Your auras... you're all shining! It's beautiful!

Morbid Joke

 * Who raised you?

Improvised Strategy

 * A forward assault! At last!

The Very Best

 * TBA

Experimental Remedy

 * At least I can render my own aid if this backfires...

War Paint

 * TBA

Tar-Filled Colambre

 * ''TBA'

Oddly-Tuned Lute

 * Onward! To glory!

Precious Collection

 * Shall I pray for them... or for you?

Guided Meditation

 * Every day I blaspheme further...

Holy Hymnal

 * Ahhh, nothing stirs the spirit quite like it!

Pain Box
Hero Shrines=
 * Another rite taken to worrying extremes...

Shrine 1

 * The warmth of the Light, of belonging...

Shrine 2

 * He called me faithless. Me!

Shrine 3

 * That prison nearly turned my heart toward hate.

Shrine 4

 * Someday, all will feel what I felt.

Shrine 5

 * ... The verses have some lessons on pride.

Shrine 6
Hero Stories=
 * The Light lives in us all...

Chapter 2

 * Damn this ceaseless labour.
 * *sigh* Another log upon the fire...
 * The Abbot will be pleased, I suppose.
 * Voices at the window...someone is outside!
 * I see shapes in the glass - who could it be?
 * A couple...alone in the garden...
 * T-they were so close to each other...
 * His hands...her lips...divine!
 * Curses, I've missed my chance!
 * Day after day, the drudgery continues...
 * My arms burn hotter than the flame itself!
 * Surely there is more to life than this...

Chapter 4
Locations=
 * 'T-the light has not abandoned me!
 * Gold in the gloom, calling to me!
 * It is a sign - I am not forsaken!
 * IT IS YOU WHO SHALL BE JUDGED!
 * MY DESIRES WILL NOT BE IMPUGNED!
 * I AM BLESSED - BODY AND SOUL!
 * H-he thirsts for injury!?
 * He covets harm!
 * Praying for wounds? Appalling!
 * Such power - coursing through me!
 * To love is natural - I am guilty of nothing!
 * The light affirms me!
 * I must share this revelation with my sisters!

Oasis

 * Waters cleanse the body, but it's the soul that needs washed of sin.
 * We've time for a short prayer. Sit with me by the water?
 * A kind omen - the Light rewards our strife!
 * Bathe? In the company of strangers?!

Exiting Oasis

 * ... I require a moment's privacy.
 * You know what is said of cleanliness.

Creature Den

 * Away with you, foul things!

Creature Den Success

 * Beasts cannot be saved.

Creature Den Retreat

 * Preternatural cunning!

Resistance Encounter

 * TBA

Resistance Encounter Success

 * Our presence tipped the scales!

Resistance Encounter Retreat

 * Abominations to the last!

Assistance Encounter

 * No nobler deed than service.
 * It is an honour to serve in times of great need.
 * We can aid one another's suffering.
 * Light guide their aim true.
 * It will lift their spirits to render us aid.
 * Ah, this shall allow me a brief rest!
 * See? We are blessed. Don't reject it!
 * Commonfolk always gossip - let us listen.
 * Our war is waged on many fronts.
 * Feel that - the Flame calls to us!
 * Any infirm among their number?
 * The Light led us to these poor souls.
 * How fortunate for them we happened by!
 * I've no doubt the Light shall repay us.
 * Our mission is paramount - this will help.
 * Hold-me-ons from a prior life...
 * As vital a part of our mission as our blades.
 * A sister of mine... she painted this scroll for me.
 * Our holy purpose surpasses their needs!
 * Our works are more necessary.
 * Our aim is clear - let us not divert.
 * It wounds my heart to see them suffer so.
 * I'm inclined to decline.
 * We cannot fight our fight whilst starving!
 * I took no vow of poverty.
 * I'm afraid I am... ehm... praying. Yes. Praying.
 * My versebook is written in three languages. See?
 * We can't save every roadside wretch.
 * Death, darkness - needed for the Light to shine.
 * You've no idea how easy you have it.
 * Let them suffer as I have! DIE!

Exiting Assistance Encounter

 * Charity is a balm for the mind.
 * Even small acts drive the darkness back.

Valley Assistance Encounter

 * TBA

Crossing the Bridge

 * No turning back now.
 * What's that chill?

Region Gate

 * May our passage be swift.
 * Take heart - our cause is just.

Exiting Crossroads

 * TBA

Exiting Hospital

 * I might have stayed a night to assist...
 * Hmph. My hand is steadier.

Exiting Hoarder

 * Perhaps corruption has touched this one.
 * I am pleased to leave him behind.

Exiting Valley Hoarder

 * We are well blessed.
 * We journey toward darkness' heart.

Exiting Watchtower

 * We must stand witness.
 * ... I must pray.

Academic's Study

 * There could be useful components inside.
 * My abbey had a grand bell-tower...
 * It is likely corrupted, but...
 * Light smite the thing! Anything else of use?
 * Was this some profane ritual?
 * There is something thrilling about reading others' letters.
 * Keep it far from me if you must keep it!
 * There is... a blasphemous allure, I admit...
 * Its power could help us turn the people to our side!
 * Some artworks bend the will toward sin...
 * When I gaze at length upon it, my hands grow cold...
 * My favourite hymn! Who amongst you knew?
 * An illicit thrill! A first of many, I suppose...
 * It wishes to show me something. I know it.
 * Most unholy. Let us go!
 * Even if we must put it down, don't leave it in agony.
 * No one to read last rites, if indeed it even died...
 * Take every last one we've space to carry!
 * I find it disquieting. Can't say why.
 * My first indulgence...

Exiting Academic's Study

 * Only foulness found there.
 * Let us hurry onward.

Cultist Encounter

 * Rid the land of this creeping stain! (Fight)

Cultist Encounter Success

 * The Light guides my hand!

Cultist Encounter Retreat

 * *frenzied, mumbled prayer*

Tangle Lair Success

 * Poor restless souls.

Tangle Lair Retreat

 * We have disturbed a burial site!

Foetor Lair Success

 * How far the folk have strayed...

Foetor Lair Retreat

 * There is no redemption to be found here.

Sprawl Lair Success

 * If we're to rebuild, we must retain knowledge.

Sprawl Lair Retreat

 * A den of horror and devils...

Shroud Lair Success

 * We must turn these people down a better path!

Shroud Lair Retreat

 * Away! There are no souls to save here!

Exiting Oblivion's Ingress

 * Bloodshed purifies!
 * The darkness empowers them...!

Exiting Academic's Cache
Specific Boss Barks=
 * We can share what we cannot carry.
 * We are on the right path.

Librarian

 * Madman! Do you not mourn the loss of these tomes?!

Harvest Child

 * I've earned this! 
 * I deserve this!

Focused Fault

 * It sees my shame!
 * Hope... redemption... ridiculous fantasies.
 * They mock my naivete in secret...!

Body Of Work - Face Your Failure

 * My own will. My own hands. Light preserve us!
 * I face you with a clear heart, devils!
 * I will not be condemned!
 * Shadows of the past cannot stand in the Light!
 * Gaze into my heart and cower!
 * I know fear! I know failure! You move me not!

Quirks/Diseases= TBA Traveling Stress=

Traveling Stress Heal

 * Perhaps there is hope for us yet...
 * We are not so dissimilar...
 * I accept you. We all do.
 * Chin up, shoulders back. We can do this.
 * The road is tough but we're going to make it.
 * Let us share tales of merrier times.
 * Come what may, we are united!
 * Hang in there. 
 * Can I get you anything?
 * It's a long road, but we've got each other.
 * Want to share? I've got extra...
 * You're even tougher than you look.
 * I'm glad you're here, for what it's worth.
 * You're going to live. I won't hear otherwise.
 * At least we aren't facing this alone.
 * Maybe all hope is not lost...
 * There are times I almost feel hopeful.
 * I had a pleasant dream, for once...
 * Whatever comes, we are united.
 * Perhaps we'll find glory after all...
 * This world is worth saving.
 * We are making a difference out there.
 * Hope is seductive, isn't it?
 * We're making good time.
 * If this is my fate, I'm content.
 * All is not lost.
 * We will best these fiends!

Traveling Stress Damage

 * 'Buffoon!
 * 'We're not going to make it, are we?
 * 'Everywhere, the world comes undone...
 * 'Stuck in a coach with the likes of you - feh.
 * 'I'm hungry and tired!
 * 'This cursed coach is a bouncing racket!
 * 'Let me out of this blasted coach!
 * 'Here we are, four corpses in a rolling coffin...
 * 'I can't bear to look out the window...
 * 'It's like a nightmare out there.
 * 'Like rats in a trap...
 * 'What if it's all for nothing...?
 * 'Can I really trust you to have my back...?
 * 'Can't sleep. Awful food. Worse company.
 * 'A waking nightmare...
 * 'We never seem to make any progress...
 * 'Just leave me by the roadside.
 * 'This was all a mistake...!
 * 'We're driving in circles...
 * 'Are we lost?
 * 'This is not the life I dreamt for myself...
 * 'Everywhere we pass - ruin, destruction...
 * 'Fools, fools we are...
 * 'We were damned before we set off.
 * 'Why us? Why me?
 * 'I'm not crying...! Look away!
 * 'I grow so weary of this fight.
 * 'Would it be so bad to give in...?

Travelling path type reaction=

Safe Path

 * Perfect time for a rousing hymn, no?
 * Light, find us safe passage.
 * My prayers have been answered!
 * So we are rested for the strife ahead

Rough Patch

 * Goodness!
 * O-oh my!
 * This road will shudder us apart!
 * I feel most unwell...

Hazardous path

 * Let us clear this route swiftly!
 * We are almost through!
 * Light, get us through this...
 * We have been through worse!

Combat

 * Away with these pests!
 * We are protected!
 * Great is our cause - and our fury!
 * Know holy fire, fiends!

Oblivion Tear

 * My eyes are wide... but... I cannot see!
 * N-no light at all...
 * Darkness seeps through the windows!
 * Protect the torch at all costs!

Trivia

 * The Vestal is one of the eleven Heroes returning from Darkest Dungeon.
 * The Vestal is the first hero whose paths fundamentally change her skills and game mechanics, instead of adding small changes or simple stat adjustments.
 * The seal found on her armor is identical to ones found in Reynauld's trinkets from the first game.
 * She has a unique bark upon entering the Inn named "The Vestal's Secret."
 * Her predetermined name is Junia.