Grave Robber (Butcher's Circus)

Combat Skills
(All buffs and debuffs last for 3 rounds unless otherwise specified.)

Tactical Analysis
The Grave Robber is an extremely versatile class, being able to accommodate most play styles, to an extent.

Lunge allows them to deal high damage, especially when coupled with shadow fade, for increased damage and CRIT chance. Furthermore, the increased Death Blow chance makes it a good 'assassin' attack.

Thrown Dagger is effective against Marked targets, due to its increased damage. However, not being able to strike rank 1 means its best used along side the Houndmaster, Arbalest, or Musketeer, since they also deal extra damage to Marked targets.

Pick to the Face is effective against high PROT builds, but its lack of target choice compared to the Grave Robber's other attacks make it slightly situational. However, it's the only attack skill that can be used from rank 1, so it can be used when the Grave Robber is stuck on position one, or used as a follow up to Lunge.

Flashing Daggers deals very high damage for a multi-targeted attack, making it a useful skill. It is effective for hitting targets on Death's Door, as even if it fails to Deathblow, it still damages multiple targets. Also, by reducing bleed resist on targets, it opens them up for bleed attacks- particularly the Houndmaster's Hound's Harry and the Jester's Harvest, which are multi-target attacks that apply Bleed.

Alternatively, Panic Darts deals high stress. This synergises well with the attack and the Grave Robber's high CRIT chance, creating a 1/5 chance of dealing around 40 stress attacks. Coupled with its potential to strike any rank, this makes it effective for stressing out targets. Its Blight damage and mediocre damage are not to be underestimated - if it reduces a hero to deaths door, the stress can cause a heart attack.

Toxin Trickery is invaluable, as it lasts all battle- meaning the Grave Robber goes from having good dodge to very good dodge- coupled with the Man-at-Arm's Bolster and/or the Antiquarian's Invigorating Vapours can easily make them a very difficult foe to strike. The Hellion's Terrifying YAWP! or the Plague Doctor's Blinding Gas synergise with the Grave Robber's elevated dodge, allowing the class to be more evasive than the Jester.