The following patch was deployed on 19 May 2022 for Darkest Dungeon II.
Build 0.13.34356 - Hotfix[]
- Changed starting torch in the Valley from 50 to 75
- Cabin Boy should no longer spawn a size 2 monster if there are not enough slots available for it
- Fixed Occultists Abyssal Artillery vfx not being correctly aligned
- Fixed Corrupted Bile Gland trinket: bleed chance is now correctly set to 20% from 8%
- Fixed tiny critical heal poptext
- Fix for Fish Mongers attacks animations being assigned to the wrong skills
- Fix for language dropdown not fitting all the text in other languages
- Fixed an issue with the Ordained Icon having a small mouseover area in the Academic's View
- Various save and generation issues fixed
- Various string fixes
- Various vfx polish improvements