The following patch was deployed on 20 May 2022 for Darkest Dungeon II.
Build 0.13.34438 Experimental Hotfix[]
Gameplay[]
- Act 2 Boss: HP increased to 200/350/150 from 100/250/75
- Act 2 Boss: Increased combo token torch damage dealt by Dying Light
- Leviathan: Fixed an issue where Eyes of the Storm was sometimes not revealed in the academics view after use.
- Inn: Will now replace as many dead heroes as possible with those that are unlocked
UI[]
- Replaced Boss portraits with their colored versions
- Final round poptext color adjusted
- Added inkfire vfx to combat banner portraits
- Updated completed and failed goal colors
Bug Fixes[]
- Fixed an issue where death's door status effects weren't being applied on load.
- Fix the cathedral in cultist mountain combat arenas
- Fixed an issue where corrupted narration/tutorial save data was creating a softlock
- Fixed some issues with the roster having multiple instances of the same class and causing errors around game over
- Fixed an issue with the Stagecoach failing to load properly when applying new liveries
- Fixed an issue with loot rolls and them not saving correctly for lair and guardian node fights
- Updated FMOD version to correct user issues with their sound device not being recognized in game.
- Updated Localization to add missing narration string and other small edits.