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Disambig This article is about the hero in Darkest Dungeon II. For other appearances, see Bounty Hunter (disambiguation).
Bounty Hunter
Bh 2
Base Stats
Icon HP dd2 MAX HP 48 Icon speed dd2 SPD 3
Resistances
Bleed dd2 Bleed 30% Stun dd2 Stun 40%
Blight dd2 Blight 30% Move dd2 Move 30%
Burn dd2 Burn 30% Debuff dd2 Debuff 40%
Disease dd2 Disease 40% Deathsdoor dd2 Death Blow 75%
Movement
2 forwards, 2 backwards
Permanent Condition(s)
On Consume Dd2 token combo: 50% Chance to Apply Dd2 token combo
The thrill of the hunt, the promise of payment!
~ The Academic

The Bounty Hunter is a Hero in Darkest Dungeon II.

Unique Attributes[ | ]

The Bounty Hunter differs from the other Heroes in Darkest Dungeon II in that he cannot be selected during party creation at The Crossroads but must be hired during the run. When available for hire, his poster will appear above the fireplace at the Inn.

DD2BHPoster

The Bounty Hunter's poster.

The player may hire the Bounty Hunter for the cost of 4 Icon candle small Candles of Hope; the Bounty Hunter will then replace a hero of choice from the party and will remain with the expedition until the following Inn, at which point the original hero will return. If there is only one hero left in the party, the Bounty Hunter will not replace but accompany that hero instead.

When hired, the Bounty Hunter will have two random quirks, one positive and one negative, as well as one random trinket. All of the Bounty Hunter's skills are already mastered and cannot be upgraded further. Likewise the Bounty Hunter has no relationship interactions with other party members. The Bounty Hunter only has one path, Professional, which has no effects.

DD2 Professional path (50% chance to not consume a combo token)

The Bounty Hunter can only be hired once per run and cannot be hired at the Inn prior to The Mountain. If the player does not hire the Bounty Hunter at an Inn, his poster may reappear at a subsequent Inn. The poster's chance to appear depends on the current Confession:

  • Denial: 45%
  • Resentment: 40%
  • Obsession: 37.5%
  • Ambition: 35%
  • Cowardice: 33%

Combo Token Regeneration[ | ]

The Bounty Hunter has a unique buff: whenever he uses a skill that consumes a Dd2 token combo combo token, he has a 50% chance to reapply the Dd2 token combo combo token on the target.

Skills[ | ]

When hired, the Bounty Hunter will always start with Bh skill collectbounty 100 (1) Collect Bounty, Bh skill markfordeath 100 (1) Marked For Death, Bh skill comehither 100 (1) Come Hither, Bh skill caltrops 100 29Caltrops, and Bh skill flashbang 100 (1) Flashbang equipped. Unlike other Heroes who unlock skills through the Shrine of Reflection, the Bounty Hunter's other skills are unlocked by spending candles in The Living City, after which they are permanently unlocked and available for subsequent playthroughs.

Collect Bounty
Bh skill collectbounty 100 (1) Type Rank Target
Dd2 melee icon Melee Empty circle dd2Yellow circleYellow circleYellow circle Blue circleBlue circleEmpty circle dd2Empty circle dd2
Damage Crit Target
8-12 5%
Deals +50% DMG When Target Dd2 token combo

Separator

Mark for Death
Bh skill markfordeath 100 (1) Type Rank Target Cooldown
Dd2 ranged icon Ranged Yellow circleYellow circleYellow circleYellow circle Blue circleBlue circleBlue circleBlue circle 1
Crit Target
5%
Ignores Dd2 token dodge
Ignores Dd2 token guarded
Removes Dd2 token dodge
Dd2 token vulnerablex2
Dd2 token combo

Separator

Come Hither
Bh skill comehither 100 (1) Type Rank Target
Dd2 ranged icon Ranged Yellow circleYellow circleYellow circleYellow circle Empty circle dd2Empty circle dd2Blue circleBlue circle
Damage Crit Target
2-4 10%
Pull 2
Dd2 token combo

Separator

Caltrops
Bh skill caltrops 100 (1) Type Rank Target
Dd2 ranged icon Ranged Yellow circleYellow circleYellow circleEmpty circle dd2 Empty circle dd2Empty circle dd2Blue circleBlue circle
Damage Crit Target
1-3 5%
Ignore 30% Bleed dd2 RES When Target Dd2 token combo
3 Bleed dd2
-20% Move dd2
-2 Icon speed

Separator

Flashbang
Bh skill flashbang 100 (1) Type Rank Target Cooldown
Dd2 ranged icon Ranged Yellow circleYellow circleYellow circleEmpty circle dd2 Blue circleBlue circleBlue circleEmpty circle dd2 1
Crit Target
5%
Shuffle
Dd2 token blind
Dd2 token daze
Dd2 token stun when Target Dd2 token combo

Separator

Staredown
Bh skill staredown 100 (1) Type Rank Target Cooldown
Dd2 ranged icon Ranged Yellow circleYellow circleYellow circleYellow circle Blue circleBlue circleBlue circleBlue circle 1
Crit Target Self
5%
Dd2 token weakx2
Dd2 token tauntx2
Remove Dd2 token vulnerable

Separator

Hurlbat
Bh skill hurlbat 100 (1) Type Rank Target
Dd2 ranged icon Ranged Yellow circleYellow circleEmpty circle dd2Empty circle dd2 Blue circleBlue circleBlue circleBlue circle
Damage Crit Target
6-10 15%
Ignore Dd2 token dodge When Target Dd2 token combo
Deals +50% DMG When Target Burn dd2

Separator

No Escape
Bh skill no escape 100 (1) Type Rank Target Cooldown
Dd2 ranged icon Ranged Yellow circleYellow circleEmpty circle dd2Empty circle dd2 Empty circle dd2Empty circle dd2Blue circleBlue circle 2
Damage Crit Target
2-4 10%
Ignore Dd2 token dodge
Dd2 token stun
Dd2 token combo

Separator

Finish Him
Bh skill finishhim 100 (1) Type Rank Target
Dd2 melee icon Melee Empty circle dd2Yellow circleYellow circleYellow circle Blue circleBlue circleBlue circleEmpty circle dd2
Damage Crit Target
6-10 10%
Ignores Dd2 token block
Execution 2
Deals +75% DMG When Target Dd2 token stun or Dd2 token daze

Separator

Uppercut
Bh skill uppercut 100 (1) Type Rank Target Cooldown
Dd2 melee icon Melee Empty circle dd2Empty circle dd2Yellow circleYellow circle Blue circleBlue circleEmpty circle dd2Empty circle dd2 2
Damage Crit Target
3-5 5%
Dd2 token stun
Knockback 1

Separator

Bodyguard
Bh skill bodyguard 100 (1) Type Rank Target Cooldown
Dd2 token buff Buff Yellow circleYellow circleYellow circleYellow circle Yellow circleYellow circleYellow circleYellow circle
(Ally)
1
Target Self
Dd2 token guardedx2
Dd2 token blockx2

Unlock Costs[ | ]

  • Bh skill staredown 100 (1) Staredown (8 Candles of Hope candles)
  • Bh skill hurlbat 100 (1) Hurlbat (14 Candles of Hope candles)
  • Bh skill no escape 100 (1) No Escape (17 Candles of Hope candles)
  • Bh skill finishhim 100 (1) Finish Him (27 Candles of Hope candles)
  • Bh skill uppercut 100 (1) Uppercut (32 Candles of Hope candles)
  • Bh skill bodyguard 100 (1) Bodyguard (45 Candles of Hope candles)

Unique Trinkets[ | ]

🔸Each Hero has their own 3 unique Trinkets, exclusive only to them. All unique Trinkets for Heroes have Indelible rarity. The Bounty Hunters Trinkets cannot be found as loot or purchased like other Hero Trinkets. His Trinkets are found already equipped to him when hired, assuming the trinket is unlocked at the Altar of Hope. It is not a guarantee he will spawn with one of his own Trinkets, he can spawn in with any unlocked Trinket the player has.


Image Trinket Description
Crime Lords' Molars
Crime Lords' Molars
Indelible
Bounty Hunter
+50% Move dd2 RES Piercing
If Target Dd2 token combo : +20% DMG
If Target Dd2 token stun : +5% CRIT
Vengeful Kill List
Vengeful Kill List
Indelible
Bounty Hunter
Gain on Killing Blow: +3% DMG (Until Next Inn)
+20% Deathsdoor dd2 RES Piercing
Utility Belt
Utility Belt
Indelible
Bounty Hunter
Caltrops Skill: +25% Debuff dd2 RES Piercing
Apply on Hit: Flashbang Skill: Dd2 token blind
Apply on Hit: Hurlbat Skill: Dd2 token weak

Barks[ | ]

Landing a CRIT[ | ]

  • Hah!
  • Get back...!
  • Called your bluff, friend.
  • *snort*
  • Don't test me.
  • That's right.
  • Time to settle up.
  • Not so tough now, eh?
  • Yes! Yes...! Burn...!

Stalling[ | ]

  • Don't have time for this.
  • You can rest back on the coach.

Bleed[ | ]

  • This'll need a wrap.
  • Feelin' woozy...

Blight[ | ]

  • Gettin' dizzy.
  • Gonna be sick.

Burn[ | ]

  • Burnt right through my leather...
  • 'These blisters are gonna be trouble.

Horror[ | ]

  • *holds breath*
  • ... No... shut it out...!

Stress[ | ]

  • N/A, the Bounty Hunter is too tough to complain.

Torch Decrease[ | ]

  • Gather your wits.
  • Don't sneak up on me.
  • Gettin' dark out.

Entering Death's Door[ | ]

  • So close.

Ally On Death's Door[ | ]

  • You still owe me.
  • Bad luck to lose a client.

Surviving Hit on Death's Door[ | ]

  • Not 'til the job is done.
  • Hit me harder or get out of my way.

Ally Surviving Hit on Death's Door[ | ]

  • Your boots wouldn't fit me.
  • Don't let 'em win!

Hit by CRIT[ | ]

  • You're gonna regret that.

Ally Hit by CRIT[ | ]

  • Can't be short-handed. Up!

Pushed by Enemy[ | ]

  • Outta my way.

Resolute[ | ]

  • Hold fast - it's a job like any other.
  • *grits teeth*

Meltdown[ | ]

  • ... they conspire against me...
  • ... kill or be killed...

Fog Appears (Shroud)[ | ]

  • This foul mist grows thicker!
  • The air stagnates...
  • Damn this fog!
  • Insufferable fog!
  • I hear them moving in the fog...
  • This fret assaults my eyes!
  • Stay close, lest they pick us off!
  • Be wary, they stalk us from the fog!
  • Malign currents on the wind...
  • This is no common storm...
  • We grow vulnerable to ambush...!
  • This fog veils some treachery, no doubt.
  • I've lost sight of them!
  • What trickery, this mist?
  • Illusion and deceit, this weather!

Fog Fades (Shroud)[ | ]

  • Strike now, the fog abates!
  • The air clears...
  • At long last, a breeze!
  • The air stirs!
  • Their trickery falters!
  • Our foes once more in sight!
  • A break in the weather!
  • Their cover lifts!
  • Mind our flanks! The fog lifts!
  • I see the fiends! Press hard!
  • The wind shifts in our favour!
  • Begone, unearthly mist!
  • Now, while our blades strike true!
  • Lo, the enemy! Press them!
  • Regroup, the fog is lifting!

Repairing Coach[ | ]

  • You better be paying me extra.
  • Odd use of my talents.

Don't Leave Me[ | ]

  • Forgetting someone?
  • Leave me here and I'll hunt you down.
  • Wriggling out of my wages, eh?

Armor Repair Kit[ | ]

  • Don't skimp on the kit.

Blasphemous Idol[ | ]

  • Hmm.

Book of Bawdy Tales[ | ]

  • Don't ask, don't tell.

BOOK: My time in the Desert[ | ]

  • Tactical research.

Book of Creative Insults[ | ]

  • Heh heh.

==Book of Parries (unused?)

  • Not my style, but why not? (unused?)

Poetry[ | ]

  • ''Nothing else to read?

Boxing Gloves[ | ]

  • I won't go easy.

Calming Incense[ | ]

  • Smells all right.

Candles and Chocolate[ | ]

  • *snort*

Clarifying Poultice[ | ]

  • *sharp sniff*

Clotting Poultice[ | ]

  • Better than bleeding.

Dartboard[ | ]

  • Good practice.

Ceremonial Drum[ | ]

  • I don't get it.

Slime Mold[ | ]

  • Bland. Oddly wet.
  • (If full) Nah.

Stale Bread[ | ]

  • *crunch*
  • (If full) Pass.

Apple and Cheese[ | ]

  • Filling. Decent. Seconds?
  • (If full) Full up for now.

Steak and Spuds[ | ]

  • Tasty and a lot of it - perfect combination.
  • (If full) A satisfying feed.

Flapjacks[ | ]

  • Smells good in here.
  • (If full) They'll keep for the road ahead.

Holy Beads[ | ]

  • It comes to this.

Impermeable Poultice[ | ]

  • Can't afford falling ill.

Leeches[ | ]

  • So be it.

Meditative Totem[ | ]

  • Not sure these work, but...

Mop and Bucket[ | ]

  • You're paying me a lot for this.

Nightshade Concoction[ | ]

  • An old trade secret...

Orbitoclast[ | ]

  • Don't trust this contraption...

Pipeweed[ | ]

  • *exhales*

Playing Cards[ | ]

  • Ante up.

Restorative Herbs[ | ]

  • Feh, that stench.

Roast Pig[ | ]

  • Ribs. Now.
  • (If full) *contented burp*

Songbook of Amorous Ballads[ | ]

  • Mask off this time.

Songbook of Touching Dirges[ | ]

  • Seems awful sentimental.

Songbook of Rousing Tunes[ | ]

  • I don't sing. But I'll listen.

Soothing Poultice[ | ]

  • Take no chances with fire.

Speed Bag[ | ]

  • *cracks knuckles*

Invigorating Stew[ | ]

  • Not bad.
  • (If full) Save it.

Stimulating Poultice[ | ]

  • Better to hit them first.

Stitching Kit[ | ]

  • Serves me right.

The Wine[ | ]

  • *slurp* Awful sweet. You can have the rest.

Tinned Delicacies[ | ]

  • *approving grunt*
  • (If full) Pass.

Knotted Tug Rope[ | ]

  • Let's go.

Wax Inoculant[ | ]

  • Can't get sick.

Whetstone[ | ]

  • There's a notch in my axe...

Whiskey Barrel[ | ]

  • Revelry?

Whiskey Bottle[ | ]

  • Don't hog it.

Whiskey Flask[ | ]

  • Does the trick.

Whittling Tools[ | ]

  • Might cut myself.

Wild Tea[ | ]

  • Eyes feel sharper. Ears, too. Hmm.

Oddly-Tuned Lute (Jester)[ | ]

  • Nice try. Still ain't singing.

Morbid Joke (Highwayman)[ | ]

  • *snort*

Improvised Strategy(Man-at-Arms)[ | ]

  • Solid plan.

Experimental Remedy(Plague Doctor)[ | ]

  • Long as it works...

Precious Collection (Leper)[ | ]

  • These look expensive.

Guided Meditation (Occultist)[ | ]

  • This is new.

The Very Best (Grave Robber)[ | ]

  • TBA

War Paint (Hellion)[ | ]

  • TBA

Holy Hymnal (Vestal)[ | ]

  • If you sing 'em.

Pain Box (Flagellant)[ | ]

  • Keep that thing away from me.

Unique Reliquary (Crusader)[ | ]

  • *sigh* You're a superstitious lot.

All Shrines[ | ]

  • ''*Snort*''

The Old Bridge[ | ]

  • The hunt is on.
  • I'll make this worth your coin.

Region Gate[ | ]

  • A job is a job.
  • Keep. Moving.

Oasis[ | ]

  • Hm. Alright.
  • Quickly, now.
  • Mask's stayin' on.
  • Could be a trap.

Exiting Oasis[ | ]

  • *gulp* Ahhh.
  • We'll look the fool if we're ambushed...

Creature Den[ | ]

  • Put 'em down. (Fight)
  • A risk that will win us little. Let us away. (Avoid)
  • They'll smell us coming if the wind shifts. (Avoid, lose Flame)

Creature Den Success[ | ]

  • Easy prey, easy pay.

Creature Den Retreat[ | ]

  • Outwitted by beasts? Feh.

Chirurgeon's Table[ | ]

  • Leeches. Hate 'em. (Fight, Stealth buff)
  • Our torch dazzles them! (Fight, Daze enemies)

Resistance Encounter[ | ]

  • Let's do this. (Fight)

Resistance Encounter Success[ | ]

  • Ahh, was that so bad?

Resistance Encounter Retreat[ | ]

  • I disguised our tracks. Might buy us time.

Oblivion's Ingress[ | ]

  • TBA

Oblivion's Ingress (Mountain)[ | ]

  • Steady, now. This is it. (Fight)

Oblivion's Ingress Success[ | ]

  • Send those freaks packing.

Oblivion's Ingress Retreat[ | ]

  • Hear that wailing? They hunt us still.

Exiting Oblivion's Ingress/Rampart[ | ]

  • Could take a dozen of 'em.
  • They'll follow. Get a move on.

Assistance Encounter[ | ]

  • Let's help 'em.
  • Hmph. Fine.
  • Better eating than on the coach.
  • There's fight in these folks yet.
  • If they're paying... (Flame, Inn items)
  • I'm no woodsman.
  • We can't lag behind.
  • Get 'em talking.
  • Ale? Whiskey? I ain't singing.
  • Fine. If we must. (Combat items, lose Flame)
  • Be foolish not to if they're paying.
  • Let's push.
  • *sigh*
  • I prefer coin anyhow.
  • Heh. Seems fair.
  • Do as you will. I got my share already.
  • No. You can't have that. Or that.
  • Long as it ain't coming out of my pay.
  • If we don't survive this, who will?
  • Don't make me use the hook.
  • And risk an ambush? No. (Avoid)
  • Suppose I'm bein' well paid.
  • Let's just go.
  • Go on. Food.
  • In the sack. Now.
  • Don't waste my talents.
  • I don't discuss old jobs...
  • We ought to look out for us.
  • Let's work out some anger.
  • I'm in no mood.
  • No survivors.

Exiting Assistance Encounter[ | ]

  • Better make up the lost light.
  • The horses are stirring...

Valley Assistance Encounter[ | ]

  • TBA

Exiting Hospital[ | ]

  • Quiet yourselves and let 'em work.
  • She's a tough one.

Exiting Hoarder[ | ]

  • Count your coin around that one.
  • Steep prices, but you gotta pay em.

Exiting Valley Hoarder[ | ]

  • Bet the bandits love this stretch of road.
  • I travel light.

Exiting Watchtower[ | ]

  • Least we know what's coming.
  • Stay the course. Keep moving.

Exiting Hoarder[ | ]

  • Steep prices, but ya gotta pay 'em.

Academic's Study[ | ]

  • I can find a buyer for anything.
  • Never liked keepin' time.
  • It ain't coming aboard. (Caged Creature, Trinket)
  • Who keeps pets? Wealthy folk.
  • I admit, I'm curious.
  • Heh. I'll allow it. (Familiar Desk, Trinket)
  • The raw rock could be worth a bit.
  • It's so smooth...
  • Can't imagine the price it'd fetch.
  • Hmph. Unsettling.
  • Think I've been here before.
  • Why is my foot tapping? (Scary Song, pos Quirk)
  • Smash it.
  • It... wants me. (Shambler's Altar, Fight)
  • I don't trust it.
  • I'm no torturer. Free it.
  • ...
  • That one looks like an atlas...
  • Bet we could find a buyer.
  • Whiskey, neat.

Exiting Academic's Study[ | ]

  • Wouldn't touch it if I were you.
  • Hrm.

Tangle Lair Success[ | ]

  • An old contract collected...

Tangle Lair Retreat[ | ]

  • They saw us coming.

Foetor Lair Success[ | ]

  • Another trophy for the mantle.

Foetor Lair Retreat[ | ]

  • Amateurs! I could have had them!

Sprawl Lair Success[ | ]

  • Not the first madman I've put down.

Sprawl Lair Retreat[ | ]

  • Follow my lead next time.

Shroud Lair Success[ | ]

  • The bigger they are...

Shroud Lair Retreat[ | ]

  • Not worth it. Back to dry land!

Exiting Academic's Cache[ | ]

  • Let's not weigh ourselves down.
  • None for me. I like to stay a little hungry.

Librarian[ | ]

  • Get him!
  • Draw him away from the tinder!

Harvest Child[ | ]

  • Out of my way. (Move due to debuff)
  • To the victor go the spoils.'

Focused Fault[ | ]

  • I cannot bear it!
  • ... Rrrgh.
  • ...

Body Of Work - Face Your Failure[ | ]

  • *cracks knuckles*
  • *spits*
  • I've seen such tricks before....
  • Don't you dare.
  • You'll fall like any other sick critter.
  • Hmph!

Cadaver Slayer[ | ]

  • The bloodless ones go down easy.

Fanatic Slayer[ | ]

  • All those stupid ornaments slow 'em down.

Fisherfolk Slayer[ | ]

  • Lemme show you how to debone a fish.

Gentry Slayer[ | ]

  • A chance to hunt an old client? Hah.

Travelling Stress Heal[ | ]

  • I'll keep watch. You rest.
  • Could be far worse.
  • Fine. I'll share a drink.
  • You lot seem capable.
  • Who's up for dice?

Travelling Stress Damage[ | ]

  • Run your mouth elsewhere.
  • Pointless gabbling.
  • ...
  • I'm napping.
  • Don't test me.

Safe Path[ | ]

  • Nothing afoot? Easy money.
  • Wake me when there's a problem.
  • They'll be comin' soon.
  • This quiet won't hold.

Rough Patch[ | ]

  • *sigh*
  • Hell's sake.
  • Mind my flashpowders.

Hazardous Path[ | ]

  • Heh.
  • Not bad.
  • Clever.
  • Filthy out there.

Combat[ | ]

  • There it is.
  • Thought so.
  • Sloppy setup.
  • *cracks knuckles*

Oblivion Tear[ | ]

  • Arrgh!
  • DRIVE! NOW!
  • You won't make me look!
  • Veil the windows!

Trivia[ | ]

  • The Bounty Hunter is one of the eleven Heroes returning from Darkest Dungeon.
  • Unlike other heroes, the Bounty Hunter does not go by his predetermined name from the first game, which was Tardif.
  • The Bounty Hunter is the only hero that can Dd2 token stun stun without a Dd2 token combo combo token or trinket.
  • The Bounty Hunter's bark lines for crossing The Valley's bridge exist in the game, but cannot be normally seen since he is hired specifically at inns.
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Heroes Bounty Hunter MiniScrollpip Crusader MiniScrollpip Duelist MiniScrollpip Flagellant MiniScrollpip Grave Robber MiniScrollpip Hellion MiniScrollpip Highwayman MiniScrollpip Jester MiniScrollpip Leper MiniScrollpip Man-at-Arms MiniScrollpip Occultist MiniScrollpip Plague Doctor MiniScrollpip Runaway MiniScrollpip Vestal
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