Darkest Dungeon Wiki
Cherub
Base Stats
MAX HP 14 SPD 8
Resistances
Bleed 20% Stun 10%
Blight 20% Move 10%
Burn 20% Debuff 20%
Type(s)
Cosmic, Cultist
Size Turns per round
1 1
Permanent Condition(s)
Combat Start: x2

The Cherub is a Cosmic/Cultist enemy in Darkest Dungeon II encountered in all regions at Oblivion's Rampart and Oblivion's Ingress.

Description[]

Small servants of the cultists, they are armed with amulets and cursed scrolls, causing physical and mental damage when used, they fly all over the battlefield while evading attacks and although they are not as strong physically they make up for it with their evasion and the great disruption in the heroes teams.

Cherubs have the ability to cause both and , although not much at first the stress tends to accumulate causing much more damage in the long run, then they can cause Blind and Weak reducing the combat effectiveness of the heroes. When cornered, cherubs will hit with their amulet causing very little damage as a last resort.

Cherubs although dangerous have little HP making it possible to eliminate them with a single attack. Even with some luck in the first round if the player wants to risk facing the Dodge.

Appearance[]

Just a little guy!

The Cherub is a lumpy, blobby humanoid with little stunted baby legs and a fat babylike body, but a relatively large corpselike head and an asymmetrical selection of arms; two small human arms and one tentacle on the right, a full size adult guy kind of arm in a web of tentacles on the left. The spiky metal halo is also embedded directly in its flesh, it's wrapped in tattered black cloth and it carries a scroll as well as a spiky amulet.

The Cherub is an evasive enemy with status attacks, but very low HP. Like I said, just a little guy! Don't bully a little guy!

Skills[]

Skill Name Target Ranks DMG CRIT Self Effects
Enfeebling Miasma
Cooldown 1
1-2 0% • Add • Add x2
• 1 (25%)
Sightless Miasma
Cooldown 1
1-2 0% • Add • Add
• 1 (25%)
Face Your Confession
Cooldown 2
- - • Add
• Add
(75% of 1 )
Brisk Bedevilment 1-2 5% • Back 1
• Add (33%)
-
Worship*
Only bosses
- - • Remove 2
Gain extra action
Only used when x2
• Add
• Heal 25%
• Remove

Notes[]


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Shared Creatures

Carrion Devourer Carrion Eater Gander Rabid Gnasher Spitter Webber
Gaunts
Lost Soul Patient Urchin Widow Woodsman
Pillagers
Firemouth Implication Mongrel Pillager Crackshot Pillager Hatchetman Spearman (DLC) Spiked Barricade (DLC) Swordsman (DLC) Weapon Rack (DLC)
Cultists
Altar Cardinal Cherub Deacon Evangelist Herald

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