Combat Items are items that can be equipped by a Hero in Darkest Dungeon II. They are consumable items that are able to be used by a Hero during their turn and is considered a Free Action. (Does not use your Turn)
Combat items can be acquired in multiple ways.
- As loot from running over debris in the Stagecoach. This chance can be modified by certain Stagecoach Items.
- As loot acquired from a Quirk such as "Rummager"
- As loot from Enemy encounters and fights
- As loot from Assistance Encounters
- As loot from Academic's Studies
- Purchased from The Hoarder
- Purchased at a Field Hospital
- Purchased at an Inn
The primary currency used to purchase Combat Items is Relics. Though there are some cases (such as Bone Saw) which can be purchased using
Baubles.
Every hero has one slot for combat items. Placing the item there from the player's inventory will give that hero access to the item so it can then be used by the Hero during combat (it's consumed on the spot). Once entered the combat or entered the Lair no other can be equipped and the number of Combat items equipped depends on the item itself (Can be increased with Stagecoach Items and Leviathan trophy).
List of Combat Items[]
No Tags[]
Image | Combat Item | Effects |
---|---|---|
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Holy Water
[1 Target]
Stacks 2
|
Remove all Negative Tokens
|
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Linseed Oil Flask
[1 Target]
Stacks 4
|
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Pustule Salve
[1 Target]
Stacks 2
|
Heal 25%
|
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Ethereal Dust
[1 Target]
Stacks 1
|
Clear all skill cooldowns
|
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Mineral-Rich Spring Water
[1 Target]
Stacks 3
|
Heal 5
(Was "Heal 10%" prior to the Binding Blade post-patch)
|
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The Blood
[1 Target]
Stacks 2
|
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A Glimmer of Hope
[1 Target]
Stacks 4
|
+15 Flame
|
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War Horn
[Party]
Stacks 1
|
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Wilbur's Flag
[2 Targets]
Stacks 2
|
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Shred of Decency
[1 Target]
Stacks 2
|
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Unnatural Pigment
[1 Target]
Stacks 2
|
Copy all Positive Tokens
|
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Single Leech
[1 Target]
Stacks 2
|
|
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Trephine Bur
[1 Target]
Stacks 4
|
10% DMG
|
Powder[]
Found randomly during the run and generated by Alembic and Retort.
Restorative[]
Found randomly during the run and generated by Chirurgeon's Mixing Kit .
For more Restorative items see: Inn Items
Image | Combat Item | Effects |
---|---|---|
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Adrenalic Tonic
[1 Target]
Stacks 2
|
Heal 18
(Was "Heal 50%" prior to the Binding Blade post-patch)
|
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Healing Salve
[1 Target]
Stacks 2
|
Heal 12
(Was "Heal 33%" prior to the Binding Blade post-patch)
|
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Triage Kit
[1 Target]
Stacks 1
|
Heal 27
(Was "Heal 75%" prior to the Binding Blade post-patch)
|
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Invigorating Intoxicant
[1 Target]
Stacks 2
|
+10% CRIT while on Death's Door (3 Turns)
|
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Medicinal Herbs
[1 Target]
Stacks 2
|
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Smelling Salts
[1 Target]
Stacks 2
|
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Stimulants
[1 Target]
Stacks 2
|
Concoction[]
Found randomly during during the run and generated by Alembic and Retort .
For more Concoction items see: Inn Items
Image | Combat Item | Effects |
---|---|---|
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Antivenom
[1 Target]
Stacks 2
|
Heal 5
(Was "Heal 10%" prior to the Binding Blade post-patch)
|
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Burn Salve
[1 Target]
Stacks 2
|
Heal 5
(Was "Heal 10%" prior to the Binding Blade post-patch)
|
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Laudanum
[1 Target]
Stacks 4
|
Woven[]
Found randomly during the run and generated by Worktable Loom.
Image | Combat Item | Effects |
---|---|---|
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Bandages
[1 Target]
Stacks 2
|
Heal 5
(Was "Heal 10%" prior to the Binding Blade post-patch)
|
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Fisherman's Net
[1 Target]
Stacks 2
|
|
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Milk-Soaked Linen
[1 Target]
Stacks 4
|
Contraption[]
Found randomly during the run and generated by Tinker's Bench.
Noxious[]
Found randomly during the run.
Image | Combat Item | Effects |
---|---|---|
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Toxic Ichor
[Enemy Party]
Stacks 2
|
|
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Death Cap Spores
[1 Target]
Stacks 2
|
Flammable
Image | Combat Item | Effects |
---|---|---|
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Otherworldy Fragment
[1 Target]
Stacks 2
|
Explosive[]
Found randomly during the run.
Flammable
Image | Combat Item | Effects |
---|---|---|
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Incendiary Cocktail
[1 Target]
Stacks 1
|
|
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Greek Fire Grenade
[Enemy Party]
Stacks 1
|
Noxious
Image | Combat Item | Effects |
---|---|---|
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Ichor Bomb
[1 Target]
Stacks 1
|
|
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Spore Grenade
[Enemy Party]
Stacks 1
|
Traps[]
Found randomly during the run and generated by Trapmaker's Kit. Trap combat items are also Serrated.
Serrated
Image | Combat Item | Effects |
---|---|---|
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Scrap Grenade
[Enemy Party]
Stacks 1
|
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Spiked Ball
[1 Target]
Stacks 1
|
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Bear Trap
[1 Target]
Stacks 2
|
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Crow's Feet
[Enemy Party]
Stacks 2
|
Weapon[]
Found randomly during the run.
Image | Combat Item | Effects |
---|---|---|
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Makeshift Javelin
[1 Target]
Stacks 2
|
DMG: 3-6 10% CRIT
Knockback 3
|
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Bone Saw
[1 Target]
Stacks 1
|
DMG: 6-12 CRIT: 10%
|
Trivia[]
- Some items are references from the first game :
- The Etheral Dust and the Otherwordly Fragment are both from the Color of Madness dlc,
- The Noisemaker is a reference to the Butcher Circus dlc,
- The Blood is a reference to the Crimson Court dlc,
- And the Wilbur's Flag is a reference to the trophy trinket dropped by the Swine God, where Wilbur was fighting using squeals and flags.