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'''Curios''' are interactable objects that appear during [[Expedition|expeditions]]. There is a chance of a good or bad event happening by using a curio. [[Provisions|Supply items]], such as a [[torch]] or a [[Skeleton Key|key]], can be used on them to favorably alter the chances. __TOC__ ==Location == Curios can be found inside [[Dungeon Map#Rooms|rooms]] and [[Dungeon Map#Corridors|corridor segments]]. Different [[locations]] contain different kinds of curios, but some varieties are found throughout all types of dungeon. Each room may only contain one curio, while corridor segments can contain more than one. Unlike [[obstacles]], curios do not prevent passage if not activated; it is thus possible to leave them be to minimize risk, especially if there is a lack of correct provision items to trigger their positive effects. ==Interaction== Once the party enters a room or segment with a curio, it can be interacted with to activate a prompt; the curio can be investigated directly or with the use of a provision item. Curios will react differently to certain items. Normally, the use of the correct provision item will trigger a positive effect, removing the chance of negative effects occurring; however, there are a few harmless curios that do not display a prompt and are immediately searched when interacted with. Some curios grant loot upon activation. There is a fixed pool of items that is used by specific curios, but additional loot due to low [[Light Meter|light level]] will be calculated separately and can be dropped even by curios with very specific loot drops. The [[Antiquarian]] can cause special treasure to drop when she interacts with curios. Many curios have effects such as [[stress]] infliction, healing, [[Bleed|bleeding]], [[Blight|blighting]], the application of [[Buff|buffs]] and [[debuff]]s or granting/removing a [[Quirks|Quirk]] that will affect individual [[Characters|heroes]]. The affected hero is always the one currently selected at the moment of activation. It is advisable, upon activating risky curios, to select a hero with good resistances or one that could potentially be affected by the negative effects without endangering the expedition. == Forced Interaction == Heroes with certain Quirks or [[Disease|Diseases]] will sometimes interact with a curio without the player necessarily commanding them to do so; this is determined by the type of curio presented and the Hero's condition. Specifically, each Curio is associated with a number of "types", which the conditions respond to. For example, a hero with the [[Necromania]] quirk may interact with a [[Curio#dinner cart|Dinner Cart]] or [[Mummified Remains]], both having the "Body" typing (among others). Some [[afflictions]] may also cause a forced interaction. Heroes forcibly interacting with a Curio will never use a Supply Item, resulting in the default consequences of interacting with the Curio every time regardless of whether this result is innocuous, dangerous, or even deadly. In addition, several forced interactions have the additional effect of the Hero stealing any loot that may have resulted; if this happens, the loot is revealed but grayed out, and cannot be taken. Below is the list of traits that force interactions, along with the type of curio that triggers it, the chance of interaction and whether or not the trait will inspire theft. {| class="wikitable mw-collapsible mw-collapsed" style="text-align: left" cellpadding="10" width="50%" ! scope="col" class="tabletitle" style="font-size:10pt;font-weight:bold;width:800px" |<big>Causes of Forced Interaction</big> |- | style="padding:0;border:none" | {| class="wikitable sortable" style="text-align: left" cellpadding="10" width="100%" |- ! style="width:12.5%" |Name ! style="width:5%" |Type ! style="width:12.5%" |Curio Type(s) ! style="width:10%" |Forced% ! style="width:10%" |Steals Items |- | style="text-align: left;" |[[Ablutomania]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Fountain | style="text-align: left;" |40% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Bloodthirsty]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Torture | style="text-align: left;" |35% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Quirks#Corvid's Quirks|Corvid's Appetite]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Body | style="text-align: left;" |33% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Quirks#Corvid's Quirks|Corvid's Curiosity]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |All | style="text-align: left;" |27.5% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Compulsive]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |All | style="text-align: left;" |20% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Crimson Curse#Craving|Crimson Curse - Craving]] | style="text-align: left;" |[[File:Poptext_disease.png|center|30px]] | style="text-align: left;" |CCrave | style="text-align: left;" |10% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Crimson Curse#Wasting|Crimson Curse - Wasting]] | style="text-align: left;" |[[File:Poptext_disease.png|center|30px]] | style="text-align: left;" |CCrave | style="text-align: left;" |25% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Curious]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |All | style="text-align: left;" |20% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Dacnomania]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Torture | style="text-align: left;" |40% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Dark Temptation]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Unholy | style="text-align: left;" |40% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Demonomania]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Unholy | style="text-align: left;" |40% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Dipsomania]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Drink | style="text-align: left;" |40% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Egomania]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Reflective | style="text-align: left;" |40% | style="text-align: left;" |[[File:Ability_Pilfer.png|40px|center]] |- | style="text-align: left;" |[[Affliction|Fearful]] | style="text-align: left;" |[[File:Tray_afflicted.png|center|30px]] | style="text-align: left;" |Worship | style="text-align: left;" |50% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Guilty Conscience]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Worship | style="text-align: left;" | 35% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Hagiomania]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Worship | style="text-align: left;" |40% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Hieromania]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Worship | style="text-align: left;" | 35% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Hylomania]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Treasure | style="text-align: left;" |40% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Affliction|Irrational]] | style="text-align: left;" |[[File:Tray_afflicted.png|center|30px]] | style="text-align: left;" |All | style="text-align: left;" |7.5% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Kleptomaniac]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Treasure | style="text-align: left;" |35% | style="text-align: left;" |[[File:Ability_Pilfer.png|40px|center]] |- | style="text-align: left;" |[[Affliction|Masochistic]] | style="text-align: left;" |[[File:Tray_afflicted.png|center|30px]] | style="text-align: left;" |Torture | style="text-align: left;" |50% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Necromania]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Body | style="text-align: left;" |40% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Paranormania]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Haunted | style="text-align: left;" |40% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Plutomania]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Treasure | style="text-align: left;" |40% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Affliction|Selfish]] | style="text-align: left;" |[[File:Tray_afflicted.png|center|30px]] | style="text-align: left;" |Treasure | style="text-align: left;" |50% | style="text-align: left;" |[[File:Ability_Pilfer.png|40px|center]] |- | style="text-align: left;" |[[Sitiomania]] | style="text-align: left;" |[[File:Quirkicon_neg.png|center|30px]] | style="text-align: left;" |Food | style="text-align: left;" |40% | style="text-align: left;" |[[File:Pass.png|40px|center]] |- | style="text-align: left;" |[[Disease|Tape Worm]] | style="text-align: left;" |[[File:Poptext_disease.png|center|30px]] | style="text-align: left;" |Food | style="text-align: left;" |60% | style="text-align: left;" |[[File:Ability_Pilfer.png|40px|center]] |} |} ==List of Curios== ===Common Curios=== <section begin="shared" /> {| class="wikitable mw-collapsible mw-expanded" style="width:100%; text-align:center;" ! colspan="5" class="tabletitle" style="font-weight:bold;" | Curios found within all dungeons |- !Curio & type !Description !Cleansing !Without cleansing {{curiotr |name=Crate |type=Treasure. |room=corridor |eff1=75% Heirloom |eff1ttip=. "The crate contains stashed heirlooms!" |eff2=25% Nothing |eff2ttip=. "The crate is empty." }} {{curiotr |name=Discarded Pack |type=Scrounging; Treasure. |room=corridor |eff1=60% Supplies x1 + Gold/Gems x2 + Journal Entry |eff1ttip=. "The pack contains loot!" |eff2=20% Scouting |eff2ttip=. "The pack has a map inside it!" |eff3=20% Nothing |eff3ttip=. "The pack has already been looted." }} {{curiotr |name=Eldritch Altar |type=Haunted; Unholy. |desc="An altar dedicated to unholy abominations. Perhaps a great power lies within." |room=room |cleanse1=Holy Water |cleanseeff1=Purge Negative Quirk |cleansettip1=. "The holy water purifies the altar!" |eff1=40% Stress +25 |eff1ttip=. "A terrifying presence is felt nearby!" |eff2=10% Purge Negative Quirk |eff2ttip=. "The hero is absolved of a sin." |eff3=50% Nothing |eff3ttip=. "The altar's purpose is purely decorative." }} {{curiotr |name=Heirloom Chest |type=Treasure.<br>''([[Curio#Heirloom Chest Variants|First Variant]])'' |room=room |desc=A chest with your family's sigil. |cleanse1=Skeleton Key |cleanseeff1=Heirloom x4 |cleansettip1=. "The key unlocks a hidden compartment!" |cleanse2=Antivenom |cleanseeff2=Heirloom x3 |cleansettip2=. "The antivenom neutralizes a poison trap in a hidden compartment!" |eff1=75% Heirloom x2 |eff1ttip=. "The contents are yours!" |eff2=12.5% Bleed |eff2ttip=. "It's trapped!" |eff3=12.5% Blight |eff3ttip=. "It's trapped!" }} {{curiotr |name=Heirloom Chest |type=Treasure.<br>''([[Curio#Heirloom Chest Variants|Second Variant]])'' |room=room |desc="A chest with your family's sigil." |cleanse1=Skeleton Key |cleanseeff1=Any loot x3 |cleansettip1=. "The key unlocks a hidden compartment!" |cleanse2=Shovel |cleanseeff2=66.6% Any loot x2<br/>33.3% Nothing |cleansettip2=. |eff1=50% Any loot x2 |eff1ttip=. "The contents are yours!" |eff2=25% Blight |eff2ttip=. "It's trapped!" |eff3=25% Bleed |eff3ttip=. "It's trapped!" }} {{curiotr |name=Sack |type=Scrounging. |room=corridor |eff1=75% Gold |eff1ttip=. "The sack's contents are yours..." |eff2=25% Nothing |eff2ttip=. "The sack is empty." }} {{curiotr |name=Sconce |type=Scrounging |room=corridor |eff1=100% Torch x1 |eff1ttip=. "You salvage the unburned torch." }} {{curiotr |name=Shambler's Altar |desc=It says: "The sacrifice of fire is the gate to ruin! Place a torch if you crave the void!" |room=corridor |cleanse1=Torch |cleanseeff1=Summon [[Shambler]] |cleansettip1=. "A terrifying figure emerges from the darkness!" |eff1=100% Nothing |eff1ttip=. "Touching the altar has no effect." }} {{curiotr |name=Stack of Books |type=Knowledge. |room=corridor |desc="A stack of literary treasures in an unlikely location." |cleanse1=Torch |cleanseeff1=Stress +100 |cleansettip1=. "The hero destroyed knowledge, and now must bear the guilt of it!" |eff1=22.2% Stress +25 |eff1ttip=. "The hero reads a most unsettling passage." |eff2=22.2% Random Positive Quirk (66.67%) |eff2ttip=. "Reading a few pages has a lasting effect on the hero..." |eff3=11.1% Random Negative Quirk (33.33%) |eff3ttip=. "Reading a few pages has a lasting effect on the hero..." |eff4=11.1% Decrease Light Meter by 25 |eff4ttip=. "The hero reads a most unsettling passage." |eff5=16.7% Journal Entry |eff5ttip=. |eff6=16.7% Nothing |eff6ttip=. "The volumes are desiccated and unremarkable." }} {{curiotr |name=Unlocked Strongbox |type=Treasure. |room=room |desc="A long-forgotten strongbox sits on the cold stone floor, its contents unknown." |eff1=75% Any Loot x2 |eff1ttip=. "The contents are yours!" |eff2=25% Blight |eff2ttip=. "It's trapped!" }} |}<section end="shared" /> ===Curios Exclusive to the [[Ruins]]=== <section begin="ruins" /> {| class="wikitable mw-collapsible mw-expanded" style="width:100%; text-align:center;" ! colspan="5" class="tabletitle" style="font-weight:bold;" |Curios found within the [[Ruins]] |- !Curio & type !Description !Cleansing !Without cleansing {{curiotr |name=Alchemy Table |type=Knowledge. |room=corridor |desc="A partially intact set of experimental equipment." |cleanse1=Torch |cleanseeff1=Increase Light Meter<br>to 100. |cleansettip1=. "The torch oil helps create a powerful blazing mixture!" |cleanse2=Medicinal Herbs |cleanseeff2=Gold/Gems x2 |cleansettip2=. "The herbs disinfect the station, allowing for successful research." |eff1=50% Blight |eff1ttip=. "An accident occurs during the experiment." |eff2=25% Gold/Gems x1 |eff2ttip=. "New metals are synthesized." |eff3=25% Nothing |eff3ttip=. "The experiments do not yield any findings." }} {{curiotr |name=Altar of Light |type=Worship. |room=corridor |desc="A small holy altar seems out of place against the backdrop of corruption." |cleanse1=Holy Water |cleanseeff1=Buff DMG +30% Until Camp |cleansettip1=. "You have curried favor from the gods!" |eff1=Buff DMG +20% Until Camp |eff1ttip=. }} {{curiotr |name=Bookshelf |type=Knowledge. |room=corridor |desc="A bookshelf full of old, leather-bound books." |eff1=20% Scouting |eff1ttip=. "A map is found tucked between the volumes." |eff2=20% Stress +15 |eff2ttip=. "The hero reads a most unsettling passage." |eff3=13.3% Positive Quirk |eff3ttip=. "The knowledge forever changes the hero." |eff4=6.7% Negative Quirk |eff4ttip=. "The knowledge forever changes the hero." |eff5=20% Journal Entry |eff5ttip=. |eff6=20% Nothing |eff6ttip=. "The volumes are dull and uninteresting." }} {{curiotr |name=Confession Booth |type=Worship; Reflective. |room=corridor |desc="A forsaken confession booth. It hasn't been used in years." |cleanse1=Holy Water |cleanseeff1=Stress Heal 30 |cleansettip1=. "The ritual relieves the hero." |eff1=50% Stress +15 |eff1ttip=. "The hero's history of sins is too much to bear." |eff2=25% Gold/Trinket x6 + Journal Entry |eff2ttip=. "The booth contains hidden treasure..." |eff3=25% Purge Negative Quirk |eff3ttip=. "The hero is absolved of a sin." }} {{curiotr |name=Decorative Urn |type=Haunted; Scrounging. |room=corridor |desc="An urn holds ashes of the departed." |cleanse1=Holy Water |cleanseeff1=Gems/Trinket x2 + Gems x2 |cleansettip1=. "The consecrated water dissolves the ashes. Valuables remain!" |cleanse2=Shovel |cleanseeff2=Negative Quirk: Guilty Conscience |cleansettip2=. "What sort of person defiles the dead?" |eff1=44.4% Gems/Trinket x1 + Gems x2 |eff1ttip=. "Sentimental gifts are hidden inside." |eff2=22.2% Blight |eff2ttip=. "The hero becomes infected by the ashes." |eff3=7.4% Disease: Creeping Cough |eff3ttip=. "The ashes make the hero cough violently." |eff4=3.7% Random Disease |eff4ttip=. "The hero contracts a deadly disease." |eff5=22.2% Nothing |eff5ttip=. "The urn's purpose is purely decorative." }} {{curiotr |name=Holy Fountain |type=Fountain; Worship. |room=room |desc="An ornate fountain of holy purport." |cleanse1=Holy Water |cleanseeff1=Stress Heal 20, Cure Status Effects, Heal 12 HP |cleansettip1=. "Divine benefit!" |eff1=50% Stress Heal 10, Cure Status Effects, Heal 5 HP |eff1ttip=. |eff2=50% Gold/Gems x2 |eff2ttip=. "Propitiations are found at the bottom of the fountain." }} {{curiotr |name=Iron Maiden |type=Haunted; Torture. |room=corridor |desc="A rusty iron maiden stands against the wall, clasped shut." |cleanse1=Medicinal Herbs |cleanseeff1=Any Loot x2 |cleansettip1=. "The herbs cleanse the maiden, allowing a thorough search." |eff1=40% Any Loot x2 |eff1ttip=. "A few treasures are hidden in the iron maiden." |eff2=20% Negative Quirk: Claustrophobia |eff2ttip=. |eff3=13.3% Disease: Tetanus (66.7% disease) |eff3ttip=. "The hero inhales foul vapours." |eff4=6.7% Random Disease (33.3% disease) |eff4ttip=. |eff5=20% Nothing |eff5ttip=. }} {{curiotr |name=Locked Display Cabinet |type=Treasure; Scrounging. |room=corridor |desc="There could be valuables left inside, but this cabinet is locked." |cleanse1=Skeleton Key |cleanseeff1=Gold/Heirlooms x3 + Gold/Gems x2 |cleansettip1=. "Treasures are stashed in the cabinet!" |cleanse2=Shovel |cleanseeff2=Gold/Heirlooms x2 + Gold/Gems x2 |cleansettip2=. "Smashed the cabinet open..." |eff1=50% Bleed |eff1ttip=. "It's trapped!" |eff2=50% Blight |eff2ttip=. "It's trapped!" }} {{curiotr |name=Locked Sarcophagus |type=Haunted; Reflective. |room=room |desc="An ornate sarcophagus. It's locked." |cleanse1=Skeleton Key |cleanseeff1=Gold/Heirlooms x2 + Gold/Trinket x1 |cleansettip1=. "The Skeleton Key opens the sarcophagus to reveal its contents." |cleanse2=Shovel |cleanseeff2=Gold/Heirlooms x1 + Gold/Trinket x1 |cleansettip2=. "Broke into the sarcophagus..." |eff1=50% Bleed |eff1ttip=. "It's trapped!" |eff2=50% Blight |eff2ttip=. "It's trapped!" }} {{curiotr |name=Sarcophagus |type=Haunted; Reflective; Body. |room=room |desc="An ornate sarcophagus. It is slightly ajar." |eff1=60% Gold/Heirlooms x2 |eff1ttip=. "Hidden treasures!" |eff2=20% Negative Quirk: Thanatophobia |eff2ttip=. "The hero contemplates mortality..." |eff3=20% Nothing |eff3ttip=. }} {{curiotr |name=Suit of Armor |type=Haunted; Reflective. |room=room |desc="An antique suit of armor stands amidst the ruins." |eff1=75% Buff PROT +15% /DODGE +10 Until Camp |eff1ttip=. "The armor protects the hero with a knightly aura." |eff2=12.5% Positive Quirk: Ruins Adventurer |eff2ttip=. |eff3=12.5% Positive Quirk: Ruins Tactician |eff3ttip=. }} |} <section end="ruins" /> ===Curios Exclusive to [[Warrens]]=== <section begin="warrens" /> {| class="wikitable mw-collapsible mw-expanded" style="width:100%; text-align:center;" ! colspan="5" class="tabletitle" style="font-weight:bold;" | Curios found within the [[Warrens]] |- !Curio & type !Description !Cleansing !Without cleansing {{curiotr |name=Bone Altar |type=Unholy; Worship. |room=room |desc="A dark altar with skulls prominently on display. A strange power can be felt in its presence." |eff1=100% Buff +15% DMG, +10 ACC, +5% CRT Until Camp, Cure Status Effects |eff1ttip=. "The altar infuses the hero with great power." }} {{curiotr |name=Dinner Cart |type=Body; Drink; Food. |room=corridor |desc="A cart of human remains. It looks much like a feeding trough. Disgusting." |cleanse1=Medicinal Herbs |cleanseeff1=Food x3 + Gold/Trinket x1 |cleansettip1=. "The herbs cleanse the meat, making some of it edible." |eff1=37.5% Food x1 + Gold/Trinket x1 |eff1ttip=. "Some of this meat looks edible..." |eff2=25% Blight |eff2ttip=. "The meat makes the hero violently ill." |eff3=12.5% Disease: The Black Plague |eff3ttip=. "The swine are not cleanly folk..." |eff4=25% Nothing |eff4ttip=. "Nothing but rotting bodies." }} {{curiotr |name=Makeshift Dining Table |type=Drink; Food. |room=room |desc="An oddly assembled dining table. There might still be food scraps around." |cleanse1=Medicinal Herbs |cleanseeff1=Food x2 + Gold/Supplies x1 |cleansettip1=. "The herbs kill any diseases harbored in the food." |eff1=25% Food x1 + Gold/Supplies x1 |eff1ttip=. "The table contains leftovers from a previous meal." |eff2=25% Blight |eff2ttip=. |eff3=25% Disease: Tapeworm |eff3ttip=. "The meat is not fully cooked..." |eff4=25% Nothing |eff4ttip=. }} {{curiotr |name=Moonshine Barrel |type=Drink; Treasure. |room=corridor |desc="A barrel that reeks of powerful liquors." |cleanse1=Medicinal Herbs |cleanseeff1=Buff +30% DMG (until camp) |cleansettip1=. "Medicinal herbs purify the brew, and it is ever potent!" |eff1=33.3% Food x1 + Gold/Supplies x1 |eff1ttip=. "The barrel contains stashed treasures." |eff2=33.3% Blight |eff2ttip=. "The moonshine is kicked-off making the hero ill." |eff3=11.1% Negative Quirk: Tippler <!--alcoholism is the id of Tippler--> |eff3ttip=. "The hero acquires a taste for this magnificent sauce..." |eff4=22.2% Nothing |eff4ttip=. "The barrel is completely empty." }} {{curiotr |name=Occult Scrawlings |type=Unholy; Knowledge. |room=corridor |desc="Scrawlings written on what looks like stretched and tanned human flesh..." |cleanse1=Holy Water |cleanseeff1=Debuff -20% DODGE. |cleansettip1=. "The holy water hisses and the hero feels... wrong." |eff1=33.3% Random Positive Quirk |eff1ttip=. "The scrawling forever changes the hero." |eff2=25% Stress +25 |eff2ttip=. "The sight is too much for the hero to bear." |eff3=16.7% Random Negative Quirk |eff3ttip=. "The scrawling forever changes the hero." |eff4=25% Nothing |eff4ttip=. "The scrawlings are dull and uninteresting." }} {{curiotr |name=Pile of Bones |type=Body; Haunted; Unholy. |room=corridor |desc="All that's left of a previous adventurer, perhaps." |cleanse1=Holy Water |cleanseeff1=Any Loot x2 |cleansettip1=. "The pile is purified, allowing a thorough search!" |eff1=25% Any Loot x2 |eff1ttip=. "The bones house some supplies." |eff2=25% Random Disease |eff2ttip=. "The hero is infected by the rotten pile." |eff3=25% Negative Quirk: Bloodthirsty |eff3ttip=. "The hero becomes fascinated with the remains..." |eff5=25% Nothing |eff5ttip=. "Nothing is found amongst the remains." }} {{curiotr |name=Pile of Scrolls |type=Knowledge. |room=corridor |desc="A bunch of scrolls. The cursive is sloppy and difficult to read." |cleanse1=Torch |cleanseeff1=Purge Negative Quirk |cleansettip1=. "The scrolls are full of evil writings. Burning them is a weight off the hero's shoulders..." |eff1=28.6% Scouting |eff1ttip=. "The scrolls are a well-rendered map of the road ahead..." |eff2=14.3% Stress +15 |eff2ttip=. "The scrolls contain hideous portents." |eff3=14.3% Journal Entry |eff3ttip=. |eff4=9.5% Random Positive Quirk |eff4ttip=. "The scrolls forever change the hero." |eff5=4.8% Random Negative Quirk |eff5ttip=. "The scrolls forever change the hero." |eff6=28.6% Nothing |eff6ttip=. "The scrolls are merely records of dull transactions..." }} {{curiotr |name=Rack of Blades |type=Scrounging. |room=corridor |desc="A rack of dulled, rusty knives. They are covered in fresh blood." |cleanse1=Bandage |cleanseeff1=Gold/Gems x2 + Food x1 |cleansettip1=. "The bandage protects the hero's hands during the search." |eff1=40% Gold/Gems x1 + Food x1 |eff1ttip=. "Extra supplies are found amongst the knives." |eff2=40% Bleed |eff2ttip=. "The hero receives a nasty gash." |eff3=20% Nothing |eff3ttip=. "Nothing useful here." }} {{curiotr |name=Sacrificial Stone |type=Unholy; Worship. |room=room |desc="A stone used for ancient, barbaric rituals." |eff1=50% Stress +50 |eff1ttip=. "The hero is deeply disturbed." |eff2=25% Purge Negative Quirk |eff2ttip=. "A sinful behaviour is vanquished." |eff3=12.5% Positive Quirk: Warrens Explorer |eff3ttip=. "The stone's carvings give great insight into these Warrens..." |eff4=12.5% Positive Quirk: Warrens Scrounger |eff4ttip=. "The stone's carvings give great insight into these Warrens..." }} |} <section end="warrens" /> ===Curios Exclusive to the [[Weald]]=== <section begin="weald" /> {| class="wikitable mw-collapsible mw-expanded" style="width:100%; text-align:center;" ! colspan="5" class="tabletitle" style="font-weight:bold;" |Curios found within the [[Weald]] |- !Curio & type !Description !Cleansing ! Without cleansing {{curiotr |name=Ancient Coffin |type=Haunted; Body. |room=room |desc="An old coffin. It is slightly ajar." |eff1=50% Gold/Heirloom x2 |eff1ttip=. "The coffin contains hidden treasures." |eff2=8.3% Positive Quirk: Weald Adventurer |eff2ttip=. "Findings in the coffin give the hero insight into the nature of this world." |eff3=8.3% Positive Quirk: Weald Explorer |eff3ttip=. "Findings in the coffin give the hero insight into the nature of this world." |eff4=33.3% Nothing |eff4ttip=. "There is nothing of value inside." }} {{curiotr |name=Beast Carcass |type=Body; Food. |room=corridor |desc="Something has recently mutilated this creature..." |cleanse1=Medicinal Herbs |cleanseeff1=Food x2 |cleansettip1=. "The medicinal herbs rid the carcass of any diseases." |eff1=42.9% Food x1 |eff1ttip=. "There is still some meat on these bones." |eff2=9.5% Disease: Rabies |eff2ttip=. "Exploring the carcass was not without risk of disease..." |eff3=19% Random Disease |eff3ttip=. "Exploring the carcass was not without risk of disease..." |eff4=14.3% Negative Quirk: Zoophobia |eff4ttip=. "The hero is distraught by the sight of the carcass." |eff5=14.3% Nothing |eff5ttip=. "The beast has nothing left to offer." }} {{curiotr |name=Eerie Spiderweb |room=corridor |desc="A spiderweb with a strange glow to it. There might be something behind it." |cleanse1=Bandage |cleanseeff1=Gold/Gems x2 + Gems/Trinket x1 |cleansettip1=. "The bandages protect the hero's hands during the search." |eff1=40% Gold/Gems x1 + Gems/Trinket x1 |eff1ttip=. |eff2=10% Negative Quirk: Slow Reflexes |eff2ttip=. "The hero is covered in a sticky goo." |eff3=10% Negative Quirk: Slowdraw |eff3ttip=. "The hero is covered in a sticky goo." |eff4=40% Nothing |eff4ttip=. }} {{curiotr |name=Left Luggage |type=Treasure; Scrounging. |room=corridor |desc="Someone dropped this recently. Probably on the run. It has a lock on it." |cleanse1=Skeleton Key |cleanseeff1=Any Loot x3 |cleansettip1=. "The Skeleton Key unlocks a hidden compartment." |cleanse2=Antivenom |cleanseeff2=Any Loot x3 |cleansettip2=. "The antivenom neutralizes a poison trap in a hidden compartment!" |eff1=50% Any Loot x4 + Journal Entry |eff1ttip=. "The luggage clearly shouldn't have been abandoned. Valuables inside!" |eff2=50% Blight |eff2ttip=. "It's trapped!" }} {{curiotr |name=Mummified Remains |type=Body; Haunted; Unholy. |room=corridor |desc="Ancient remains. The body looks well preserved. " |cleanse1=Bandage |cleanseeff1=Gold/Trinkets x2 |cleansettip1=. "A bandage provides protection for a thorough search!" |eff1=40% Gold/Trinkets x1 |eff1ttip=. "Treasures are encased within the remains." |eff2=40% Blight |eff2ttip=. |eff3=20% Nothing |eff3ttip=. }} {{curiotr |name=Old Tree |type=Scrounging. |room=corridor |desc="This tree has a huge hole in the trunk. Perhaps there's something inside..." |cleanse1=Antivenom |cleanseeff1=Any Loot x3 |cleansettip1=. "The antivenom protects against the poisonous sap, allowing a thorough search..." |eff1=50% Any Loot x2 |eff1ttip=. "Someone couldn't resist stashing treasures inside." |eff2=25% Blight |eff2ttip=. "The hero is covered in poisonous sap." |eff3=25% Nothing |eff3ttip=. "Sometimes a tree is just a tree." }} {{curiotr |name=Pristine Fountain |type=Fountain. |room=room |desc="A beautiful fountain. It looks unaffected by the surrounding chaos. " |cleanse1=Holy Water |cleanseeff1=Stress Heal 30 |cleansettip1=. |eff1=100% Stress Heal 20 |eff1ttip=. "The fountain reinvigorates the hero." }} {{curiotr |name=Shallow Grave |type=Body; Haunted; Scrounging. |room=corridor |desc="A grave, dug in haste. " |cleanse1=Shovel |cleanseeff1=Gems/Heirlooms x3 |cleansettip1=. "Looks like grave robbing pays off sometimes!" |eff1=50% Blight |eff1ttip=. "Gravedigging is not the healthiest of professions..." |eff2=50% Random Disease |eff2ttip=. "Grave digging is not the healthiest of professions..." }} {{curiotr |name=Traveler's Tent |type=Scrounging. |room=room |desc="Someone has camped here recently." |eff1=37.5% Gold/Supplies x4 + Gold/Heirlooms x4 + Journal Entry |eff1ttip=. "Someone left valuables inside the tent." |eff2=37.5% Scouting |eff2ttip=. "A map of the area is found inside the tent." |eff3=12.5% Stress +25 |eff3ttip=. "The fate of the tent's occupant is found inside..." |eff4=12.5% Nothing |eff4ttip=. "Nothing is left inside the tent." }} {{curiotr |name=Troubling Effigy |type=Unholy; Worship. |room=corridor |desc="An unsettling effigy erected in service to a mysterious god." |cleanse1=Holy Water |cleanseeff1=Random Positive Quirk |cleansettip1=. "The holy water has a powerful effect!" |eff1=18.8% Random Positive Quirk |eff1ttip=. "The effigy imbues the hero with energy..." |eff2=18.8% Random Negative Quirk |eff2ttip=. "The effigy imbues the hero with energy..." |eff3=18.8% Bleed |eff3ttip=. "The effigy lashes out, rejecting the hero!" |eff4=9.4% Blight |eff4ttip=. "The effigy lashes out, rejecting the hero!" |eff5=9.4% Stress +15 |eff5ttip=. "The effigy lashes out, rejecting the hero!" |eff6=25% Nothing |eff6ttip=. "Any power the effigy once had is now lost." }} |} <section end="weald" /> ===Curios Exclusive to the [[Cove]]=== <section begin="cove" /> {| class="wikitable mw-collapsible mw-expanded" style="width:100%; text-align:center;" ! colspan="5" class="tabletitle" style="font-weight:bold;" |Curios found within the [[Cove]] |- !Curio & type !Description !Cleansing !Without cleansing {{curiotr |name=Barnacle Crusted Chest |type=Treasure. |room=corridor |desc="A treasure chest blanketed in barnacles." |cleanse1=Shovel |cleanseeff1=Any Loot x3 |cleansettip1=. "The shovel makes easy work of the barnacles." |eff1=50% Any loot x2 |eff1ttip=. "There's still booty inside!" |eff2=25% Bleed |eff2ttip=. "The hero received a nasty gash." |eff3=25% Nothing |eff3ttip=. "Nothing inside." }} {{curiotr |name=Bas-Relief |type=Knowledge; Worship. |room=corridor |desc="A puzzlingly ancient sculpture of dizzying implication..." |cleanse1=Shovel |cleanseeff1=Stress +100 |cleansettip1=. "The bas-relief is crushed with the shovel. Doesn't feel right..." |eff1=66.7% Positive Quirk |eff1ttip=. "The message has a lasting impact on the hero..." |eff2=22.2% Negative Quirk |eff2ttip=. "The message has a lasting impact on the hero..." |eff3=11.1% Disease }} {{curiotr |name=Brackish Tide Pool |type=Drink; Fountain. |room=corridor |desc="A pool of water cupped in smooth stone. Its color looks sightly off..." |cleanse1=Antivenom |cleanseeff1=Heal 5 HP (50%) |cleanse2=Antivenom |cleanseeff2=Stress Heal 6 (50%) |cleansettip1=. "The water is purified and cleanses the hero." |cleansettip2=. "The water is purified and cleanses the hero." |eff1=75% Buff +33% Blight, Bleed, Disease, Debuff Resistances until Camp |eff1ttip=. "The hero's resilience is heightened!" |eff2=25% Random Disease |eff2ttip=. "The water is contaminated..." }} {{curiotr |name=Eerie Coral |type=Knowledge. |room=corridor |desc="There is something odd about this coral." |cleanse1=Medicinal Herbs |cleanseeff1=Purge Negative Quirk |cleansettip1=. "Cleansing the coral brings out its profound healing qualities." |eff1=50% Stress Heal 10 |eff1ttip=. "This coral is soothing to the mind." |eff2=25% Stress +25 |eff2ttip=. "The coral is abrasive and unnerving" |eff3=25% Nothing |eff3ttip=. "Nothing here after all." }} {{curiotr |name=Fish Idol |type=Unholy; Worship |room=room |desc="A strange presence is felt near this statue of worship." |cleanse1=Holy Water |cleanseeff1=Buff +18% DMG until Camp |cleansettip1=. "An aura of strength engulfs the hero!" |eff1=50% Debuff -25% DMG, -10 ACC until Camp |eff1ttip=. "An evil force strength engulfs the hero!" |eff2=50% Debuff -12 DODGE until Camp |eff2ttip=. "An evil force strength engulfs the hero!" }} {{curiotr |name=Fish Carcass |type=Food. |room=corridor |desc="A stuffed sea creature has washed ashore. Wonder what it ate..." |cleanse1=Medicinal Herbs |cleanseeff1=Gem/Trinkets x2 + Gem/Gold x1 + Supplies x2 |cleansettip1=. "The gut is cleansed, allowing a safe search of its contents." |eff1=16.7% Gem/Trinkets x1 Gold/Gem x1 + Supply x1 |eff1ttip=. "The fish ate more than its fair share." |eff2=16.7% Disease: The Red Plague |eff2ttip=. "The creature is harbouring a dangerous infection." |eff3=11.1% Blight |eff3ttip=. "It's a trap!" |eff4=5.6% Bleed |eff4ttip=. "It's a trap!" |eff5=50% Nothing |eff5ttip=. "Only digested fish inside." }} {{curiotr |name=Giant Oyster |type=Treasure; Scrounging. |room=room |desc="A live oyster. Who knows what value it hides..." |cleanse1=Shovel |cleanseeff1=Gold/Trinkets x3 |cleansettip1=. "The shovel prevents the oyster from closing." |cleanse2=Dog Treats |cleanseeff2=Buff +25 DODGE until Camp |cleansettip2=. "The oyster seems to like these..." |eff1=40% Gold/Trinkets x2 |eff1ttip=. "There are treasures hidden inside!" |eff2=40% Bleed |eff2ttip=. "The oyster slams shut!" |eff3=20% Nothing |eff3ttip=. "Someone has already cleaned house." }} {{curiotr |name=Ship's Figurehead |type=Reflective. |room=room |desc="The figurehead emits a marvelous aura." |eff1=66.7% Stress Heal 25-30 |eff1ttip=. "The great artifact inspires the hero!" |eff2=33.3% Buff +20% DMG, +4 SPD until Camp |eff2ttip=. "The great artifact inspires the hero!" }} |} <section end="cove" /> ===Curios Exclusive to the [[Courtyard]]=== <section begin="courtyard" /> {| class="wikitable mw-collapsible mw-expanded" style="width:100%; text-align:center;" ! colspan="5" class="tabletitle" style="font-weight:bold;" | Curios found within the [[Courtyard]] |- !Curio & type !Description !Cleansing !Without cleansing {{curiotr |name=Bloodflowers |type=Scrounging; Knowledge. |room= |desc="The soil is soaked through with half-clotted blood which seemingly feeds these vital blooms." |cleanse1=The Blood |cleanseeff1=Nothing |cleansettip1=. "The flowers surge with growth! But the blood invites no other occurence." |cleanse2=Holy Water |cleanseeff2=Stress +15 |cleansettip2=. "The wilting gives off a noxious odour!" |cleanse3=Shovel |cleanseeff3=Gems/Heirlooms x2 66.7% OR Any Loot x1 33.3% |cleansettip3=. "Digging reveals loot!" |eff1=38.5% Stress +15 |eff1ttip=. "The blossoms reek of death, pestilence and unfathomable nightmares!" |eff2=23.1% Scouting |eff2ttip=. "A map is nestled between the thorns and blossoms!" |eff3=15.3% Any Loot x2 + 16.7% The Blood |eff3ttip=. "The potting soil reveals its treasure!" |eff4=5.1% Disease: Tetanus |eff4ttip=. "Thorns hook into the flesh, a cloying sap seeps into the hero's blood!" |eff5=2.5% Random Disease |eff5ttip=. |eff6=15.3% Nothing |eff6ttip=. "Apparently these ghoulish flowers are harmless." }} {{curiotr |name=Damned Fountain |type=Drink; Fountain; CCrave; Unholy; Haunted. |room= |desc="A bubbling fountain spews crimson ichor from some damnable source." |cleanse1=Holy Water |cleanseeff1=Stress Heal 30 |cleansettip1=. "The purified liquid offers a surprising boon!" |cleanse2=Torch |cleanseeff2=Stress +5 |cleansettip2=. "Burning the blood stings the nostrils and turns the stomach." |eff1=60% Bleed |eff1ttip=. "The hero's scars weep open when bathed in the crimson fluid!" |eff2=20% Disease: Crimson Curse |eff2ttip=. "This bloody artifact invites ailment!" |eff3=20% Any Loot x2 + 16.7% Bleed |eff3ttip=. "Treasure lies in the gore-filled basin!" }} {{curiotr |name=Disturbing Diversion |type=Unholy; Haunted; Scrounging; Torture; Reflective. |room= |desc="Mouldering evidence of a society's depravity." |cleanse1=Shovel |cleanseeff1=Heirlooms x3 |cleansettip1=. "What sadist put treasure in its skull?" |eff1=40% Stress +25 |eff1ttip=. "You picture debauched and bloody games... |eff2=15% Random Positive Quirk |eff2ttip=. "Suppressed desires awaken!" |eff3=15% Random Negative Quirk |eff3ttip=. "Suppressed desires awaken!" |eff4=10% Any Loot x2 + 16.7% The Blood x2 |eff4ttip=. "Wagers long forgotten." |eff5=20% Nothing |eff5ttip=. "The remains yield nothing." }} {{curiotr |name=Forgotten Delicacies |type=Body; Food; Haunted; Unholy; CCrave. |room= |desc="An anachronistic mixture of both rotted and fresh victuals adorn the cart." |cleanse1=Medicinal Herbs |cleanseeff1=Food x2 + Gold/Supplies x1 |cleansettip1=. "Precise use of herbs purifies the tainted remains." |eff1=20% Gold/Supplies x4 + Supplies x1 + 25% The Blood |eff1ttip=. "There are valuables scattered about the repast." |eff2=20% Negative Quirk: Stress Eater |eff2ttip=. "What a peculiar flavour..." |eff3=20% Blight |eff3ttip=. "It is tainted!" |eff4=13.3% Disease: Crimson Curse |eff4ttip=. "There is nothing but rot inside the seemingly fresh morsels!" |eff5=6.7% Random Disease |eff5ttip=. "There is nothing but rot inside the seemingly fresh morsels!" |eff6=20% Nothing |eff6ttip=. "There remains nothing worthy of your time." }} {{curiotr |name=Hooded Shrew |type=Haunted; Unholy. |room= |desc="A mysterious figure, not fully human, not fully insect, kneels here on the ground." |cleanse1=The Blood |cleanseeff1=Trinket x2 |cleansettip1=. "Blood for treasure!" |eff1=42.8% Stress +15 |eff1ttip=. "The urchin's arcane mutterings stir deep terror within!" |eff2=28.5% Any Loot x1 |eff2ttip=. "The shrew seems oblivious to the hero's pilfering." |eff3=7.6% Random Disease |eff3ttip=. "The shrew's filthy grasp is like iron and its nails rake the hero!" |eff4=14.2% Nothing |eff4ttip=. "The supplicant does not seem to notice the hero." }} {{curiotr |name=Wizened Shrew |type=Haunted; Unholy. |room= |desc="This appears to be an elderly but shunned member of this damned court." |cleanse1=The Blood |cleanseeff1=Trinket x3 |cleansettip1=. "From a hidden fold, the shrew offers up a rare treasure!" |eff1=7.6% Random Disease |eff1ttip=. "The shrew's filthy grasp is like iron and its nails rake the hero!" |eff2=50% Scouting |eff2ttip=. "A greasy vellum is proffered to the hero." |eff3=33.3% "The being mutters an incantation..." and nothing happens |eff3ttip=. "The shrew performs a strange ritual, but the results seem positive!" |eff4=25% Nothing |eff4ttip=. "The supplicant is incoherent and penniless. Harmless." }} {{curiotr |name=Pile of Strange Bones |type=Unholy; Scrounging; Haunted; Knowledge. |room=corridor |desc="A heap of peculiar bones and dusty sinew litters the floor." |cleanse1=Bandage |cleanseeff1=Any Loot x1 (50%) |cleansettip1=. "These bones hold riches!" |cleanse2=Bandage |cleanseeff2=The Blood 16.7% (50%) |cleansettip2=. "These bones hold riches!" |cleanse3=The Blood |cleanseeff3=Summon a Supplicant, Sycophant, & Esquire. |cleansettip3=. "These bones hold riches!" |eff1=50% Bleed |eff1ttip=. "An insectoid mandible pierces the hero's skin!" |eff2=20% Any Loot x2 + 16.7% The Blood |eff2ttip=. "Baubles and other items of value are found in the grisly remains!" |eff3=10% Disease: Crimson Curse |eff3ttip=. "Your blood is tainted with a strange infection!" |eff4=20% Nothing |eff4ttip=. "These remains hold no danger nor anything of value either." }} {{curiotr |name=Throbbing Coccoons |type=Knowledge; Scrounging; CCrave. |room= |desc="Shifting and bulging organisms hide behind translucent walls." |cleanse1=Torch |cleanseeff1=Stress Heal 30 (Courtyard only) |cleansettip1=. "Sweet relief as the eggs turn to ash." |eff1=75% Summon a Supplicant, Sycophant & Esquire |eff1ttip=. "Gestating creatures burst forth from the eggs!" |eff2=12.5% Any Loot x3 + 16.7% The Blood |eff2ttip=. "Valuables found beneath the eggs!" |eff3=12.5% Nothing |eff3ttip=. "Disgusting viscera... and not much else." }} {{curiotr |name=Thronging Hive |type=Knowledge; Scrounging; CCrave. |room= |desc="The hive is twisted and unnatural - the work of cursed vermin." |cleanse1=Torch |cleanseeff1=Any Loot x3 + 16.7% Blood |cleansettip1=. "The vermin sizzle and pop as the hive burns to ash." |eff1=75% Any Loot x2 + 20% Blood |eff1ttip=. "The hive holds valuables!" |eff2=25% Bleed |eff2ttip=. "The hive's inhabitants sting and bite the hero's exposed flesh!" }} {{curiotr |name=Wine Crate |type=Drink; CCrave; Treasure. |room= |desc="You can see that some of the bottles are still intact." |cleanse1=Antivenom |cleanseeff1=Stress Heal 30 |cleansettip1=. "A pleasant vintage!" |cleanse2=Shovel |cleanseeff2=Firewood |cleansettip2=. "Smashing the bottles reveals treasure!" |eff1=41.7% "The Blood (33.3%) x2 + Any Loot x1 + Gold/Supplies x4 |eff1ttip=. "There is loot in the broken glass!" |eff2=16.7% Negative Quirk: Tippler |eff2ttip=. "A sip uncorks a disturbing new habit!" |eff3=16.7% Disease: Crimson Curse |eff3ttip=. "What terrible fortune!" |eff4=8.3% Scouting |eff4ttip=. "You find a map in an empty bottle!" |eff5=8.3% Bleed |eff5ttip=. "Take more care sorting through broken glass!" |eff6=8.3% Nothing |eff6ttip=. "Nothing but broken glass and wood splinters." }} |} <section end="courtyard" /> ===Curios Exclusive to the [[Farmstead]]=== <section begin="farmstead" /> {| class="wikitable mw-collapsible mw-expanded" style="width:100%; text-align:center;" ! colspan="5" class="tabletitle" style="font-weight:bold;" |Curios found within the [[Farmstead]] |- !Curio & type !Description !Cleansing !Without cleansing {{curiotr |name=Gleaming Shards |type= |desc="Glittering crystals spill onto the ground." |room=room |eff1=Shards x5-15 |eff1ttip=. }} {{curiotr |name=Fresh Harvest |type= |desc="Tantalizing provisions to renew a body. |room=room |cleanse1= |cleanseeff1= |cleansettip1= |eff1=Heal 90% of MAX HP |eff1ttip=. }} {{curiotr |name=Stockpile |type= |desc="Useful supplies for this harrowing journey." |room=room |cleanse1=Skeleton Key |cleanseeff1=Food x6-12 + Any Supplies + Trinket |cleansettip1=. Opens a hidden compartment! |eff1=66% Laudanum/Medicinal Herbs/Food |eff1ttip=. |eff2=33% Nothing |eff2ttip=. }} {{curiotr |name=Rotted Fare |type= |desc="Take up the hatchet. Blow off some steam." |room=room |cleanse1= |cleanseeff1= |cleansettip1= |eff1=Stress Heal 100 |eff1ttip=. }} {{curiotr |name=Miller's Hearth |type= |desc="The fireplace is slowly coming apart but looks functional." |room=room |cleanse1= |cleanseeff1= |cleansettip1= |eff1=Camp |eff1ttip=. }} {{curiotr |name=Corrupted Harvest |type= |desc=Take up the axe. Blow off some steam. |room=room |cleanse1= |cleanseeff1= |cleansettip1= |eff1=Stress Heal 60 (Party) |eff1ttip=. }} {{curiotr |name=Plentiful Bounty |type= |desc="Tantalizing provisions to renew our energies." |room=room |cleanse1= |cleanseeff1= |cleansettip1= |eff1=Heal 65% of MAX HP (Party) |eff1ttip=. }} {{curiotr |name=Mildred |type= |desc="This anguished creature does not seem hostile, yet." |room=room |cleanse1= |cleanseeff1= |cleansettip1= |eff1=Trinket Mildred's Locket (First encounter only) |eff1ttip=. |eff2=Any Trinket/Shards (Subsequent encounters) |eff2ttip=. }} |} <section end="farmstead" /> ==Special Curios== {| class="wikitable mw-collapsible mw-expanded" style="width:100%; text-align:center;" ! colspan="5" class="tabletitle" style="font-weight:bold;" |Special curios |- !Curio !Description !Cleansing !Without cleansing {{curiotr |name=Ancestor's Knapsack |type=Treasure; Scrounging; Haunted.<br>(Can only be found in the [[Darkest Dungeon (location)|Darkest Dungeon]] or in [[Town Events|Wolves at the Door]].) |desc="A chest untouched for centuries. There's a locked compartment on the side of it." |eff1=100% Gold/Gems x5, Ancestral trinket x1 |eff1ttip=. }} {{curiotr |name=Trinket Chest |type=(Can only be found during a Boss' quest in the [[Courtyard]].) |cleanse1=Skeleton Key |cleanseeff1=Any loot x2 |cleansettip1=. |eff1=100% [[Trinkets#Trinket Sets|Trinket Set]] x1 |eff1ttip=. }} {{curiotr |name=Forgotten Strongbox |type=<br>(Can only be found during a Boss' quest in the [[Courtyard]]. There are actually four different ones, each gives a colored key for the quest) |eff1= A colored Key |eff1ttip=. }} {{curiotr |name=Ancient Artifact |type=Treasure.<br>(Can only be found inside [[Secret room|Secret rooms]].) |desc="A chest untouched for centuries. There's a locked compartment on the side of it." |cleanse1=Skeleton Key |cleanseeff1=Collector Trinket/Puzzling Trapezohedron x3 |cleansettip1=. "The secret compartment contains great treasures!" |eff1=100% Gold/Gems x3 |eff1ttip=. "Someone left behind quite a stash." }} {{curiotr |name=Bandit's Trapped Chest |type=(Can only be found on the [[Old Road]]) |desc="Something is not quite right with this one..." |cleanse1=Skeleton Key |cleanseeff1=Trinket x2 |cleansettip1=. "The key is used to safely open the chest." |eff1=100% Blight |eff1ttip=. "It's trapped!" }} {{curiotr |name=Brigand's Tent |type=Scrounging.<br>(Can only be found on the [[Old Road]] when not in [[Game Modes|Stygian mode]]) |desc="Clearly where the ambushers camp." |eff1=Any Loot x2 |eff1ttip=. "The brigands left valuables!" }} {{curiotr |name=Transcendent Terror |type=(Can only be found on the [[Old Road]] in [[Game Modes|Stygian mode]]) |desc="Surely nothing good can come of a dialogue with the dead...?" |eff1=100% Stress +100 |eff1ttip=. "Time-an endless cycle! Ia Iaaaa!" }} {{curiotr |name=Throbbing Coccoons |type=(Can be found in the four main areas when the infestation level is high, note this is diffefent from the one found in the [[Courtyard]]) |desc="Shifting and bulging organisms hide behind translucent walls." |room=corridor |cleanse1= |cleanseeff1= |cleansettip1= |eff1=Battle with a Gatekeeper and a mixture of Manservant, Supplicant, or Sycophant. |eff1ttip= }} |} ==Quest Curios== Some quests require the player to activate curios with special items given at the start of the quest, or retrieve special items from these curios. Unlike other curios, these can be found in either corridors or rooms (unless otherwise mentioned). {| class="wikitable mw-collapsible mw-expanded" style="width:100%; text-align:center;" ! colspan="5" class="tabletitle" style="font-weight:bold;" |Curios found during Activate/Gather or plot [[expedition]]s |- !Curio & Type !Description !Cleansing !Without cleansing {{curiotr |name=Animalistic Shrine |desc="The object of beast-man worship."<br>(This curio only appears inside the Warrens.) |cleanse1=Pick-Axe |cleanseeff1=Quest progress: 1/3 |cleansettip1=. "The shrine has been decimated!" |eff1=Cannot interact without quest item |eff1ttip=. }} {{curiotr |name=Corrupted Altar |desc="A defaced, blasphemous altar." [QUEST]<br>(This curio only appears inside the Ruins.) |cleanse1=Consecrated Essence |cleanseeff1=Quest progress: 1/3 |cleansettip1=. "The altar has been purified!" |eff1=Cannot interact without quest item |eff1ttip=. }} {{curiotr |name=Chirurgeon's Satchel |desc="A doctor's toolkit."<br>(This curio only appears inside the Weald.) |eff1=Quest Item: 1 Medicine |eff1ttip=. "A vial of powerful medicines - the object of your search!" }} {{curiotr |name=Foodstuff Crate |desc="The crate still bears the faded sigil of your family."<br>(This curio only appears inside the Warrens.) |eff1=Quest Item: 1 Grain Sack |eff1ttip=. "A sack of uneaten grain - the object of your search!" }} {{curiotr |name=Infected Corpse |desc="A blighted, fattened corpse." [QUEST]<br>(This curio only appears inside the Weald.) |cleanse1=Potent Salve |cleanseeff1=Quest progress: 1/3 |cleansettip1=. "The infected corpse has been cleansed!" |eff1=Cannot interact without quest item |eff1ttip=. }} {{curiotr |name=Iron Crown |desc="We can light this with a Hand of Glory."<br>(This curio only appears inside the Darkest Dungeon, quest 2.) |cleanse1=Hand of Glory |cleanseeff1=Quest progress: 1/3 |cleansettip1=. "A cry is heard! The creature squirms!" |eff1=Cannot interact without quest item |eff1ttip=. }} {{curiotr |name=Locus Beacon |desc="This must be it - the beginning of the end."<br>(This curio only appears inside the Darkest Dungeon, quest 3.) |eff1=Completes quest |eff1ttip=. }} {{curiotr |name=Protective Ward |desc="A stanchion against the spreading corruption." [QUEST]<br>(This curio only appears inside the Cove.) |cleanse1=Pineal Gland |cleanseeff1=Quest progress: 1/3 |cleansettip1=. "The ward is now lit!" |eff1=Cannot interact without quest item |eff1ttip=. }} {{curiotr |name=Reliquary |desc="An ancient looking dusty idol of the Light."<br>(This curio only appears inside the Ruins.) |eff1=Quest Item: 1 Holy Relic |eff1ttip=. "A Holy Relic - the object of the search!" }} {{curiotr |name=Shipment Crate |desc="A massive crate containing some terrible relic from a forgotten corner of the world."<br>(This curio only appears inside the Cove.) |eff1=Quest Item: 1 Ancestor's Relic |eff1ttip=. "The object of your search!" }} {{curiotr |name=Winemaker's Reserve |desc="Bottles of The Blood disguised as wine."<br>(This curio only appears inside the Courtyard.) |eff1=The Blood x3-5 |eff1ttip=. "The object of your search!" }} |} ==Miscellaneous== ===Retired Curios=== These curios were once part of the game, but are currently unused. {| class="wikitable mw-collapsible mw-expanded" style="width:100%; text-align:center;" ! colspan="5" class="tabletitle" style="font-weight:bold;" |Retired curios |- !Curio !Description !Cleansing !Without cleansing {{curiotr |name=Locked Strongbox |type=Treasure. |desc="A long-forgotten strongbox sits on the cold stone floor, its contents unknown." |cleanse1=Skeleton Key |cleanseeff1=Any loot x3 |cleansettip1=. |cleanse2=Shovel |cleanseeff2=66.6% Any loot x2<br/>33.3% Nothing |cleansettip2=. |eff1=50% Any loot x2 |eff1ttip=. |eff2=25% Blight |eff2ttip=. |eff3=25% Bleed |eff3ttip=. }} {{curiotr |name=Large Strongbox |type=Treasure. |desc="An impressive, gilded chest sits proudly before you." |eff1=100% Gold/Gems x2 |eff1ttip=. }} |} ===Heirloom Chest Variants=== There are actually two different variants of the Heirloom Chest: the original variant, and a reskin of the now-unused Locked Strongbox. Both are identical in appearance and description but have slightly differing interactions and rewards. It is possible to distinguish the two by testing a chest with antivenom or a shovel—the success or failure of the item will be recorded and highlighted in the inventory panel when encountering a subsequent chest of the same variant. This can be done during the Ruins tutorial at the beginning of the game: the chest farthest away from the entrance can be opened with the Plague Doctor's free antivenom (which is otherwise useless, as no blighters appear in the tutorial), and from that point onwards all chests should be marked appropriately. Note that in both cases using a skeleton key will produce greater rewards, so antivenom or shovels should only be used if there is a good reason to do so. [[Category:Gameplay]] [[ru:Диковинки]]
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