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Ectoplasm
Slime
Enemy Type Eldritch
Size Average
Actions per round Turnticker
Stats
Variation Ectoplasm Quivering
Ectoplasm
Cohesive
Ectoplasm
HP 8 12 16
HP (Stygian/Bloodmoon) 10 15 20
Dodge 0% 8.75% 22.5%
Protection 0% 0% 0%
Speed 1 2 3
Tray stealth Stealth None None None
Resistances
Poptext stun Stun 50% 70% 95%
Poptext poison Blight 60% 80% 105%
Poptext bleed Bleed 60% 80% 105%
Poptext debuff Debuff 40% 60% 85%
Poptext move Move 25% 45% 70%


It is not uncommon for an RPG to feature a relatively weak slime-based enemy, and the Ectoplasm is no exception to that. These oozes still carry within them the skeletons of the last humans they have consumed, and any valuables that those corpses would have carried are likely long digested or heavily damaged. While the Ectoplasm is a weak enemy on its own, it is capable of rapid reproduction, potentially overwhelming a party that cannot keep its numbers in check. If left few unattended for too long, they can summon a stronger form, a sure sign of a battle going awry.

Behaviour[ | ]

Ectoplasms are fairly weak in that they possess low HP and no protection, but it would be a mistake to underestimate them. Their Cytokinesis ability allows them to continually summon reinforcements, making the battle last longer and causing more potential problems for your party. If there are 2 empty spaces (or partially/fully taken by corpses) then they can use Ectoplasmic Profusion ability to summon far more dangerous Large Ectoplasm.

Try to take advantage of their slow speed and relatively low Stun resist to quickly cull their numbers before they overrun your party.

Ectoplasms never contribute to any post-battle loot on defeat.

Abilities[ | ]

Apprentice Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Notes
Slime Melee 1, 2, 3, 4. 1, 2, 3, 4. 82.5% 6% 3-5 No Effect No Effect
Cytokinesis Melee 1, 2, 3, 4. 1, 2, 3, 4. 82.5% 6% 1 New game plus save icon Summon 1 Ectoplasm No Effect
Ectoplasmic Profusion Melee 1, 2, 3, 4. 1+2+3+4. 82.5% 0% 1 New game plus save icon Summon 1 Towering Ectoplasm*
Tray afflicted Stress +10

Veteran Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Notes
Slime Melee 1, 2, 3, 4. 1, 2, 3, 4. 88.75% 11% 4-6 Poptext debuff 120% Debuff: -1 SPD No Effect
Cytokinesis Melee 1, 2, 3, 4. 1, 2, 3, 4. 88.75% 11% 2 Tray afflicted Summon 1 Quivering Ectoplasm No Effect
Ectoplasmic Profusion Melee 1, 2, 3, 4. 1+2+3+4. 88.75% 0% 2 New game plus save icon Summon 1 Towering Ectoplasm*
Tray afflicted Stress +10
No Effect

Champion Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Notes
Slime Melee 1, 2, 3, 4. 1, 2, 3, 4. 102.5% 12% 6-10 Poptext debuff 140% Debuff: -2 SPD No Effect
Cytokinesis Melee 1, 2, 3, 4. 1, 2, 3, 4. 102.5% 12% 2 Tray afflicted Summon 1 Cohesive Ectoplasm No Effect
Ectoplasmic Profusion Melee 1, 2, 3, 4. 1+2+3+4. 102.5% 0% 2 New game plus save icon Summon 1 Towering Ectoplasm*
Tray afflicted Stress +10
No Effect

*Require 2 empty spaces.Corpses of Any monster will also count as free space and allow to use Ectoplasmic Profusion.

**It isn't true that ectoplasm require other ectoplasm or corpse to use that skill.

***If the slime attacks and is killed by a Man-at-arms (Retribution) or Highwayman (Duelist's advance) with Riposte active, then a slime will not be summoned.


Gallery[ | ]



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