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The Trinkets are equippable items that can be found in the dungeons or bought at Nomad Wagon. Each hero is able to carry two trinkets with various effects.

Trinkets are available in 4 different rarities: Common, Uncommon, Rare, and Ancestral.

|- |[[File:File:Agility talon.png|center]] |Agility Talon |

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|- |[[File:Berserk mask|center]] |Berserk Mask |

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|- |[[File:Surgical Gloves|center]] |Surgical Gloves |

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|- |[[File:Lucky Dice|center]] |Lucky Dice |

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|- |[[File:Dark Tambourine|center]] |Dark Tambourine |

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|- |[[File:Survivial Guide|center]] |Survival Guide |

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|- |[[File:Dark Crown|center]] |Dark Crown |

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|- |[[File:Hunter's Talon|center]] |Hunter's Talon |

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Trinkets
Item Rarity Class Stats
Man Slayer's Ring Common All
  • (Monster Type Human) +15% DMG
  • (Monster Type Not Human) -8% DMG
Archer's Ring Common All
  • (Ranged)+20 ACC
  • -1% CRT
Steady Bracer Common All
  • +10 ACC
  • -2% CRT
Tome of Holy Healing Common Vestal
  • +20% Heal Recieved
  • -12% MAX HP
Rotgut Censer Common Plague Doctor
  • +5 ACC
  • -8% MAX HP
Swordsman's Crest Common Crusader
  • (Melee)+15% DMG
  • -8 DODGE
Snake Oil Common All
  • +8% Stress Resist
  • -12% Resist Affliction
Critical Stone Common All
  • +1%
  • -1 SPD
Stun Stone Common All
  • +10% chance to Stun Skills
  • -4 DODGE
Accuracy Stone Common All
  • +3 ACC
  • -4 DODGE
Deteriorating Bracer Common All
  • (Health Above 75%) +10 DODGE
  • (Health Below 25%) +5 DODGE
Defender's Seal Common All
  • +5% PROT
  • -2% CRT
Protection Stone Common All
  • +5% PROT
  • -8% DMG
Bleed Stone Common All
  • +10% chance to Bleed skills
  • -1% CRT
Dodge Stone Common All
  • +5 Dodge
  • -2 ACC
Slippery Boots Common All
  • +10 DODGE
  • -16% Move Resist
Debuff Charm Common All
  • +10% Debuff Resist
  • -8% DMG
Disease Charm Common All
  • +10% Disease Resist
  • -8% MAX HP
Eldritch Slayer's Ring Common All
  • (Monster Type Eldritch) +15% DMG
  • (Monster Type Not Eldritch) -12% DMG
Knight's Crest Common Crusader
  • +15% MAX HP
  • +5% PROT
  • -1 SPD
Poisoned Herb Common Plague Doctor
  • +10% chance to Blight Skills
  • -8% Heal Received
Rotgut Cesnser Common Plague Doctor
  • +5 ACC
  • -8% MAX HP
Bleeding Pendant Common Hellion
  • 15% chance to Bleed Skills
  • +10% DMG
Eldritch Killing Incense Common Occultist
  • (Monster Type Eldritch) +5% CRT
  • -8% Blood Resist
Wounding Helmet Common Bounty Hunter
  • +10% chance to Stun Skills
  • +15% chance to Bleed Skills
  • (Melee)-8% DMG
Youth Chalice Common Vestal
  • +15% Max HP
  • -4 ACC
Recovery Chalice Common Vestal
  • +10% Heal Recieved
  • -8% Max HP
Healing Armlet Common Leper
  • +10% Health Recieved
  • -8% Max HP
Diseased Herb Uncommon All
  • +20% chance to Blight Skills
  • -16% Heal Recieved
Double Edge Pendant Uncommon Hellion
  • +15% MAX HP
  • -8% Stun Resist
  • -8% Blight Resist
  • -8% Bleed Resist
Debuff Amulet Uncommon All
  • +10% chance to Debuff Skills
  • +10% Debuff Resist
  • -12% DMG
Poisoning Buckle Uncommon Highwayman
  • (Ranged)+1% CRT
  • +20% chance to Blight Skills
  • (Ranged)-8% DMG
Dark Crown Uncommon All
  • (Light Above:75)+8% Stress Resist
  • (Light Below:25)-10% Stress Resist
Heavy Boots Uncommon All
  • +15% Move Resist
  • +8 PROT
  • -1 SPD
  • -8 DODGE
Move Amulet Uncommon All
  • +10% chance to Push/Pull Skills
  • +10% Move Resist
  • -4 ACC
Sun Ring Uncommon All
  • (Light Above:75)+15% DMG
  • (Light Above:75)+5% ACC
  • (Light Below:25)-12% DMG
  • (Light Below:25)-4 ACC
Seers Satchel Uncommon Grave Robber
  • +20% Scouting Chance
  • -1 SPD
Sun Cloak Uncommon All
  • (Light Above:75)+8% PROT
  • (Light Above:75)+10 DODGE
  • (Light Below:25)-8 DODGE
Solar Bracer Uncommon All
  • (Light Above:75)+3% CRT
  • (Light Above:75)+10 DODGE
  • (Light Below:25)-2% CRT
  • (Light Below:25)-8 DODGE
Book of Rage Uncommon All
  • +15% DMG
  • +2 SPD
  • -4 ACC
  • -12% Stun Resist
  • -12% Debuff Resist
Dark Bracer Uncommon All
  • (Light Below: 25) +3% CRT
  • (Light Below: 25) +10 DODGE
  • (Light Above: 75) -2% CRT
  • (Light Above: 75) -8 DODGE
Double-Edged Pendant Uncommon Hellion
  • +15& MAX HP
  • -8% Stun Resist
  • -8% Blight Resist
  • -8% Bleed Resist
Heavy Boots Uncommon All
  • +15% Move Resist
  • +8% PROT
  • -1 SPD
  • -8 DODGE
Sun Cloak Uncommon All
  • (Light Above: 75) +8% PROT
  • (Light Above: 75) +10 DODGE
  • (Light Below: 25) -8 DODGE
Sun Ring Uncommon All
  • (Light Above: 75) +15% DMG
  • (Light Above: 75) +5 ACC
  • (Light Below: 25) -12% DMG
  • (Light Below: 25) -4 ACC
Cursed Incense Uncommon Occultist
  • +15%
  • +15%
  • -12% MAX HP
Feather Crystal Rare All
  • +2 SPD
  • +10 DODGE
  • -12% Stun Resist
  • -12% Move Resist
Hunter's Talon Rare Bounty Hunter
  • +3% CRT
  • (Ranged) +10 ACC
  • -12 DODGE
Recovery Charm Rare All
  • +20% Heal Received
  • -8 DODGE
Brawler's Gloves Rare All
  • (In Rank: 1) +10% DMG
  • -4% CRT
Sniper's Ring Rare All
  • (Ranged) +15 ACC
  • (In Rank: 1) -6 ACC
Lucky Talisman Rare Grave Robber
  • +3% CRT
  • +10 DODGE
  • -12% DMG
Profane Scroll Rare Vestal
  • +15% chance to Stun Skills
  • +15% chance to Blight Skills
  • +15% chance to Debuff Skills
  • -20% Stress Resist
Agility Talon Ancestral Bounty Hunter
  • +3 SPD
  • +15 DODGE
  • -8% MAX HP
Berserk Mask Ancestral Leper
  • +20% MAX HP
  • +15% DMG
  • +2 SPD
  • -20% Stress Resist
  • -16% Stress Heal
Cleansing Crystal Ancestral All
  • +20% Disease Resist
  • +20% Blight Resist
  • +20% Bleed Resist
  • -16% chance to Blight Skills
  • -16% chance to Bleed Skills
  • -16% chance to Stun Skills
Dodgy Sheath Ancestral Highwayman
  • +15 DODGE
  • +3 SPD
  • -12% MAX HP
Focus Ring Ancestral All
  • +10 ACC
  • +3% CRT
  • -12 DODGE
  • -16% Move Resist
Hell's Hairpin Ancestral Hellion
  • +15% DMG
  • +5% CRT
  • -8% Death Blow Resist
  • -12% Resist Affliction
Hero's Ring Ancestral All
  • +15% Resist Affliction
  • -20% Stress Resist
Legendary Bracer Ancestral All
  • +20% DMG
  • +5% CRT
  • -6 ACC
Martyr's Seal Ancestral All
  • (At Deaths Door) +15% DMG
  • (At Deaths Door) +5% CRT
  • +15% Death Blow Resist
  • -16% MAX HP
  • -12 DODGE
Raider's Talisman Ancestral Grave Robber
  • +15% DMG
  • +30% chance to Debuff Skills
  • -8% Death Blow Resist
  • +100% More food consumed
Sacred Scroll Ancestral Vestal
  • +16% Stress Resist
  • (In Camp:) +20% Stress Heal
  • (At Deaths Door) -3 SPD
Tough Ring Ancestral All
  • +8% PROT
  • +20% MAX HP
  • -12 DODGE
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