Darkest Dungeon Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Rules
Pages
Glossary
Narrator
Heroes
Quirks
Enemies
Monsters
Locations
Dungeon Interactions
Camping Skills
Items
Weapons
Armor
Trinkets
Town Events
Curios
Patch notes
Modding
Portals
Official Website
On Kickstarter
Official Subreddit
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Darkest Dungeon Wiki
686
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Rules
Pages
Glossary
Narrator
Heroes
Quirks
Enemies
Monsters
Locations
Dungeon Interactions
Camping Skills
Items
Weapons
Armor
Trinkets
Town Events
Curios
Patch notes
Modding
Portals
Official Website
On Kickstarter
Official Subreddit
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Necromancer
(section)
Back to page
Edit
VisualEditor
View history
Talk (1)
Edit Page
Necromancer
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Reasonable Choices=== *[[Arbalest]]/[[Musketeer]] - Incredible damage against Marked targets and good backline reach make her a good pick for a damage option. However, she cannot target Rank 1 with Sniper Shot, so she has to wait until the Necromancer summons a skeleton before she can deal damage. *[[Jester]] - Battle Ballad is always useful, and the Jester can try to use Finale to finish off the Necromancer. However, he lacks any sort of stun or disruption skill, and his damage output is fairly low overall, especially since he cannot Bleed the skeletons. *[[Leper]] - Extremely high damage to the front ranks, but lacks a good damaging move for the back ranks. He can use Purge to throw skeletons behind the Necromancer, but this may not work reliably against Bone Defenders and Bone Generals. *[[Man-at-Arms]] - With the proper trinkets, he can stun the Necromancer somewhat consistently with Rampart. However, Rampart's range is quite short, and the Man-at-Arms lacks the damage to clear out skeletons quickly. *[[Plague Doctor]] - Her best attacks target the back ranks, and it's better to keep the Necromancer from reaching the back ranks in the first place. Furthermore, her reliance on damage over time limits her damage output, as the Necromancer only takes one tick of damage per round. However, her stuns are fairly reliable, and she can simultaneously stun the Necromancer and shuffle him to the front with Disorienting Blast. *[[Vestal]] - Although she has a stun, she lacks the trinkets to make it reliable, and she doesn't contribute much in the way of offense. Nevertheless, her strong, reliable healing can keep the party healthy even if the fight drags on for a while.
Summary:
Please note that all contributions to the Darkest Dungeon Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab