Darkest Dungeon Wiki
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3/feb/2015
Build Update #7520 (PC and Mac)
-numerous fixes to improve overall stability


3/feb/2015
Build Update #7527 (PC Only)
-disable video command-line option as potential workaround for PC Players (See this thread http://steamcommunity.com/app/262060/discussions/1/612823460250609966/)
-Can no longer open Options dialog when confirmation dialog is up
-Save games disappearing fix
-You can now back out of obstacles
-Stress bars now round down to the nearest 10
-Hellion's Barbaric Yawp no longer buffs twice
-Various stability fixes
-Brigand Fusiliers are not quite as fiendishly deadly as before
-Brigand Bloodletters are still hulking and menacing, but die a tiny bit more quickly


4/feb/2015
Build Update #7534 (PC only)
-Initialization crash logger "-log_debug_info" to help determine BEX and other launch crashes (See this thread: http://steamcommunity.com/app/262060/discussions/0/612823460253966357/)
-Potential crash workaround "-disableaudio" command-line argument (See this thread: http://steamcommunity.com/app/262060/discussions/1/612823460250609966/)
-Localization crash fix
-Stage coach crash fix
-Better save game file handling
-More stability fixes


5/feb/2015
Build Update #7537 (PC only)
-Game now auto-creates Saved Games directory if it does not exist (potentially fixes BEX crash on launch)
-Fixed add/remove trinket bug
-Added some missing strings
-Tuned down lockjaw disease slightly


6/feb/2015
Build Update #7544 (PC only)
-Fix for certain languages/special characters that was preventing the Saved Games directory from being located and causing the game not to launch


6/feb/2015
Build Update #7547 (PC only)
-More fixes for certain languages/special characters that was preventing the Saved Games directory from being located and causing the game not to launch
-Removed incompatible quirks
-Tuned down reaction act out wait times significantly for better combat flow
-Fix for Sanitarium not removing correct quirk
-Fix for Sanitarium not removing a quirk at all
-Improved stress relief tutorial text
-Rounded up monster HP in tooltip (so monsters don't show 0 HP)

7/feb/2015
Build Update #7560 (PC only)
-Camping skill adjustments (increased Plague Doctor's disease curing ability, corrected and adjusted some skills which were not proc'ing correctly)
-More incompatible quirk updates to reduce conflicting quirks
-Clamp damage as an attempt to blind fix the crazy high damage problem
-Fixed using firewood when in the bark phase of an ambush
-Fixed removing multiple quirks at Sanitarium


8/feb/2015
Build Update #7567 (PC only)
-Crusader upgrade costs fixed
-Crusader equipment costs fixed
-Fix to wrong save loading
-Updated save backups

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