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Darkest Dungeon Wiki
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== Behavior == The Fanatic is a [[boss]] added in [[The Crimson Court (DLC)|The Crimson Court]] DLC. He is a wandering boss, like [[The Collector]] and [[Shambler]], and will hunt down your heroes, should they wander into a dungeon bearing the [[Crimson Curse]]. He will not appear in the game until the Infestation Level reaches medium or high, at which point a [[Town Events|town event]] occurs announcing his arrival. Once this event is triggered, he will randomly spawn somewhere inside a dungeon whenever you bring a party with two or more members afflicted by the Crimson Curse in it. If you have 2 or 3 heroes infected, the chance of him appearing is 20% and 33% at medium and high infestation, respectively. If all four of your heroes are infected, there is a 75% chance at both medium and high infestation. If the game decides that the Fanatic is to appear during an expedition, a special loading screen with his face will show when the Dungeon is loading, and the Ancestor will also give a narration to the Fanatic's background. This is your primary warning that he is lurking somewhere within. The Fanatic will not spawn in boss quests due to their loading screen having priority over his. This makes bringing any amount of cursed heroes to these quests safe. You are also spared from facing the Fanatic if you're venturing into the Courtyard or the [[Darkest Dungeon (location)|titular Darkest Dungeon]]. If you complete an Epic Courtyard quest, which removes the Crimson Curse from your entire roster and resets the Infestation Level, you will not encounter the Fanatic until the Infestation Level builds back up again. If you have slain the [[Countess]], the Infestation Level disappears, and you will never encounter the Fanatic again for that playthrough. Upon entering battle, the Fanatic will always surprise the party. If you decide to run away from the Fanatic, he will appear in the next encounter, fulfilling his promise to hunt "the Cursed" down. He will spawn in the two back ranks with his stake and pyre in the front two rows. He has three actions per round, and attacks with various skills that can cause debuffs, bleed, stuns, and horrors, on top of moving him around the battlefield. The most dangerous part of the fight is his "Sentence Rendered" skill, which, if not dodged, binds a hero to his pyre and causes them to take damage over time. Similarly to the [[Hag]], a hero currently burning at the stake will not retreat with the rest of the party if the party retreats from combat, but will instead count as having died. In addition, if this hero had any [[trinkets]] on them when you retreated from combat, those trinkets will be lost. Once the hero reaches [[Death's Door]], they are released from the pyre to the front of the formation. Unlike the Hag's [[cauldron]], the Fanatic's pyre does not restore its durability after a [[Heroes|hero]] gets released from it. If the pyre is destroyed, the Fanatic will no longer be able to use "Sentence Rendered" to deny use of your heroes, and instead start using "Fury of the Righteous" as his first move on every round, dealing physical and stress damage to your entire team in order to avenge his pyre. The previously described behavior is no longer correct, and the Fanatic can continue to add heroes to the pyre after it has been destroyed.
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