Darkest Dungeon Wiki
The Hull Keeper
Hull keeper
Base Stats
Icon HP dd2 MAX HP 24 Icon speed dd2 SPD 5
Bleed dd2 Bleed 50% Stun dd2 Stun 20%
Blight dd2 Blight 40% Move dd2 Move 10%
Burn dd2 Burn 30% Debuff dd2 Debuff 20%
Deathsdoor dd2 Deathblow 25%
Size Turns per round
1 1

The Hull Keeper is an elite Fisherfolk enemy found in Darkest Dungeon II encountered only in The Shroud.

Description[ | ]

The Hull Keeper is unique in that it is an elite enemy, replacing and upgrading the Bosun. It retains all of the regular Bosun's skills, however they are stronger, as well as having a unique move from Bosuns. Visually, it resembles a Bosun except for a vest and special hat.

Combat Skills[ | ]

Skill Name Target Ranks DMG CRIT Self Effects
Spearfishing Blue circle 12 Yellow circle 34 4-8 10% - • Pull 2
Heave Ho! Blue circle 34 Yellow circle 12 4-8 15% - • Knockback 2
Sodden Rigging
Cooldown 1
Blue circle1234 Yellow circle 23 2-5 5% - • Add Dd2 token stun
• Add Dd2 token vulnerable
• 1 Dd2 token stress +1 Dd2 token stress (25%)
Debuff dd2: -10% Move dd2RES
Riptide Blue circle lasso full Yellow circle 234 2-4 5% - Can only be used once per battle
Add Token barnacle (50%)
Debuff dd2: +1 Bleed dd2Duration

Strategy[ | ]

The Hull Keeper is essentially a stronger version of the Bosun, and as you'd expect, it should be dealt with in the same way as a regular Bosun, albeit with more care for their higher damage and strength. Spearfishing and Heave Ho will deal hefty damage while disrupting your party, while Sodden Rigging, if the Hull Keeper strays to the middle of the enemy ranks, will inflict heavy damage to the player through debuffs and stress. Riptide, meanwhile, will help wreck your team through excess bleed and barnacle application, as well as synergizing well with his forced movement skills.

Having a party prepared for dancing around the ranks is helpful against Hull Keepers, although moving more may aggravate the Barnacles more than you can handle. Move Resist would, of course, be helpful against them, to protect against the Heave Ho! and Spearfishing disrupting your team. Moving it is valuable if you're scared of Sodden Rigging and Riptide, by dragging it to the first rank. However, this will force it to continually use Heave Ho!, so do with that what you will.

It's generally worth it to deal with the other enemies before the Hull Keeper, as the other enemies will irritate the natural disruption ability that Hull Keeper can inflict, as well as the Hull Keeper having DBR means it will take an extra attack or DOT to kill it. Clearing out the other enemies will generally leave the Hull Keeper defenseless.

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