Darkest Dungeon Wiki
The Hull Keeper
Base Stats
MAX HP 24 SPD 5
Death Armor 2
Resistances
Bleed 50% Stun 20%
Blight 40% Move 10%
Burn 30% Debuff 20%
Type(s)
Fisherfolk
Size Turns per round
1 1

The Hull Keeper is an elite Fisherfolk enemy found in Darkest Dungeon II encountered only in The Shroud.

Description[]

The Hull Keeper is unique in that it is an elite enemy, replacing and upgrading the Bosun. It retains all of the regular Bosun's skills, however they are stronger, as well as having a unique move from Bosuns. Visually, it resembles a Bosun except for a vest and special hat.

Combat Skills[]

Skill Name Target Ranks DMG CRIT Self Effects
Spearfishing 4-8 10% - • Pull 2
Heave Ho! 4-8 15% - • Knockback 2
Sodden Rigging
Cooldown 1
2-5 5% - • Add
• Add
• 1 +1 (25%)
: -10% RES
Riptide 2-4 5% - Can only be used once per battle
Add (50%)
: +1 Duration

Strategy[]

The Hull Keeper is essentially a stronger version of the Bosun, and as you'd expect, it should be dealt with in the same way as a regular Bosun, albeit with more care for their higher damage and strength. Spearfishing and Heave Ho will deal hefty damage while disrupting your party, while Sodden Rigging, if the Hull Keeper strays to the middle of the enemy ranks, will inflict heavy damage to the player through debuffs and stress. Riptide, meanwhile, will help wreck your team through excess bleed and barnacle application, as well as synergizing well with his forced movement skills.

Having a party prepared for dancing around the ranks is helpful against Hull Keepers, although moving more may aggravate the Barnacles more than you can handle. Move Resist would, of course, be helpful against them, to protect against the Heave Ho! and Spearfishing disrupting your team. Moving it is valuable if you're scared of Sodden Rigging and Riptide, by dragging it to the first rank. However, this will force it to continually use Heave Ho!, so do with that what you will.

It's generally worth it to deal with the other enemies before the Hull Keeper, as the other enemies will irritate the natural disruption ability that Hull Keeper can inflict, as well as the Hull Keeper having DBR means it will take an extra attack or DOT to kill it. Clearing out the other enemies will generally leave the Hull Keeper defenseless.


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Shared Creatures

Carrion Devourer Carrion Eater Gander Rabid Gnasher Spitter Webber
Gaunts
Lost Soul Patient Urchin Widow Woodsman
Pillagers
Firemouth Implication Mongrel Pillager Crackshot Pillager Hatchetman Spearman (DLC) Spiked Barricade (DLC) Swordsman (DLC) Weapon Rack (DLC)
Cultists
Altar Cardinal Cherub Deacon Evangelist Herald

The Tangle Arbalist Bishop Bullseye Barrett Drummer Fallen Templar Foot Soldier Knight
The Sprawl Flayer Her Ladyship Immolatist Masterful Kinred Pit Fighter Sacrificial Shaman Whipper
The Shroud Admiral Marsh Bosun Cabin Boy Captain Docker Fish Monger The Hull Keeper Wharf Rat
The Foetor Black Phillip Butcher Dinner Cart Lady Livestock Lord Maid Tohno the Carver
The Sluice Swine Brute Swine Skiver Swine Skulker Wilbur