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Portraits-story-resist-swine
Tread carefully and quickly. This is swine country.
~ The Academic

The Sluice is a Region in Darkest Dungeon II.

Abandoned tunnels, these dark and cold places were the perfect place for beasts to multiply unchecked. They formed a small civilization down below, hidden from everyone, and although they look like brute animals they may have a spark of... otherwordly intelligence.

Description[ | ]

The Sluice is an optional region that does not count towards the number of regions required to reach The Mountain. It is essentially a short 'bonus' area that offers extra rewards at the cost of increased difficulty. There are a number of notable differences between the Sluice and other regions:

  • The Sluice is completely unmapped—all route choices must be taken blindly.
  • The Sluice does not have a region modifier, a quest, or Lair.
  • A number of Nodes do not appear in the Sluice, including Assistance Encounters, The Hoarder, and Watchtowers, making it more difficult than usual to rest and resupply between fights.
  • Certain enemies that appear in road fights, like Pillagers, do not appear in the Sluice.
  • Clearing the Sluice rewards extra Icon candle small Candles when completing a run.

Swine[ | ]

The primary enemies encountered in the Sluice are the Swine.

Wild and aggressive, these beasts will not hesitate to attack anyone who enters their territory.

Strategy[ | ]

  • As with all Creatures, the Swine are highly resistant to Blight dd2 Blight.
  • Combat turnorder enemy swine skulker Swine Skulkers have a unique buff when Dd2 token stealth Stealth giving them more DMG and CRIT, this gives them a potential for heavy damage, It is advisable to carry some form of Dd2 token stealth Stealth removal when entering this region
  • Combat turnorder enemy swine brute Swine Brutes and Wilbur deal heavy cleave damage and Dd2 token stress Stress. It is advisable to kill these enemies first if possible and use Dd2 token blind Dd2 token weak debuffs to keep them at bay.
  • Combat turnorder enemy cave swine skiverSwine Skivers are very dangerous enemies, dealing heavy damage, Dd2 token vulnerable debuffs and Move dd2Disruption to the Party. If possible they should always be killed on sight.

Related Quirks[ | ]

Negative quirks dd2Negative Quirks Positive quirks dd2Positive Quirks
Swine Fearing The squeals are unbearable!

Combat Start

Swine: 1 Dd2 token stress (50%)

Swine Hater Swine: +15% DMG

On Hit, if enemy is Swine:

Dd2 token stress -1 (25%)

Swine: -20% DMG Taken

Swine Slayer Swine: +5% CRIT

Swine: Ignores +100% Deathsdoor dd2 RES

Narrator Quotes[ | ]

  • When selecting The Sluice as the next route at an Inn:
    • "Unmapped, unexplored. A risky proposition."
  • Upon arrival in The Sluice:
    • "Tread carefully and quickly. This is swine country."


view
Tutorial The Valley
Routes The Foetor MiniScrollpip The Tangle MiniScrollpip The Sprawl MiniScrollpip The Shroud MiniScrollpip The Sluice
Destination The Mountain
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