Darkest Dungeon Wiki
War rewards only resignation.
~ The Academic

The Tangle is a region in Darkest Dungeon II.

The Tangle is a primeval forest filled with ruined trenches, barricades, and military encampments. The soldiers of the Lost Battalion, once sent here to hold the line against the cult, found themselves gradually transfixed by thick vines and creeping roots around them. By the time the cult arrived, the fortifications, already long overgrown, were completely unmanned.

Cadavers[]

The primary enemies encountered in the Tangle are Cadavers.

Still dressed for war, these lost souls shamble through the endless maze of trees and vines.

The Dreaming General[]

The Dreaming General is the main boss in the Tangle, found in the General's Keep.

Undying Formation[]

The Drummers of the Lost Battalion still coordinate their undead comrades' actions by giving Order tokens and providing powerful team-wide buffs.

Order[]

  • Enables various powerful area-of-effect attacks.
  • Consumed upon use.
  • Duration: 1 turn
  • Limit: 1

Strategy[]

  • Cadavers enemies tend to have high health and rely on for defense.
  • Bleed is the only type of damage over time inflicted by Cadavers. Likewise they are resistant to Bleed, somewhat resistant to Blight, and weak to Burn.
  • Drummers boost their allies by granting them Order tokens as well as making them practically immune to move. Killing the Drummer is a high priority.
  • With enough Benediction Bishops can resurrect dead allies, making them high-priority targets.
  • Foot Soldiers can generate Block alonside Drummers and deal a considerable amount of damage. Dots are the most effective way to kill them.
  • Arbalests are strong damage dealers, but become much less effective in the front ranks.
  • Unlike other enemies in this game, Knights become stronger when reaching Death's Door.

Related Quirks[]

Negative Quirks Positive Quirks
Cadaver Fearing

Pair me not with the husk of the departed or I shall crumble myself.

Combat Start Cadaver : 1  (50%)

Cadaver Hater Cadaver : +15% DMG

Gain On Hit:

-1 (25%)

Cadaver : -20% DMG Taken

Cadaver Slayer Cadaver : +5% CRIT

Cadaver : Ignores +100% RES

Narrator Quotes[]

  • When selecting the Tangle as the next region at an Inn:
    • "Trenches and tents - the front lines of a war that was never fought."
    • "Mud and rain. Resignation and death. This land is truely barren."


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Tutorial The Valley
Routes The Foetor The Tangle The Sprawl The Shroud The Sluice
Destination The Mountain